Player Matchup

Cthulhu
Cthulhu
Crowdog37
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,385 Elo+
Party 1
Raijin
Raijin
PapaSmurphy26
Raijin
Level 87
God Stats
0W - 4L
1,135 SR
Queue Stats
52W - 58L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Rampagezigo
Ne Zha
Level 129
God Stats
2W - 6L
1,380 SR
Queue Stats
434W - 479L
1,554 Elo+
Solo
Atlas
Atlas
boutchyboutch
Atlas
Level 128
God Stats
2W - 4L
1,390 SR
Queue Stats
238W - 221L
1,485 Elo+
Solo
The Morrigan
The Morrigan
greenacid21
The Morrigan
Level 125
God Stats
4W - 2L
1,607 SR
Queue Stats
91W - 76L
1,559 Elo+
Party 1
Team Averages
Level 115
1,402 SR
1,492 Elo+

VS

Team Averages
Level 117
1,484 SR
1,459 Elo+
Fenrir
Fenrir
Kalashnikov210
Fenrir
Level 126
God Stats
1W - 3L
1,119 SR
Queue Stats
172W - 156L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trumbla
Tsukuyomi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,375 Elo+
Solo
Cernunnos
Cernunnos
XGC ICY
Cernunnos
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
596W - 631L
1,407 Elo+
Party 2
Anubis
Anubis
gbothkg
Anubis
Level 128
God Stats
5W - 2L
1,646 SR
Queue Stats
198W - 183L
1,541 Elo+
Party 2
Scylla
Scylla
itoadaso123
Scylla
Level 121
God Stats
7W - 3L
1,577 SR
Queue Stats
543W - 554L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crowdog37
Cthulhu
16
2 / 6 / 16
10,377
692
7,600
17,522
13,404
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 7 / 12
12,438
829
15,122
15,992
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
19
6 / 9 / 13
11,808
787
14,150
20,421
10,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 17
11,089
739
7,891
22,290
33,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
greenacid21
The Morrigan
19
14 / 5 / 6
12,046
803
23,031
10,522
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 21
11,511
767
8,249
17,644
21,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Trumbla
Tsukuyomi
18
3 / 7 / 19
10,862
724
11,847
18,384
8,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
XGC ICY
Cernunnos
19
9 / 9 / 15
11,898
793
18,060
18,970
7,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
gbothkg
Anubis
19
6 / 5 / 19
11,660
777
16,311
15,668
14,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
9 / 4 / 15
13,054
870
16,826
12,572
5,116
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
122
29
Kills
33
33
Deaths
30
64
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crowdog37
Cthulhu
2
6
16
1.67
W
6
5
21
3.3
L
6
7
12
1.71
L
Ne Zha
6
9
13
1.39
W
Tsukuyomi
Trumbla
Tsukuyomi
3
7
19
1.79
W
Cernunnos
XGC ICY
Cernunnos
9
9
15
1.83
L
1
6
17
1.58
W
Anubis
gbothkg
Anubis
6
5
19
3.1
L
The Morrigan
greenacid21
The Morrigan
14
5
6
3.4
W
Scylla
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,794
Damage
71,293
86,747
Taken
83,238
68,767
Mitigated
57,224
18,039
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crowdog37
Cthulhu
7,600
217
205
578
17,522
13,404
640
3,560
13,962
15,783
0
W
8,249
1,039
2,626
3,429
17,644
21,573
253
11,764
5,880
854
14,798
L
15,122
1,114
913
1,977
15,992
7,206
1,134
8,092
7,900
36,733
0
L
Ne Zha
14,150
1,947
2,483
4,383
20,421
10,009
1,384
9,332
11,089
0
26,956
W
Tsukuyomi
Trumbla
Tsukuyomi
11,847
1,792
976
4,307
18,384
8,609
1,364
11,736
6,648
0
27,316
W
Cernunnos
XGC ICY
Cernunnos
18,060
5,700
0
2,304
18,970
7,337
1,699
13,641
5,329
0
40,485
L
7,891
2,656
2,240
3,660
22,290
33,773
286
7,707
14,583
15,990
0
W
Anubis
gbothkg
Anubis
16,311
74
356
3,864
15,668
14,589
1,149
9,307
6,361
39,079
0
L
The Morrigan
greenacid21
The Morrigan
23,031
1,739
0
1,600
10,522
4,375
1,334
4,140
5,700
31,709
0
W
Scylla
16,826
994
2,407
2,105
12,572
5,116
2,621
7,196
5,376
38,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
58,985
138
Minions Killed
155
0
Camps Cleared
0
1,163,883
Distance Traveled
1,291,461
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,377
692
23
2
0
222,118
0
W
Fenrir
11,511
767
8
1
0
275,523
1
L
Raijin
12,438
829
61
4
0
217,516
2
L
Ne Zha
11,808
787
23
2
0
240,834
0
W
Tsukuyomi
10,862
724
31
2
0
265,405
0
W
Cernunnos
11,898
793
43
3
0
233,297
1
L
Atlas
11,089
739
17
1
0
230,098
3
W
Anubis
11,660
777
32
2
0
240,691
1
L
The Morrigan
12,046
803
14
1
0
253,317
0
W
Scylla
13,054
870
41
3
0
276,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role