Player Matchup

Medusa
Medusa
MyNameIsJohnny69
Medusa
Level 95
God Stats
24W - 20L
1,553 SR
Queue Stats
118W - 107L
1,367 Elo+
Solo
Bellona
Bellona
PBKSkullKnight
Bellona
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,380 Elo+
Solo
Achilles
Achilles
SukkMyyBiggToee
Achilles
Level 78
God Stats
8W - 15L
1,419 SR
Queue Stats
278W - 303L
1,397 Elo+
Party 2
Ra
Ra
TheNastyBoo
Ra
Level 28
God Stats
39W - 41L
1,476 SR
Queue Stats
52W - 71L
1,358 Elo+
Party 2
Hun Batz
Hun Batz
temuj94
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 366L
1,347 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,370 Elo+

VS

Team Averages
Level 45
1,416 SR
1,367 Elo+
Bacchus
Bacchus
AdmiralChungus
Bacchus
Level 43
God Stats
16W - 22L
1,434 SR
Queue Stats
53W - 63L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Dstorm007
Sun Wukong
Level 50
God Stats
1W - 7L
1,500 SR
Queue Stats
49W - 52L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SovaEW
Ah Muzen Cab
Level 41
God Stats
22W - 28L
1,443 SR
Queue Stats
120W - 146L
1,392 Elo+
Party 1
Anubis
Anubis
Twigus22
Anubis
Level 49
God Stats
26W - 33L
1,453 SR
Queue Stats
163W - 188L
1,387 Elo+
Party 1
Pele
Pele
jradgg
Pele
Level 42
God Stats
6W - 10L
1,249 SR
Queue Stats
55W - 94L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,679
591
6,700
5,897
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
7,249
558
4,307
8,503
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
12
5 / 0 / 2
7,727
594
10,665
13,050
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 4
7,178
552
3,507
7,014
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
temuj94
Hun Batz
12
1 / 0 / 5
7,158
551
4,467
9,026
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,699
438
5,588
10,872
7,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Dstorm007
Sun Wukong
11
1 / 4 / 0
6,349
488
3,318
9,132
4,835
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SovaEW
Ah Muzen Cab
9
0 / 2 / 0
5,428
418
3,033
8,548
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Twigus22
Anubis
11
1 / 2 / 0
5,992
461
5,701
10,284
4,847
Magic Focus

Magic Focus

+20
Magical Power

Pele
jradgg
Pele
7
0 / 1 / 0
5,222
402
1,419
7,557
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Sun Wukong
Dstorm007
Sun Wukong
1
4
0
0.25
W
5
0
0
5
W
1
2
3
1.25
L
Ah Muzen Cab
SovaEW
Ah Muzen Cab
0
2
0
0
W
Achilles
5
0
2
6
W
0
0
4
2
L
Anubis
Twigus22
Anubis
1
2
0
0.5
L
Pele
jradgg
Pele
0
1
0
0
W
Hun Batz
temuj94
Hun Batz
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
19,059
43,490
Taken
46,393
26,674
Mitigated
21,700
19,180
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,588
1,342
328
2,566
10,872
7,571
0
776
10,057
21,468
0
L
Sun Wukong
Dstorm007
Sun Wukong
3,318
893
0
1,893
9,132
4,835
208
58
8,414
0
33,914
W
6,700
3,034
0
4,434
5,897
2,452
930
1,348
4,549
0
52,094
W
4,307
1,216
0
1,769
8,503
6,069
923
386
8,117
0
39,026
L
Ah Muzen Cab
SovaEW
Ah Muzen Cab
3,033
1,013
0
3,486
8,548
2,169
0
0
8,548
0
35,006
W
Achilles
10,665
1,673
0
4,582
13,050
11,821
0
4,202
8,848
0
32,243
W
3,507
432
916
3,323
7,014
2,874
748
4,392
2,622
62,477
0
L
Anubis
Twigus22
Anubis
5,701
200
0
5,193
10,284
4,847
0
2,204
8,080
45,355
0
L
Pele
jradgg
Pele
1,419
343
66
2,050
7,557
2,278
0
469
7,088
0
26,096
W
Hun Batz
temuj94
Hun Batz
4,467
757
0
4,156
9,026
3,458
531
961
8,065
0
55,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
28,690
410
Minions Killed
281
0
Camps Cleared
0
1,270,346
Distance Traveled
1,137,699
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,699
438
37
3
0
242,388
4
L
Sun Wukong
6,349
488
60
5
0
249,489
1
W
Medusa
7,679
591
90
7
0
255,558
4
W
Bellona
7,249
558
75
6
0
242,248
2
L
Ah Muzen Cab
5,428
418
51
4
0
216,427
0
W
Achilles
7,727
594
38
3
0
264,667
2
W
Ra
7,178
552
111
9
0
251,161
4
L
Anubis
5,992
461
80
6
0
229,256
1
L
Pele
5,222
402
53
4
0
200,139
0
W
Hun Batz
7,158
551
96
7
0
256,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role