Player Matchup

Set
Set
BaronSammedi
Set
Level 147
God Stats
9W - 10L
1,585 SR
Queue Stats
241W - 252L
1,487 Elo+
Solo
Izanami
Izanami
Cosmic_Aneyhys
Izanami
Level 116
God Stats
13W - 4L
1,681 SR
Queue Stats
515W - 558L
1,416 Elo+
Solo
Khepri
Khepri
Crimson-_-Beast
Khepri
Level 109
God Stats
0W - 4L
1,192 SR
Queue Stats
521W - 553L
1,441 Elo+
Solo
Merlin
Merlin
HerpesHawkv2
Merlin
Level 126
God Stats
1W - 5L
1,196 SR
Queue Stats
285W - 291L
1,360 Elo+
Party 2
Tyr
Tyr
SirPentGames
Tyr
Level 159
God Stats
5W - 2L
1,666 SR
Queue Stats
129W - 118L
1,551 Elo+
Party 2
Team Averages
Level 131
1,464 SR
1,451 Elo+

VS

Team Averages
Level 125
1,474 SR
1,482 Elo+
Skadi
Skadi
PR_aku-_-
Skadi
Level 88
God Stats
5W - 3L
1,471 SR
Queue Stats
81W - 86L
1,422 Elo+
Party 1
Lancelot
Lancelot
PR_geri_03
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 239L
1,546 Elo+
Party 1
Bacchus
Bacchus
Zobart_HD
Bacchus
Level 157
God Stats
1W - 1L
1,345 SR
Queue Stats
503W - 462L
1,500 Elo+
Party 3
Terra
Terra
dins_fire_
Terra
Level 129
God Stats
7W - 4L
1,542 SR
Queue Stats
663W - 660L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 122
God Stats
336W - 323L
1,509 SR
Queue Stats
347W - 341L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,727
441
3,525
10,868
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 0
7,546
580
7,215
7,922
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 1
5,766
444
3,066
12,218
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
9
0 / 3 / 1
5,764
443
2,401
6,572
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,697
515
5,558
13,129
10,045
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PR_aku-_-
Skadi
11
1 / 3 / 1
6,067
467
4,264
9,305
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
PR_geri_03
Lancelot
13
9 / 0 / 2
8,115
624
8,837
8,672
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zobart_HD
Bacchus
13
2 / 0 / 4
7,921
609
8,657
9,509
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
9
0 / 1 / 7
6,168
474
2,478
9,827
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
11
4 / 1 / 5
6,984
537
10,556
6,538
2,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
4
1
0
4
L
0
4
1
0.13
L
Merlin
0
3
1
0.17
W
Skadi
PR_aku-_-
Skadi
1
3
1
0.5
W
Lancelot
PR_geri_03
Lancelot
9
0
2
10
L
0
4
0
0
W
Bacchus
Zobart_HD
Bacchus
2
0
4
4
W
Terra
0
1
7
3.5
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
34,792
50,709
Taken
43,851
27,403
Mitigated
22,581
13,039
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,525
1,340
0
2,675
10,868
3,996
0
3,418
7,302
0
32,096
L
7,215
5,002
0
2,318
7,922
2,779
804
2,527
5,395
0
66,778
L
3,066
373
285
1,921
12,218
8,217
0
5,582
6,636
15,608
559
L
Merlin
2,401
126
0
1,000
6,572
2,366
0
3,540
3,032
32,585
0
W
Skadi
PR_aku-_-
Skadi
4,264
1,887
0
3,540
9,305
2,662
358
737
8,568
0
43,864
W
Lancelot
PR_geri_03
Lancelot
8,837
2,382
0
1,000
8,672
3,658
0
846
7,826
0
53,356
L
5,558
671
0
4,840
13,129
10,045
0
6,388
6,045
73
47,200
W
Bacchus
Zobart_HD
Bacchus
8,657
1,524
0
4,223
9,509
6,383
290
73
9,436
48,208
0
W
Terra
2,478
227
1,138
2,971
9,827
7,114
0
2,599
7,228
13,413
0
W
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
10,556
1,603
25
726
6,538
2,764
0
1,135
5,403
43,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
35,255
345
Minions Killed
325
0
Camps Cleared
0
1,193,897
Distance Traveled
1,278,387
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,727
441
59
5
0
276,321
0
L
Izanami
7,546
580
116
9
0
238,384
6
L
Khepri
5,766
444
27
2
0
210,989
0
L
Merlin
5,764
443
54
4
0
228,048
4
W
Skadi
6,067
467
53
4
0
226,505
0
W
Lancelot
8,115
624
90
7
0
311,927
2
L
Tyr
6,697
515
89
7
0
240,155
4
W
Bacchus
7,921
609
106
8
0
235,852
1
W
Terra
6,168
474
18
1
0
257,044
0
W
Morgan Le Fay
6,984
537
58
4
0
247,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role