Player Matchup

Bakasura
Bakasura
Mastiff117
Bakasura
Level 129
God Stats
10W - 4L
1,651 SR
Queue Stats
275W - 244L
1,565 Elo+
Party 2
Ganesha
Ganesha
MaverickEU
Ganesha
Level 105
God Stats
2W - 8L
1,290 SR
Queue Stats
53W - 57L
1,507 Elo+
Party 2
Vulcan
Vulcan
Mogoliannad
Vulcan
Level 128
God Stats
6W - 7L
1,315 SR
Queue Stats
360W - 361L
1,534 Elo+
Party 2
Team Averages
Level 121
1,419 SR
1,535 Elo+

VS

Team Averages
Level 41
1,500 SR
1,080 Elo+
Anubis
Anubis
Maakke
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 1
Hun Batz
Hun Batz
Maurihq
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 1
Ares
Ares
hattuhuora
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mastiff117
Bakasura
15
7 / 2 / 0
10,503
808
9,121
10,086
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
MaverickEU
Ganesha
15
0 / 1 / 7
9,949
765
3,850
12,017
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
16
1 / 0 / 7
9,892
761
16,164
4,083
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maakke
Anubis
14
0 / 1 / 3
8,014
616
5,844
8,997
4,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Maurihq
Hun Batz
14
1 / 5 / 2
8,041
619
8,853
11,458
4,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
8,786
676
3,758
11,270
7,206
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Maakke
Anubis
0
1
3
1.5
W
Bakasura
Mastiff117
Bakasura
7
2
0
3.5
L
Hun Batz
Maurihq
Hun Batz
1
5
2
0.4
W
Ganesha
MaverickEU
Ganesha
0
1
7
3.5
W
Vulcan
1
0
7
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
18,455
26,186
Taken
31,725
23,065
Mitigated
16,466
8,780
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Maakke
Anubis
5,844
215
0
3,415
8,997
4,412
0
6,204
2,276
31,372
0
W
Bakasura
Mastiff117
Bakasura
9,121
5,542
0
4,386
10,086
5,738
1,597
3,158
6,928
0
59,267
L
Hun Batz
Maurihq
Hun Batz
8,853
1,345
0
313
11,458
4,848
0
5,533
4,626
0
30,179
W
Ganesha
MaverickEU
Ganesha
3,850
31
0
3,435
12,017
15,508
386
5,279
6,738
16,830
0
W
Vulcan
16,164
5,551
0
959
4,083
1,819
827
1,267
2,816
57,988
0
L
3,758
276
0
97
11,270
7,206
0
7,413
2,623
12,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
24,841
179
Minions Killed
100
0
Camps Cleared
0
754,184
Distance Traveled
729,829
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,014
616
54
4
0
236,145
3
W
Bakasura
10,503
808
86
7
0
250,818
4
L
Hun Batz
8,041
619
33
3
0
252,853
2
W
Ganesha
9,949
765
4
0
0
255,439
2
W
Vulcan
9,892
761
89
7
0
247,927
2
L
Ares
8,786
676
13
1
0
240,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role