Player Matchup

Neith
Neith
Maakke
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 1
Ra
Ra
Maurihq
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 1
Hades
Hades
hattuhuora
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,111 Elo+

VS

Team Averages
Level 70
1,515 SR
1,396 Elo+
Chronos
Chronos
Arctic Plex
Chronos
Level 57
God Stats
1W - 3L
1,262 SR
Queue Stats
24W - 48L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chronek
Ah Muzen Cab
Level 126
God Stats
17W - 12L
1,591 SR
Queue Stats
84W - 98L
1,539 Elo+
Solo
Horus
Horus
aquaticgoomba
Horus
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
11W - 22L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maakke
Neith
11
1 / 4 / 5
7,152
650
9,600
11,093
3,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 3
8,006
728
8,481
11,583
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
12
2 / 4 / 3
7,324
666
3,973
11,244
6,364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arctic Plex
Chronos
12
3 / 2 / 5
8,428
766
8,094
8,560
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Chronek
Ah Muzen Cab
16
8 / 1 / 2
10,168
924
17,276
10,334
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 7
8,536
776
5,659
13,024
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
11
11
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arctic Plex
Chronos
3
2
5
2.75
W
Ah Muzen Cab
Chronek
Ah Muzen Cab
8
1
2
9
L
Neith
Maakke
Neith
1
4
5
0.88
L
3
3
3
1.5
W
0
3
7
1.17
L
Hades
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
31,029
33,920
Taken
31,918
14,544
Mitigated
21,581
6,981
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arctic Plex
Chronos
8,094
1,401
0
1,952
8,560
3,668
0
4,512
4,048
37,404
0
W
Ah Muzen Cab
Chronek
Ah Muzen Cab
17,276
8,287
0
4,691
10,334
4,495
2,863
2,232
8,102
0
68,526
L
Neith
Maakke
Neith
9,600
3,348
0
2,264
11,093
3,981
0
2,449
8,482
0
24,788
L
8,481
1,108
1,747
2,424
11,583
4,199
0
3,584
7,859
29,308
0
W
5,659
1,828
1,058
5,963
13,024
13,418
250
6,435
6,589
319
9,575
L
Hades
3,973
310
54
492
11,244
6,364
0
1,999
9,133
10,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,482
Gold Earned
27,132
99
Minions Killed
144
0
Camps Cleared
0
552,453
Distance Traveled
588,706
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,428
766
39
4
0
197,484
4
W
Ah Muzen Cab
10,168
924
92
8
0
188,207
1
L
Neith
7,152
650
40
4
0
179,897
4
L
Ra
8,006
728
43
4
0
199,099
1
W
Horus
8,536
776
13
1
0
203,015
2
L
Hades
7,324
666
16
1
0
173,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role