Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Senpai crigan
Thanatos
Level 14
God Stats
1W - 3L
1,301 SR
Queue Stats
27W - 40L
1,189 Elo+
Party 3
Neith
Neith
SyPher IG
Neith
Level 22
God Stats
1W - 8L
1,034 SR
Queue Stats
57W - 87L
1,291 Elo+
Party 1
Horus
Horus
TheRadicalG3
Horus
Level 60
God Stats
12W - 11L
1,536 SR
Queue Stats
237W - 281L
1,404 Elo+
Party 1
Hera
Hera
WHY DEJ
Hera
Level 63
God Stats
6W - 13L
1,276 SR
Queue Stats
196W - 238L
1,329 Elo+
Party 3
Team Averages
Level 46
1,329 SR
1,343 Elo+

VS

Team Averages
Level 61
1,472 SR
1,427 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
BoundRdo
Nu Wa
Level 81
God Stats
8W - 3L
1,615 SR
Queue Stats
187W - 205L
1,426 Elo+
Party 2
Cerberus
Cerberus
PowerDaddy
Cerberus
Level 56
God Stats
2W - 2L
1,248 SR
Queue Stats
52W - 73L
1,336 Elo+
Party 4
Janus
Janus
WELLxOFS
Janus
Level 49
God Stats
4W - 2L
1,627 SR
Queue Stats
56W - 83L
1,352 Elo+
Party 2
Ne Zha
Ne Zha
vivomuerto
Ne Zha
Level 39
God Stats
13W - 10L
1,371 SR
Queue Stats
162W - 173L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 0
6,143
473
5,014
12,290
8,191
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Senpai crigan
Thanatos
9
2 / 5 / 0
6,042
465
3,126
10,953
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
SyPher IG
Neith
11
2 / 4 / 0
6,129
471
9,783
9,464
3,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 3
5,913
455
5,373
10,189
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
WHY DEJ
Hera
9
0 / 8 / 1
5,792
446
3,608
8,296
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 2 / 2
6,868
528
7,142
12,538
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
BoundRdo
Nu Wa
13
0 / 0 / 2
7,512
578
9,323
7,117
1,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PowerDaddy
Cerberus
11
1 / 1 / 2
6,750
519
3,481
10,874
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
WELLxOFS
Janus
13
2 / 1 / 4
7,859
605
4,691
6,554
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
vivomuerto
Ne Zha
15
15 / 0 / 0
9,412
724
10,535
8,876
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
21
22
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Heimdallr
 
Heimdallr
3
2
2
2
W
Nu Wa
BoundRdo
Nu Wa
0
0
2
1
W
Cerberus
PowerDaddy
Cerberus
1
1
2
2
L
Thanatos
Senpai crigan
Thanatos
2
5
0
0.4
L
Neith
SyPher IG
Neith
2
4
0
0.5
L
0
2
3
0.75
W
Janus
WELLxOFS
Janus
2
1
4
4
L
Hera
WHY DEJ
Hera
0
8
1
0.06
W
Ne Zha
vivomuerto
Ne Zha
15
0
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
35,172
51,192
Taken
45,959
23,772
Mitigated
20,377
14,948
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,014
391
0
3,910
12,290
8,191
0
6,595
5,695
0
42,235
W
Heimdallr
 
Heimdallr
7,142
3,447
413
5,544
12,538
4,758
1,088
0
12,538
0
39,747
W
Nu Wa
BoundRdo
Nu Wa
9,323
4,263
0
4,212
7,117
1,523
534
467
6,650
57,826
0
W
Cerberus
PowerDaddy
Cerberus
3,481
442
0
4,311
10,874
7,681
373
0
10,874
25,400
3,203
L
Thanatos
Senpai crigan
Thanatos
3,126
1,130
0
4,981
10,953
4,283
0
2,620
8,333
0
29,015
L
Neith
SyPher IG
Neith
9,783
4,341
0
2,129
9,464
3,550
0
2,115
7,349
0
46,525
L
5,373
2,820
440
3,118
10,189
4,970
0
2,100
8,089
0
25,991
W
Janus
WELLxOFS
Janus
4,691
173
0
678
6,554
2,458
0
2,680
3,874
58,192
0
L
Hera
WHY DEJ
Hera
3,608
1,046
0
370
8,296
2,778
0
3,722
4,574
39,937
0
W
Ne Zha
vivomuerto
Ne Zha
10,535
4,181
0
2,265
8,876
3,957
0
461
8,415
0
71,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
38,401
292
Minions Killed
420
0
Camps Cleared
0
1,188,340
Distance Traveled
1,209,237
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,143
473
68
5
0
246,228
0
W
Heimdallr
6,868
528
63
5
0
186,455
2
W
Nu Wa
7,512
578
86
7
0
229,685
0
W
Cerberus
6,750
519
54
4
0
234,688
0
L
Thanatos
6,042
465
49
4
0
271,120
1
L
Neith
6,129
471
66
5
0
243,529
0
L
Horus
5,913
455
44
3
0
227,528
1
W
Janus
7,859
605
104
8
0
249,800
1
L
Hera
5,792
446
65
5
0
199,935
5
W
Ne Zha
9,412
724
113
9
0
308,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role