Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum III
Mandÿ
Hades
Platinum III
Level 87
God Stats
0W - 2L
1,294 SR
Queue Stats
58W - 50L
1,792 MMR
Solo
Apollo
Apollo
Silver III
RLzin
Apollo
Silver III
Level 62
God Stats
10W - 8L
1,719 SR
Queue Stats
13W - 13L
1,496 MMR
Party 2
Anubis
Anubis
Bronze V
TheJoker011
Anubis
Bronze V
Level 102
God Stats
1W - 4L
1,568 SR
Queue Stats
4W - 10L
1,442 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,516 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,624 SR
1,587 MMR
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
GhostHit
Jing Wei
Gold V
Level 160
God Stats
5W - 1L
1,926 SR
Queue Stats
45W - 17L
1,675 MMR
Solo
Merlin
Merlin
Platinum V
Tropikaus
Merlin
Platinum V
Level 160
God Stats
2W - 4L
1,235 SR
Queue Stats
263W - 270L
1,709 MMR
Party 1
Shiva
Shiva
Gold III
bio2513
Shiva
Gold III
Level 157
God Stats
1W - 0L
1,962 SR
Queue Stats
56W - 52L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
10 / 3 / 3
9,299
517
15,029
16,933
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
14
3 / 4 / 8
8,702
483
10,656
16,480
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Mandÿ
Hades
15
1 / 3 / 9
9,339
519
7,076
11,795
6,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
RLzin
Apollo
17
2 / 3 / 1
10,393
577
7,907
15,636
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
14
2 / 6 / 2
9,101
506
8,651
14,289
7,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThorVamanaThothAtlas

VS

Bans
LancelotSusanoKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 3 / 4
10,562
587
13,050
17,649
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
13
0 / 6 / 11
8,598
478
5,167
19,352
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
GhostHit
Jing Wei
17
3 / 2 / 4
10,233
569
16,127
14,579
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Tropikaus
Merlin
15
4 / 4 / 3
9,277
515
6,743
8,615
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
bio2513
Shiva
15
3 / 3 / 7
9,426
524
10,760
16,308
16,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
18
Kills
19
19
Deaths
18
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
10
3
3
3.83
L
Bastet
 
Bastet
3
4
8
1.75
W
Mercury
 
Mercury
9
3
4
3.67
W
Ganesha
 
Ganesha
0
6
11
0.92
W
Jing Wei
GhostHit
Jing Wei
3
2
4
2.5
L
Hades
Mandÿ
Hades
1
3
9
1.83
L
Apollo
RLzin
Apollo
2
3
1
0.83
L
Anubis
2
6
2
0.5
W
Merlin
Tropikaus
Merlin
4
4
3
1.38
W
Shiva
bio2513
Shiva
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,319
Damage
51,847
75,133
Taken
76,503
41,565
Mitigated
52,298
27,634
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,029
3,097
0
2,905
16,933
15,123
66
3,092
13,841
0
47,635
L
Bastet
 
Bastet
10,656
3,424
0
4,720
16,480
6,643
0
4,687
11,793
0
59,551
W
Mercury
 
Mercury
13,050
7,903
0
3,048
17,649
7,026
0
3,886
13,628
0
95,042
W
Ganesha
 
Ganesha
5,167
449
0
1,863
19,352
19,342
0
4,690
14,247
29,065
0
W
Jing Wei
GhostHit
Jing Wei
16,127
12,551
0
9,210
14,579
6,253
534
1,260
13,192
0
104,587
L
Hades
Mandÿ
Hades
7,076
1,297
610
5,169
11,795
6,455
0
2,980
8,815
70,494
0
L
Apollo
RLzin
Apollo
7,907
3,655
0
7,666
15,636
6,141
1,488
0
15,636
0
88,853
L
Anubis
8,651
661
0
6,564
14,289
7,203
1,106
1,438
12,851
69,117
0
W
Merlin
Tropikaus
Merlin
6,743
530
0
423
8,615
3,572
0
1,717
6,806
73,421
0
W
Shiva
bio2513
Shiva
10,760
1,727
154
4,868
16,308
16,105
156
5,493
10,625
287
61,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
48,096
541
Minions Killed
548
0
Camps Cleared
0
1,697,716
Distance Traveled
1,741,679
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,299
517
58
3
0
358,532
1
L
Bastet
8,702
483
89
5
0
377,323
3
W
Mercury
10,562
587
129
7
0
392,322
2
W
Ganesha
8,598
478
7
0
0
334,718
5
W
Jing Wei
10,233
569
174
10
0
327,548
7
L
Hades
9,339
519
121
7
0
349,055
6
L
Apollo
10,393
577
149
8
0
325,100
4
L
Anubis
9,101
506
124
7
0
287,706
8
W
Merlin
9,277
515
137
8
0
339,082
4
W
Shiva
9,426
524
101
6
0
348,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role