Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CerberusMasked
Sol
Level 89
God Stats
4W - 4L
1,492 SR
Queue Stats
165W - 168L
1,449 Elo+
Solo
Chaac
Chaac
Krakerthc
Chaac
Level 141
God Stats
9W - 6L
1,619 SR
Queue Stats
378W - 391L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Nebula2Storm3
The Morrigan
Level 126
God Stats
2W - 1L
1,237 SR
Queue Stats
191W - 195L
1,442 Elo+
Solo
Xbalanque
Xbalanque
RebelDrow
Xbalanque
Level 88
God Stats
3W - 2L
1,546 SR
Queue Stats
222W - 224L
1,448 Elo+
Solo
Team Averages
Level 111
1,479 SR
1,458 Elo+

VS

Team Averages
Level 83
1,525 SR
1,403 Elo+
Mercury
Mercury
CRISTIANUBIS
Mercury
Level 107
God Stats
0W - 2L
1,745 SR
Queue Stats
26W - 37L
1,378 Elo+
Solo
Thoth
Thoth
Dev1ous cupcake
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 138L
1,422 Elo+
Party 2
Medusa
Medusa
Kynzor
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MedianJungle08
Kumbhakarna
Level 146
God Stats
1W - 1L
1,381 SR
Queue Stats
86W - 77L
1,506 Elo+
Party 2
Sol
Sol
Åzræł
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 4 / 19
10,617
708
7,466
20,777
26,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 1 / 16
12,817
854
26,130
16,971
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Krakerthc
Chaac
19
5 / 4 / 22
11,906
794
13,438
20,136
21,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Nebula2Storm3
The Morrigan
18
9 / 5 / 14
11,788
786
12,258
10,526
6,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
RebelDrow
Xbalanque
18
5 / 4 / 19
11,888
793
18,908
14,922
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRISTIANUBIS
Mercury
16
4 / 6 / 5
10,091
673
9,550
15,050
8,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 5 / 7
9,609
641
13,459
11,962
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kynzor
Medusa
17
4 / 9 / 7
10,098
673
10,844
18,642
11,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MedianJungle08
Kumbhakarna
19
4 / 5 / 11
11,017
734
9,413
22,363
33,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 7 / 7
9,448
630
12,661
15,077
7,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
32
Kills
15
18
Deaths
32
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
19
2.88
L
Mercury
CRISTIANUBIS
Mercury
4
6
5
1.08
W
11
1
16
19
L
2
5
7
1.1
W
Chaac
Krakerthc
Chaac
5
4
22
4
L
Medusa
Kynzor
Medusa
4
9
7
0.83
L
Kumbhakarna
MedianJungle08
Kumbhakarna
4
5
11
1.9
W
The Morrigan
Nebula2Storm3
The Morrigan
9
5
14
3.2
W
Xbalanque
RebelDrow
Xbalanque
5
4
19
3.63
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,200
Damage
55,927
83,332
Taken
83,094
71,095
Mitigated
67,547
29,624
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,466
967
1,558
2,158
20,777
26,439
283
11,745
9,032
0
12,402
L
Mercury
CRISTIANUBIS
Mercury
9,550
4,419
1,323
2,695
15,050
8,431
122
5,066
9,984
0
24,959
W
26,130
10,872
2,123
8,220
16,971
9,571
3,995
7,183
9,788
52,805
4,351
L
13,459
669
1,505
1,251
11,962
6,526
690
3,310
8,652
42,814
0
W
Chaac
Krakerthc
Chaac
13,438
1,735
2,062
5,938
20,136
21,833
754
7,563
12,573
0
27,285
L
Medusa
Kynzor
Medusa
10,844
6,113
430
2,585
18,642
11,026
416
6,595
12,047
21
20,999
L
Kumbhakarna
MedianJungle08
Kumbhakarna
9,413
272
3,615
5,447
22,363
33,740
0
9,711
12,652
22,495
0
W
The Morrigan
Nebula2Storm3
The Morrigan
12,258
1,702
1,839
390
10,526
6,012
1,492
5,049
5,477
15,613
7,418
W
Xbalanque
RebelDrow
Xbalanque
18,908
8,268
1,953
3,383
14,922
7,240
3,326
4,014
10,908
0
39,284
L
12,661
4,033
465
3,150
15,077
7,824
650
6,430
8,647
28,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,016
Gold Earned
50,263
162
Minions Killed
146
0
Camps Cleared
0
1,335,699
Distance Traveled
1,256,284
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,617
708
4
0
0
285,585
2
L
Mercury
10,091
673
31
2
0
280,172
2
W
Sol
12,817
854
61
4
0
279,904
1
L
Thoth
9,609
641
52
3
0
237,650
0
W
Chaac
11,906
794
26
2
0
280,845
0
L
Medusa
10,098
673
15
1
0
221,373
1
L
Kumbhakarna
11,017
734
17
1
0
295,857
1
W
The Morrigan
11,788
786
33
2
0
246,608
1
W
Xbalanque
11,888
793
38
3
0
242,757
1
L
Sol
9,448
630
31
2
0
221,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role