Player Matchup

Baron Samedi
Baron Samedi
DaftStyle
Baron Samedi
Level 146
God Stats
74W - 91L
1,559 SR
Queue Stats
112W - 146L
1,499 Elo+
Solo
Achilles
Achilles
FernandoZPolski
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 66L
1,679 Elo+
Party 1
Osiris
Osiris
bloodyoutlaw
Osiris
Level 120
God Stats
3W - 4L
1,573 SR
Queue Stats
335W - 213L
1,629 Elo+
Party 1
Team Averages
Level 98
1,544 SR
1,602 Elo+

VS

Team Averages
Level 106
1,562 SR
1,552 Elo+
Maui
Maui
Elfondor
Maui
Level 129
God Stats
33W - 16L
1,694 SR
Queue Stats
255W - 167L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
Marberius
Baron Samedi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,531 Elo+
Solo
Da Ji
Da Ji
pincemokus
Da Ji
Level 111
God Stats
1W - 2L
1,492 SR
Queue Stats
83W - 92L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaftStyle
Baron Samedi
9
1 / 7 / 0
6,423
642
6,817
10,178
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
10
0 / 6 / 1
6,730
673
3,160
14,201
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
0 / 4 / 1
6,969
697
6,679
12,512
9,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 0 / 16
8,042
804
5,290
9,139
10,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Marberius
Baron Samedi
13
4 / 1 / 9
8,278
828
11,720
7,012
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
15
12 / 0 / 4
9,397
940
13,498
9,228
4,891
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaftStyle
Baron Samedi
1
7
0
0.14
W
Maui
1
0
16
9
L
Achilles
0
6
1
0.08
W
Baron Samedi
Marberius
Baron Samedi
4
1
9
8.5
L
Osiris
0
4
1
0.13
W
Da Ji
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
30,508
36,891
Taken
25,379
25,664
Mitigated
19,527
6,709
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaftStyle
Baron Samedi
6,817
253
557
750
10,178
4,693
0
4,265
5,913
22,681
0
W
Maui
5,290
2,052
0
1,324
9,139
10,653
768
3,077
6,062
17,827
0
L
Achilles
3,160
416
282
1,660
14,201
11,754
0
6,098
8,103
0
10,486
W
Baron Samedi
Marberius
Baron Samedi
11,720
1,105
1,636
2,912
7,012
3,983
171
1,928
5,084
33,789
0
L
Osiris
6,679
1,708
1,090
2,370
12,512
9,217
0
6,724
5,788
0
21,695
W
Da Ji
13,498
3,899
0
1,785
9,228
4,891
1,217
1,872
7,356
0
33,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
25,717
79
Minions Killed
106
0
Camps Cleared
0
528,152
Distance Traveled
615,608
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,423
642
32
3
0
159,073
2
W
Maui
8,042
804
18
2
0
204,239
3
L
Achilles
6,730
673
19
2
0
178,025
0
W
Baron Samedi
8,278
828
40
4
0
201,165
2
L
Osiris
6,969
697
28
3
0
191,054
1
W
Da Ji
9,397
940
48
5
0
210,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role