Player Matchup

Shiva
Shiva
CudLord
Shiva
Level 126
God Stats
3W - 5L
1,410 SR
Queue Stats
236W - 348L
1,417 Elo+
Party 1
Neith
Neith
Erebus112
Neith
Level 145
God Stats
5W - 0L
1,636 SR
Queue Stats
117W - 112L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
Villinistic
Baron Samedi
Level 86
God Stats
20W - 19L
1,440 SR
Queue Stats
193W - 273L
1,407 Elo+
Party 1
Team Averages
Level 119
1,495 SR
1,459 Elo+

VS

Team Averages
Level 52
1,548 SR
1,477 Elo+
Charybdis
Charybdis
StogieDVS
Charybdis
Level 102
God Stats
11W - 19L
1,481 SR
Queue Stats
150W - 157L
1,540 Elo+
Party 2
Merlin
Merlin
ToxicMrE
Merlin
Level 25
God Stats
0W - 1L
1,729 SR
Queue Stats
35W - 35L
1,438 Elo+
Party 2
Sobek
Sobek
Yorichy
Sobek
Level 29
God Stats
2W - 3L
1,435 SR
Queue Stats
58W - 54L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CudLord
Shiva
16
5 / 3 / 9
11,484
820
11,579
18,369
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Erebus112
Neith
18
6 / 1 / 8
11,559
826
17,309
12,529
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Villinistic
Baron Samedi
16
4 / 0 / 10
10,483
749
13,346
12,126
6,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
StogieDVS
Charybdis
15
2 / 6 / 1
9,428
673
10,549
15,215
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ToxicMrE
Merlin
14
0 / 6 / 4
8,728
623
6,339
13,087
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Yorichy
Sobek
14
2 / 3 / 2
9,732
695
6,900
20,570
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
CudLord
Shiva
5
3
9
3.17
W
Neith
Erebus112
Neith
6
1
8
10
L
Charybdis
StogieDVS
Charybdis
2
6
1
0.42
L
Merlin
ToxicMrE
Merlin
0
6
4
0.33
W
Baron Samedi
Villinistic
Baron Samedi
4
0
10
9
L
Sobek
Yorichy
Sobek
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
23,788
43,024
Taken
48,872
32,936
Mitigated
41,903
19,321
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CudLord
Shiva
11,579
1,440
1,151
4,830
18,369
20,529
127
4,273
14,096
430
35,733
W
Neith
Erebus112
Neith
17,309
11,950
0
5,801
12,529
6,144
3,303
3,735
8,794
0
67,542
L
Charybdis
StogieDVS
Charybdis
10,549
3,933
0
3,471
15,215
7,163
0
3,719
11,496
0
39,546
L
Merlin
ToxicMrE
Merlin
6,339
123
0
190
13,087
5,891
0
3,496
9,591
34,042
0
W
Baron Samedi
Villinistic
Baron Samedi
13,346
997
1,757
5,782
12,126
6,263
107
5,272
6,854
38,030
0
L
Sobek
Yorichy
Sobek
6,900
547
0
5,664
20,570
28,849
0
6,633
13,937
18,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
27,888
192
Minions Killed
135
0
Camps Cleared
0
814,102
Distance Traveled
682,975
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,484
820
39
3
0
282,708
4
W
Neith
11,559
826
102
7
0
238,092
2
L
Charybdis
9,428
673
61
4
0
207,641
5
L
Merlin
8,728
623
53
4
0
233,411
1
W
Baron Samedi
10,483
749
51
4
0
293,302
0
L
Sobek
9,732
695
21
2
0
241,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role