Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
D r y x 79
Janus
Level 100
God Stats
2W - 5L
1,261 SR
Queue Stats
61W - 49L
1,403 Elo+
Party 1
Chiron
Chiron
Erzxl_0
Chiron
Level 91
God Stats
18W - 19L
1,462 SR
Queue Stats
409W - 441L
1,408 Elo+
Solo
Yemoja
Yemoja
I_AMHE3IA_I
Yemoja
Level 119
God Stats
1W - 3L
1,492 SR
Queue Stats
63W - 60L
1,359 Elo+
Solo
King Arthur
King Arthur
Zombiechaserjc
King Arthur
Level 87
God Stats
1W - 1L
1,814 SR
Queue Stats
76W - 62L
1,409 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,416 Elo+

VS

Team Averages
Level 64
1,537 SR
1,355 Elo+
Bellona
Bellona
DeIIboyy
Bellona
Level 27
God Stats
34W - 20L
1,742 SR
Queue Stats
73W - 69L
1,459 Elo+
Party 2
Charybdis
Charybdis
GlockQueen 187
Charybdis
Level 122
God Stats
20W - 20L
1,351 SR
Queue Stats
232W - 242L
1,353 Elo+
Solo
He Bo
He Bo
Solairiz
He Bo
Level 104
God Stats
12W - 4L
1,686 SR
Queue Stats
246W - 215L
1,505 Elo+
Party 2
Discordia
Discordia
twothread
Discordia
Level 59
God Stats
2W - 5L
1,405 SR
Queue Stats
204W - 208L
1,348 Elo+
Solo
Athena
Athena
xHavvkk
Athena
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
12W - 13L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 9 / 3
7,968
469
9,004
18,797
8,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
15
5 / 7 / 4
9,218
542
10,237
11,074
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Erzxl_0
Chiron
12
2 / 3 / 1
6,999
412
4,706
10,189
3,334
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
12
0 / 1 / 3
7,478
440
2,214
13,759
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Zombiechaserjc
King Arthur
14
0 / 5 / 0
7,690
452
8,647
18,884
19,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeIIboyy
Bellona
16
2 / 0 / 6
10,152
597
12,000
14,429
16,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
GlockQueen 187
Charybdis
13
0 / 3 / 2
8,325
490
9,884
16,478
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Solairiz
He Bo
18
21 / 2 / 2
11,816
695
22,424
14,171
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
twothread
Discordia
12
1 / 6 / 10
8,343
491
8,123
9,715
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
xHavvkk
Athena
12
0 / 0 / 6
8,125
478
3,004
9,394
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
24
25
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
9
3
0.61
L
Janus
5
7
4
1
W
Bellona
DeIIboyy
Bellona
2
0
6
5
L
Chiron
Erzxl_0
Chiron
2
3
1
0.83
W
Charybdis
GlockQueen 187
Charybdis
0
3
2
0.33
L
Yemoja
0
1
3
1.5
W
He Bo
Solairiz
He Bo
21
2
2
11
L
King Arthur
Zombiechaserjc
King Arthur
0
5
0
0
W
Discordia
twothread
Discordia
1
6
10
1
W
Athena
xHavvkk
Athena
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
55,435
72,703
Taken
64,187
48,754
Mitigated
42,005
17,223
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,004
2,636
0
3,749
18,797
8,575
0
12,046
6,751
0
43,287
L
Janus
10,237
400
40
1,332
11,074
5,424
0
9,228
1,846
53,504
0
W
Bellona
DeIIboyy
Bellona
12,000
7,933
0
7,551
14,429
16,284
771
0
14,429
0
73,276
L
Chiron
Erzxl_0
Chiron
4,706
2,059
312
2,523
10,189
3,334
0
3,312
6,877
0
27,388
W
Charybdis
GlockQueen 187
Charybdis
9,884
5,831
0
9,116
16,478
6,941
1,242
4,550
11,928
0
80,438
L
Yemoja
2,214
817
1,963
4,444
13,759
11,890
74
5,513
8,246
34,112
0
W
He Bo
Solairiz
He Bo
22,424
2,460
488
4,138
14,171
5,856
612
3,149
11,022
88,599
0
L
King Arthur
Zombiechaserjc
King Arthur
8,647
1,054
0
2,860
18,884
19,531
0
3,452
15,432
0
60,657
W
Discordia
twothread
Discordia
8,123
929
0
500
9,715
3,878
0
3,438
6,277
47,505
0
W
Athena
xHavvkk
Athena
3,004
709
0
1,814
9,394
9,046
21
2,063
7,331
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
46,761
362
Minions Killed
503
0
Camps Cleared
0
1,321,762
Distance Traveled
1,595,305
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,968
469
63
4
0
279,370
3
L
Janus
9,218
542
107
6
0
313,109
1
W
Bellona
10,152
597
147
9
0
324,921
2
L
Chiron
6,999
412
35
2
0
209,540
4
W
Charybdis
8,325
490
120
7
0
255,851
4
L
Yemoja
7,478
440
53
3
0
251,205
2
W
He Bo
11,816
695
134
8
0
364,785
0
L
King Arthur
7,690
452
104
6
0
268,538
1
W
Discordia
8,343
491
69
4
0
297,444
1
W
Athena
8,125
478
33
2
0
352,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role