Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Nekomoi
Artio
Level 160
God Stats
29W - 23L
1,558 SR
Queue Stats
327W - 279L
1,648 Elo+
Party 1
The Morrigan
The Morrigan
Suipz
The Morrigan
Level 159
God Stats
36W - 33L
1,574 SR
Queue Stats
815W - 626L
1,696 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TCS-iTtzDavid_
Tsukuyomi
Level 88
God Stats
3W - 4L
1,713 SR
Queue Stats
321W - 364L
1,414 Elo+
Solo
Nu Wa
Nu Wa
XoxotaGoiana
Nu Wa
Level 26
God Stats
4W - 0L
1,739 SR
Queue Stats
165W - 38L
1,897 Elo+
Party 1
Team Averages
Level 118
1,617 SR
1,631 Elo+

VS

Team Averages
Level 93
1,462 SR
1,411 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LorD BraZuKa
Pele
Level 86
God Stats
14W - 15L
1,380 SR
Queue Stats
165W - 196L
1,387 Elo+
Solo
Ganesha
Ganesha
NegoStorm
Ganesha
Level 45
God Stats
2W - 6L
1,731 SR
Queue Stats
69W - 78L
1,405 Elo+
Solo
Yu Huang
Yu Huang
Xaoiug
Yu Huang
Level 104
God Stats
0W - 5L
1,197 SR
Queue Stats
4W - 8L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 1
8,109
579
3,058
3,106
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Nekomoi
Artio
12
1 / 3 / 8
6,987
499
3,148
12,971
10,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Suipz
The Morrigan
13
3 / 1 / 5
7,760
554
6,815
5,697
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TCS-iTtzDavid_
Tsukuyomi
13
4 / 0 / 4
7,734
552
6,363
8,359
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,677
548
7,917
6,817
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,356
454
1,738
6,905
2,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
 
Cabrakan
11
2 / 2 / 2
6,244
446
4,862
11,946
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
7,374
527
3,414
10,064
4,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
NegoStorm
Ganesha
10
0 / 2 / 3
6,400
457
2,665
8,787
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Xaoiug
Yu Huang
11
1 / 1 / 1
6,440
460
3,605
5,026
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
9
Kills
5
5
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Izanami
 
Izanami
0
2
0
0
L
Cabrakan
 
Cabrakan
2
2
2
1.5
L
2
2
0
1
L
Ganesha
NegoStorm
Ganesha
0
2
3
0.75
W
Artio
Nekomoi
Artio
1
3
8
1.67
W
The Morrigan
Suipz
The Morrigan
3
1
5
5.5
W
Tsukuyomi
TCS-iTtzDavid_
Tsukuyomi
4
0
4
6
L
Yu Huang
Xaoiug
Yu Huang
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
16,284
36,950
Taken
42,728
20,417
Mitigated
25,639
15,500
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,058
2,508
0
2,258
3,106
1,148
2,515
0
3,106
0
59,582
L
Izanami
 
Izanami
1,738
1,204
0
1,894
6,905
2,525
0
766
6,111
0
47,165
L
Cabrakan
 
Cabrakan
4,862
1,057
0
4,356
11,946
8,280
0
4,863
7,004
37,988
0
L
3,414
396
0
2,761
10,064
4,363
627
5,470
4,226
0
57,580
L
Ganesha
NegoStorm
Ganesha
2,665
492
0
2,047
8,787
8,657
0
1,858
6,839
16,035
2,014
W
Artio
Nekomoi
Artio
3,148
1,056
1,213
2,861
12,971
10,828
0
4,565
8,268
18,314
0
W
The Morrigan
Suipz
The Morrigan
6,815
1,696
0
1,670
5,697
2,721
436
2,899
2,712
46,549
4,672
W
Tsukuyomi
TCS-iTtzDavid_
Tsukuyomi
6,363
1,710
0
4,737
8,359
3,337
149
1,147
7,196
0
52,936
L
Yu Huang
Xaoiug
Yu Huang
3,605
345
0
123
5,026
1,814
0
2,949
2,011
46,967
0
W
7,917
2,751
0
2,761
6,817
2,383
1,385
1,753
5,060
54,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
32,814
459
Minions Killed
390
0
Camps Cleared
0
1,316,819
Distance Traveled
1,250,801
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,109
579
124
9
0
234,635
3
L
Izanami
6,356
454
109
8
0
237,508
4
L
Cabrakan
6,244
446
71
5
0
277,692
1
L
Pele
7,374
527
106
8
0
235,524
0
L
Ganesha
6,400
457
9
1
0
260,121
3
W
Artio
6,987
499
25
2
0
267,911
2
W
The Morrigan
7,760
554
104
7
0
243,690
2
W
Tsukuyomi
7,734
552
91
7
0
339,721
4
L
Yu Huang
6,440
460
95
7
0
239,956
3
W
Nu Wa
7,677
548
115
8
0
230,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role