Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
MicroAndrew
Mercury
Level 149
God Stats
25W - 15L
1,684 SR
Queue Stats
94W - 98L
1,513 Elo+
Party 4
Geb
Geb
SzandiMama
Geb
Level 155
God Stats
7W - 5L
1,429 SR
Queue Stats
70W - 86L
1,511 Elo+
Party 1
Team Averages
Level 155
1,523 SR
1,505 Elo+

VS

Team Averages
Level 125
1,602 SR
1,613 Elo+
Guan Yu
Guan Yu
ChRiSyLiE
Guan Yu
Level 144
God Stats
2W - 2L
1,720 SR
Queue Stats
186W - 180L
1,595 Elo+
Party 2
Xing Tian
Xing Tian
FistOfChocolate
Xing Tian
Level 158
God Stats
8W - 9L
1,621 SR
Queue Stats
219W - 196L
1,611 Elo+
Party 2
Hachiman
Hachiman
Funuckityswitch
Hachiman
Level 81
God Stats
2W - 3L
1,508 SR
Queue Stats
132W - 111L
1,579 Elo+
Party 3
Ra
Ra
Garrett91
Ra
Level 89
God Stats
29W - 17L
1,602 SR
Queue Stats
246W - 174L
1,605 Elo+
Party 3
Set
Set
TentaKilt
Set
Level 152
God Stats
23W - 18L
1,557 SR
Queue Stats
1,354W - 1,106L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 0 / 0
9,815
654
13,644
9,626
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
15
3 / 0 / 1
9,708
647
12,703
16,025
11,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
 
Hades
13
2 / 2 / 3
8,361
557
10,466
9,514
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
MicroAndrew
Mercury
14
6 / 3 / 2
8,865
591
7,179
14,011
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 8
7,710
514
3,503
11,247
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChRiSyLiE
Guan Yu
14
0 / 3 / 2
8,594
573
9,235
15,618
13,751
Xing Tian
FistOfChocolate
Xing Tian
10
2 / 3 / 0
6,695
446
5,024
16,472
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
11
0 / 4 / 2
6,497
433
2,526
10,946
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 5 / 2
7,170
478
5,995
7,023
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 1
7,682
512
8,697
13,309
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
0
6
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Hades
 
Hades
2
2
3
1.75
L
Guan Yu
ChRiSyLiE
Guan Yu
0
3
2
0.33
L
Xing Tian
FistOfChocolate
Xing Tian
2
3
0
0.67
L
Hachiman
0
4
2
0.25
L
0
5
2
0.2
W
Mercury
MicroAndrew
Mercury
6
3
2
2.33
W
0
1
8
4
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
31,477
60,423
Taken
63,368
35,160
Mitigated
36,014
22,861
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,644
5,803
0
6,507
9,626
3,664
1,511
392
9,228
0
87,576
W
Sun Wukong
 
Sun Wukong
12,703
4,853
0
9,198
16,025
11,165
798
870
15,135
0
79,262
W
Hades
 
Hades
10,466
661
800
4,918
9,514
5,389
816
4,304
5,047
66,098
0
L
Guan Yu
ChRiSyLiE
Guan Yu
9,235
2,611
38
5,016
15,618
13,751
0
0
15,618
0
75,796
L
Xing Tian
FistOfChocolate
Xing Tian
5,024
480
0
3,624
16,472
10,011
0
4,978
11,494
23,682
0
L
Hachiman
2,526
1,664
0
2,867
10,946
3,097
0
827
10,119
0
31,874
L
5,995
1,162
394
905
7,023
3,041
0
4,841
2,182
54,704
0
W
Mercury
MicroAndrew
Mercury
7,179
4,169
0
328
14,011
4,905
42
2,231
11,750
0
63,258
W
3,503
591
0
1,110
11,247
10,037
72
3,778
7,263
22,430
1,057
L
8,697
3,344
0
1,605
13,309
6,114
0
3,225
10,084
0
68,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
36,638
551
Minions Killed
452
0
Camps Cleared
0
1,536,631
Distance Traveled
1,480,685
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,815
654
146
10
0
263,397
6
W
Sun Wukong
9,708
647
153
10
0
282,693
4
W
Hades
8,361
557
124
8
0
296,468
5
L
Guan Yu
8,594
573
151
10
0
280,396
3
L
Xing Tian
6,695
446
30
2
0
281,545
10
L
Hachiman
6,497
433
63
4
0
280,768
2
L
Ra
7,170
478
112
7
0
288,171
1
W
Mercury
8,865
591
101
7
0
352,162
4
W
Geb
7,710
514
27
2
0
341,911
5
L
Set
7,682
512
96
6
0
349,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role