Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Angel_Lobo_PR
Horus
Level 123
God Stats
33W - 36L
1,547 SR
Queue Stats
276W - 244L
1,602 Elo+
Party 1
Hel
Hel
Luissilva8
Hel
Level 126
God Stats
1W - 1L
1,648 SR
Queue Stats
50W - 56L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
Magatayo
Heimdallr
Level 141
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Jormungandr
Jormungandr
ethan_fuf
Jormungandr
Level 57
God Stats
5W - 1L
1,673 SR
Queue Stats
85W - 80L
1,434 Elo+
Party 1
Team Averages
Level 111
1,593 SR
1,459 Elo+

VS

Team Averages
Level 124
1,507 SR
1,442 Elo+
Lancelot
Lancelot
EL Bunker6262
Lancelot
Level 146
God Stats
3W - 3L
1,603 SR
Queue Stats
260W - 281L
1,413 Elo+
Solo
Yu Huang
Yu Huang
Eploiter
Yu Huang
Level 137
God Stats
11W - 11L
1,456 SR
Queue Stats
333W - 337L
1,490 Elo+
Solo
Ares
Ares
GRUNGEBOY04
Ares
Level 126
God Stats
7W - 10L
1,439 SR
Queue Stats
743W - 773L
1,529 Elo+
Solo
Athena
Athena
MyNameIsJohnny69
Athena
Level 94
God Stats
14W - 9L
1,518 SR
Queue Stats
118W - 107L
1,374 Elo+
Solo
Artemis
Artemis
sbaene86
Artemis
Level 116
God Stats
14W - 11L
1,519 SR
Queue Stats
105W - 119L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 6
7,886
526
5,644
10,371
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 0 / 4
9,344
623
12,833
12,935
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 4
8,443
563
8,606
10,326
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Magatayo
Heimdallr
13
1 / 0 / 6
7,820
521
7,406
10,133
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ethan_fuf
Jormungandr
13
7 / 0 / 2
8,174
545
12,066
11,955
8,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EL Bunker6262
Lancelot
11
3 / 7 / 1
7,259
484
8,609
14,335
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Eploiter
Yu Huang
13
1 / 3 / 1
7,538
503
8,625
10,061
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 1
6,625
442
5,829
15,112
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
6,111
407
4,003
14,794
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
sbaene86
Artemis
10
0 / 5 / 0
5,832
389
5,342
11,591
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
6
1.5
W
10
0
4
12
L
Lancelot
EL Bunker6262
Lancelot
3
7
1
0.5
L
Yu Huang
Eploiter
Yu Huang
1
3
1
0.5
L
0
2
1
0.25
W
3
2
4
2.5
W
Heimdallr
Magatayo
Heimdallr
1
0
6
4
L
0
4
0
0
W
Jormungandr
ethan_fuf
Jormungandr
7
0
2
8
L
Artemis
sbaene86
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,555
Damage
32,408
55,720
Taken
65,893
27,316
Mitigated
40,905
29,744
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,644
598
913
4,540
10,371
4,356
198
6,580
3,791
52,662
0
W
12,833
5,975
922
6,314
12,935
6,580
443
2,410
10,406
47
62,802
L
Lancelot
EL Bunker6262
Lancelot
8,609
2,953
0
3,584
14,335
5,648
0
4,144
10,191
0
46,973
L
Yu Huang
Eploiter
Yu Huang
8,625
1,402
86
3,076
10,061
4,383
281
5,186
4,875
67,062
0
L
5,829
466
0
1,934
15,112
15,563
0
7,175
7,937
50,880
0
W
8,606
714
2,150
5,764
10,326
4,092
270
3,266
6,352
60,062
0
W
Heimdallr
Magatayo
Heimdallr
7,406
3,132
0
5,126
10,133
4,104
586
1,796
8,337
0
60,005
L
4,003
1,284
0
2,168
14,794
11,669
0
5,581
9,213
17,410
0
W
Jormungandr
ethan_fuf
Jormungandr
12,066
5,182
293
3,722
11,955
8,184
76
3,484
8,377
51,007
3,749
L
Artemis
sbaene86
Artemis
5,342
2,270
0
3,179
11,591
3,642
714
3,536
8,052
0
37,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
33,365
469
Minions Killed
348
0
Camps Cleared
0
1,454,621
Distance Traveled
1,353,056
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,886
526
91
6
0
281,783
6
W
Horus
9,344
623
107
7
0
317,034
3
L
Lancelot
7,259
484
79
5
0
278,947
1
L
Yu Huang
7,538
503
117
8
0
254,509
3
L
Ares
6,625
442
57
4
0
240,089
0
W
Hel
8,443
563
103
7
0
289,130
1
W
Heimdallr
7,820
521
95
6
0
269,321
5
L
Athena
6,111
407
25
2
0
326,146
1
W
Jormungandr
8,174
545
73
5
0
297,353
1
L
Artemis
5,832
389
70
5
0
253,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role