Player Matchup

Baron Samedi
Baron Samedi
Iamtoast04
Baron Samedi
Level 45
God Stats
0W - 2L
1,351 SR
Queue Stats
112W - 107L
1,415 Elo+
Party 2
Sol
Sol
STDinStud
Sol
Level 159
God Stats
14W - 16L
1,544 SR
Queue Stats
99W - 78L
1,620 Elo+
Party 3
Aphrodite
Aphrodite
TTV-DaddyyAurora
Aphrodite
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 3
Thanatos
Thanatos
TTV-Yayothegodd
Thanatos
Level 108
God Stats
0W - 4L
1,110 SR
Queue Stats
32W - 23L
1,589 Elo+
Party 3
King Arthur
King Arthur
xGTxB34STx
King Arthur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 2
Team Averages
Level 80
1,359 SR
1,514 Elo+

VS

Team Averages
Level 87
1,623 SR
1,577 Elo+
Lancelot
Lancelot
EpidemicDazzle
Lancelot
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
343W - 170L
1,652 Elo+
Party 1
Discordia
Discordia
Gaptim_kira
Discordia
Level 153
God Stats
1W - 0L
1,736 SR
Queue Stats
30W - 31L
1,440 Elo+
Solo
Zeus
Zeus
H3rtless
Zeus
Level 17
God Stats
31W - 19L
1,634 SR
Queue Stats
178W - 51L
1,578 Elo+
Party 1
Geb
Geb
InfamousPsychö
Geb
Level 123
God Stats
6W - 0L
1,746 SR
Queue Stats
241W - 77L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
xjoeSlayerx
Amaterasu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 19L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iamtoast04
Baron Samedi
18
2 / 6 / 11
12,517
1,043
15,698
24,462
10,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 9
13,759
1,147
31,897
32,568
11,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
17
1 / 3 / 8
11,031
919
5,667
20,275
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
4 / 12 / 8
12,186
1,016
16,312
34,134
18,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xGTxB34STx
King Arthur
17
4 / 8 / 4
11,721
977
7,921
24,715
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
9 / 4 / 16
13,449
1,121
28,315
20,537
12,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Gaptim_kira
Discordia
18
5 / 7 / 13
12,327
1,027
19,472
14,026
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
18 / 2 / 12
16,392
1,366
44,730
14,379
7,250
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 29
14,871
1,239
24,310
19,455
29,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
xjoeSlayerx
Amaterasu
19
0 / 1 / 31
13,075
1,090
14,721
18,273
20,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
137
15
Kills
36
36
Deaths
15
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Lancelot
9
4
16
4.25
W
Discordia
Gaptim_kira
Discordia
5
7
13
1.64
W
Zeus
18
2
12
12
L
Baron Samedi
Iamtoast04
Baron Samedi
2
6
11
1.25
W
4
1
29
18.5
L
4
7
9
1.21
L
Aphrodite
1
3
8
1.67
L
Thanatos
4
12
8
0.67
L
King Arthur
xGTxB34STx
King Arthur
4
8
4
0.75
W
Amaterasu
xjoeSlayerx
Amaterasu
0
1
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,495
Damage
131,548
136,154
Taken
86,670
66,798
Mitigated
75,967
45,970
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
28,315
9,705
0
3,998
20,537
12,571
0
13,335
5,129
0
36,115
W
Discordia
Gaptim_kira
Discordia
19,472
1,084
0
530
14,026
5,736
0
6,115
5,983
30,790
0
W
Zeus
44,730
8,763
0
1,362
14,379
7,250
0
8,912
5,340
86,091
0
L
Baron Samedi
Iamtoast04
Baron Samedi
15,698
843
3,647
2,768
24,462
10,882
0
18,677
5,535
38,853
0
W
24,310
4,182
0
2,077
19,455
29,632
0
12,336
6,801
41,475
0
L
31,897
13,489
0
13,829
32,568
11,422
0
18,434
13,918
66,966
0
L
Aphrodite
5,667
0
7,756
6,513
20,275
9,862
0
14,660
5,530
8,638
0
L
Thanatos
16,312
2,213
0
8,782
34,134
18,757
0
22,327
11,493
0
25,928
L
King Arthur
xGTxB34STx
King Arthur
7,921
2,253
913
1,762
24,715
15,875
0
13,304
11,166
0
9,637
W
Amaterasu
xjoeSlayerx
Amaterasu
14,721
7,927
2,232
3,365
18,273
20,778
0
11,436
6,083
0
23,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
70,114
168
Minions Killed
232
6
Camps Cleared
5
1,051,550
Distance Traveled
1,214,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,449
1,121
21
2
2
257,143
0
W
Discordia
12,327
1,027
40
3
0
179,930
0
W
Zeus
16,392
1,366
130
11
2
237,826
0
L
Baron Samedi
12,517
1,043
62
5
0
208,051
0
W
Geb
14,871
1,239
20
2
0
270,559
0
L
Sol
13,759
1,147
78
7
3
204,110
2
L
Aphrodite
11,031
919
11
1
1
240,415
0
L
Thanatos
12,186
1,016
17
1
2
218,687
0
L
King Arthur
11,721
977
0
0
0
180,287
0
W
Amaterasu
13,075
1,090
21
2
1
268,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role