Player Matchup

Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Lmunter7
Izanami
Level 25
God Stats
24W - 25L
1,525 SR
Queue Stats
76W - 67L
1,416 Elo+
Party 2
Anubis
Anubis
Lundebo
Anubis
Level 60
God Stats
9W - 10L
1,237 SR
Queue Stats
85W - 117L
1,332 Elo+
Party 3
Pele
Pele
bens0n12
Pele
Level 68
God Stats
1W - 4L
1,058 SR
Queue Stats
109W - 153L
1,298 Elo+
Party 3
Hercules
Hercules
lI-Sub-lI
Hercules
Level 131
God Stats
1W - 5L
1,291 SR
Queue Stats
96W - 93L
1,435 Elo+
Party 2
Team Averages
Level 70
1,322 SR
1,396 Elo+

VS

Team Averages
Level 45
1,504 SR
1,239 Elo+
Tiamat
Tiamat
Alpha Night fox
Tiamat
Level 64
God Stats
17W - 19L
1,468 SR
Queue Stats
21W - 35L
1,314 Elo+
Party 1
Thanatos
Thanatos
Alpha uncleX
Thanatos
Level 15
God Stats
1W - 4L
1,379 SR
Queue Stats
2W - 11L
940 Elo+
Party 1
Nu Wa
Nu Wa
EL XiiMii
Nu Wa
Level 65
God Stats
1W - 1L
1,549 SR
Queue Stats
30W - 42L
1,358 Elo+
Solo
Hou Yi
Hou Yi
SeKaBoB1235
Hou Yi
Level 66
God Stats
3W - 2L
1,621 SR
Queue Stats
196W - 218L
1,468 Elo+
Solo
Odin
Odin
beansyboy217
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 0 / 0
8,429
602
9,019
8,856
6,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Lmunter7
Izanami
14
1 / 0 / 1
8,341
596
1,600
5,696
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Lundebo
Anubis
12
5 / 1 / 1
7,451
532
5,299
8,057
4,231
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
3 / 1 / 3
8,112
579
4,521
11,848
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
lI-Sub-lI
Hercules
12
2 / 0 / 3
6,815
487
5,511
7,475
6,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,287
449
7,299
9,253
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Alpha uncleX
Thanatos
9
0 / 5 / 0
5,424
387
2,894
9,670
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
EL XiiMii
Nu Wa
9
1 / 5 / 1
5,899
421
4,526
6,658
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
0 / 1 / 0
6,606
472
2,233
8,200
2,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,891
421
3,086
9,881
10,501
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
16
Kills
2
2
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
0
5
L
1
1
1
1.5
L
Thanatos
Alpha uncleX
Thanatos
0
5
0
0
L
Nu Wa
EL XiiMii
Nu Wa
1
5
1
0.3
W
Izanami
Lmunter7
Izanami
1
0
1
1.5
W
Anubis
Lundebo
Anubis
5
1
1
5.5
L
Hou Yi
0
1
0
0
L
0
4
0
0
W
Pele
3
1
3
4.5
W
Hercules
lI-Sub-lI
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
20,038
41,932
Taken
43,662
23,804
Mitigated
24,951
13,597
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,019
3,807
0
2,023
8,856
6,125
1,937
1,476
7,380
0
59,933
L
7,299
836
0
2,099
9,253
5,401
0
3,337
5,916
38,248
0
L
Thanatos
Alpha uncleX
Thanatos
2,894
855
0
3,939
9,670
4,106
0
662
9,008
0
28,102
L
Nu Wa
EL XiiMii
Nu Wa
4,526
1,240
0
500
6,658
2,022
0
1,300
5,358
22,931
0
W
Izanami
Lmunter7
Izanami
1,600
1,148
0
3,165
5,696
2,116
1,104
363
5,333
0
70,848
W
Anubis
Lundebo
Anubis
5,299
76
0
5,441
8,057
4,231
1,165
4,898
3,159
44,301
0
L
Hou Yi
2,233
786
0
3,948
8,200
2,921
0
0
8,200
0
50,080
L
3,086
1,235
0
250
9,881
10,501
113
0
9,881
0
32,081
W
Pele
4,521
1,039
0
1,525
11,848
4,470
0
1,968
9,880
0
71,168
W
Hercules
lI-Sub-lI
Hercules
5,511
1,196
0
1,443
7,475
6,862
29
3,120
4,355
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
30,107
476
Minions Killed
304
0
Camps Cleared
0
1,372,949
Distance Traveled
1,221,284
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,429
602
95
7
0
300,927
4
L
Tiamat
6,287
449
56
4
0
236,234
0
L
Thanatos
5,424
387
53
4
0
262,481
0
L
Nu Wa
5,899
421
42
3
0
238,190
1
W
Izanami
8,341
596
147
11
0
251,632
0
W
Anubis
7,451
532
81
6
0
225,733
2
L
Hou Yi
6,606
472
94
7
0
244,961
3
L
Odin
5,891
421
59
4
0
239,418
0
W
Pele
8,112
579
122
9
0
322,464
0
W
Hercules
6,815
487
31
2
0
272,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role