Player Matchup

Cerberus
Cerberus
BR37T
Cerberus
Level 121
God Stats
3W - 1L
1,492 SR
Queue Stats
171W - 136L
1,571 Elo+
Party 1
Achilles
Achilles
BanOdin
Achilles
Level 146
God Stats
4W - 0L
1,716 SR
Queue Stats
194W - 124L
1,535 Elo+
Party 1
Chaac
Chaac
EggyDD
Chaac
Level 128
God Stats
2W - 3L
1,291 SR
Queue Stats
151W - 119L
1,601 Elo+
Party 1
Neith
Neith
Stoney2311
Neith
Level 129
God Stats
5W - 4L
1,491 SR
Queue Stats
307W - 245L
1,650 Elo+
Party 1
Ra
Ra
WALK1NG W
Ra
Level 129
God Stats
3W - 0L
1,640 SR
Queue Stats
152W - 119L
1,490 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,570 Elo+

VS

Team Averages
Level 76
1,603 SR
1,530 Elo+
Awilix
Awilix
Chiledogo
Awilix
Level 109
God Stats
4W - 2L
1,805 SR
Queue Stats
283W - 285L
1,522 Elo+
Solo
Chernobog
Chernobog
Cubb1118
Chernobog
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Cerberus
Cerberus
Gunner12344
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
JimWing
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Menry
Guan Yu
Level 103
God Stats
2W - 3L
1,501 SR
Queue Stats
123W - 127L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BR37T
Cerberus
16
3 / 2 / 17
9,492
863
13,176
16,390
16,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
BanOdin
Achilles
15
5 / 2 / 9
9,659
878
13,311
18,191
24,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
EggyDD
Chaac
16
4 / 1 / 15
9,302
846
10,245
18,880
19,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
4 / 1 / 16
9,673
879
21,330
8,612
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 12
9,849
895
12,899
9,089
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chiledogo
Awilix
13
2 / 6 / 5
7,843
713
4,218
13,457
5,227
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
Cubb1118
Chernobog
15
4 / 4 / 4
9,204
837
20,804
13,712
5,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Gunner12344
Cerberus
14
2 / 4 / 5
8,747
795
10,452
22,720
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
JimWing
Baba Yaga
15
0 / 3 / 9
8,017
729
14,116
11,644
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Menry
Guan Yu
12
1 / 5 / 7
7,553
687
7,475
18,300
14,598
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
22
Kills
9
9
Deaths
22
69
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BR37T
Cerberus
3
2
17
5.75
W
Achilles
BanOdin
Achilles
5
2
9
4.75
L
Awilix
Chiledogo
Awilix
2
6
5
0.75
L
Chernobog
Cubb1118
Chernobog
4
4
4
1.5
W
Chaac
EggyDD
Chaac
4
1
15
11.5
L
Cerberus
Gunner12344
Cerberus
2
4
5
1.13
L
Baba Yaga
JimWing
Baba Yaga
0
3
9
1.5
L
Guan Yu
Menry
Guan Yu
1
5
7
0.9
W
Neith
4
1
16
12
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,961
Damage
57,065
71,162
Taken
79,833
70,998
Mitigated
55,667
34,339
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BR37T
Cerberus
13,176
297
1,720
4,485
16,390
16,840
1,121
4,330
12,060
20,416
0
W
Achilles
BanOdin
Achilles
13,311
1,472
2,741
3,463
18,191
24,897
558
6,015
12,176
0
19,056
L
Awilix
Chiledogo
Awilix
4,218
1,031
425
440
13,457
5,227
476
4,792
8,665
0
10,988
L
Chernobog
Cubb1118
Chernobog
20,804
11,542
380
2,377
13,712
5,874
1,896
5,169
8,543
0
41,464
W
Chaac
EggyDD
Chaac
10,245
2,137
1,024
5,928
18,880
19,461
1,153
5,960
12,920
0
23,071
L
Cerberus
Gunner12344
Cerberus
10,452
273
510
6,377
22,720
24,000
0
6,707
16,013
17,570
0
L
Baba Yaga
JimWing
Baba Yaga
14,116
1,541
873
1,962
11,644
5,968
821
3,364
8,280
24,519
0
L
Guan Yu
Menry
Guan Yu
7,475
390
10,081
6,225
18,300
14,598
160
6,043
12,257
0
11,452
W
Neith
21,330
5,491
1,272
2,548
8,612
4,943
2,469
3,931
4,681
0
39,554
W
12,899
2,767
8,059
3,099
9,089
4,857
1,381
4,332
4,757
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
41,364
132
Minions Killed
113
0
Camps Cleared
0
1,175,569
Distance Traveled
994,166
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,492
863
22
2
0
229,488
4
W
Achilles
9,659
878
17
2
0
255,938
3
L
Awilix
7,843
713
13
1
0
197,056
0
L
Chernobog
9,204
837
48
4
0
171,553
0
W
Chaac
9,302
846
23
2
0
246,897
1
L
Cerberus
8,747
795
30
3
0
173,445
1
L
Baba Yaga
8,017
729
21
2
0
219,435
1
L
Guan Yu
7,553
687
1
0
0
232,677
1
W
Neith
9,673
879
42
4
0
230,927
0
W
Ra
9,849
895
28
3
0
212,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role