Player Matchup

Aphrodite
Aphrodite
DaughterMaya
Aphrodite
Level 155
God Stats
22W - 9L
1,764 SR
Queue Stats
163W - 192L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
DiegonTSS
Cabrakan
Level 95
God Stats
12W - 3L
1,663 SR
Queue Stats
113W - 96L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingVuaqz
Tsukuyomi
Level 16
God Stats
7W - 1L
1,983 SR
Queue Stats
20W - 8L
1,640 Elo+
Party 1
Thanatos
Thanatos
Toadtality
Thanatos
Level 112
God Stats
36W - 42L
1,393 SR
Queue Stats
453W - 460L
1,423 Elo+
Solo
Ymir
Ymir
TrendyTed
Ymir
Level 36
God Stats
6W - 5L
1,344 SR
Queue Stats
28W - 47L
1,297 Elo+
Solo
Team Averages
Level 83
1,629 SR
1,475 Elo+

VS

Team Averages
Level 39
1,454 SR
1,423 Elo+
Nemesis
Nemesis
AbyssWalker396
Nemesis
Level 31
God Stats
1W - 3L
1,361 SR
Queue Stats
12W - 12L
1,300 Elo+
Solo
Ganesha
Ganesha
Celestia1 Echo
Ganesha
Level 67
God Stats
1W - 2L
1,520 SR
Queue Stats
77W - 77L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
jayfeather222
Jing Wei
Level 49
God Stats
2W - 3L
1,581 SR
Queue Stats
42W - 46L
1,422 Elo+
Solo
Sol
Sol
slenderzz
Sol
Level 36
God Stats
5W - 6L
1,308 SR
Queue Stats
42W - 50L
1,365 Elo+
Solo
Loki
Loki
unoriginal3385
Loki
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
31W - 32L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaughterMaya
Aphrodite
11
5 / 1 / 6
7,226
556
9,691
8,391
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
DiegonTSS
Cabrakan
13
2 / 0 / 0
7,834
603
3,885
5,275
3,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
KingVuaqz
Tsukuyomi
13
10 / 2 / 4
8,528
656
14,342
10,296
3,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Toadtality
Thanatos
9
0 / 8 / 6
6,225
479
4,954
10,919
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
6 / 0 / 8
7,341
565
6,602
14,108
6,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,884
530
5,136
12,160
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 2
5,342
411
3,815
13,028
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
jayfeather222
Jing Wei
9
0 / 7 / 0
5,304
408
3,771
9,915
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 4 / 4
6,426
494
10,130
11,123
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
6,541
503
3,548
8,551
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
9
11
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
0
7
2
0.14
W
Aphrodite
DaughterMaya
Aphrodite
5
1
6
8
W
Cabrakan
DiegonTSS
Cabrakan
2
0
0
2
W
Tsukuyomi
KingVuaqz
Tsukuyomi
10
2
4
6
W
Thanatos
Toadtality
Thanatos
0
8
6
0.38
W
Ymir
6
0
8
10
L
Jing Wei
jayfeather222
Jing Wei
0
7
0
0
L
3
4
4
1.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
26,400
48,989
Taken
54,777
24,301
Mitigated
22,696
24,365
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,136
2,028
0
2,271
12,160
3,730
0
2,558
9,602
0
30,801
L
3,815
1,142
406
1,594
13,028
9,050
0
5,902
7,126
17,056
0
W
Aphrodite
DaughterMaya
Aphrodite
9,691
1,253
3,886
5,421
8,391
4,861
280
4,203
4,188
49,276
0
W
Cabrakan
DiegonTSS
Cabrakan
3,885
267
0
2,200
5,275
3,799
670
763
4,512
62,211
0
W
Tsukuyomi
KingVuaqz
Tsukuyomi
14,342
5,488
0
1,726
10,296
3,961
883
778
9,518
0
67,735
W
Thanatos
Toadtality
Thanatos
4,954
1,984
0
5,625
10,919
4,682
0
3,008
7,911
0
34,209
W
Ymir
6,602
1,913
0
5,507
14,108
6,998
31
3,993
10,115
30,414
0
L
Jing Wei
jayfeather222
Jing Wei
3,771
3,056
0
1,601
9,915
2,229
458
1,640
8,275
0
26,635
L
10,130
4,577
0
4,919
11,123
4,361
2,219
6,572
4,551
42,109
5,977
L
3,548
830
0
2,514
8,551
3,326
0
3,506
5,045
0
40,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
30,497
402
Minions Killed
262
0
Camps Cleared
0
1,209,459
Distance Traveled
1,150,761
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,884
530
51
4
0
260,502
5
L
Ganesha
5,342
411
3
0
0
226,342
1
W
Aphrodite
7,226
556
78
6
0
246,904
0
W
Cabrakan
7,834
603
129
10
0
214,455
4
W
Tsukuyomi
8,528
656
89
7
0
273,970
1
W
Thanatos
6,225
479
54
4
0
233,087
1
W
Ymir
7,341
565
52
4
0
241,043
2
L
Jing Wei
5,304
408
46
4
0
203,018
4
L
Sol
6,426
494
81
6
0
198,912
0
L
Loki
6,541
503
81
6
0
261,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role