Player Matchup

Izanami
Izanami
JaiimeManger
Izanami
Level 94
God Stats
21W - 15L
1,457 SR
Queue Stats
96W - 104L
1,538 Elo+
Solo
Awilix
Awilix
Koatzy
Awilix
Level 34
God Stats
2W - 2L
1,537 SR
Queue Stats
18W - 34L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
MisTragedy
Baron Samedi
Level 117
God Stats
5W - 12L
1,399 SR
Queue Stats
133W - 146L
1,540 Elo+
Solo
Chang'e
Chang'e
MisterScruffy
Chang'e
Level 33
God Stats
0W - 3L
1,528 SR
Queue Stats
38W - 33L
1,771 Elo+
Solo
Zeus
Zeus
fabriciopg28
Zeus
Level 88
God Stats
2W - 4L
1,524 SR
Queue Stats
217W - 220L
1,502 Elo+
Solo
Team Averages
Level 73
1,489 SR
1,575 Elo+

VS

Team Averages
Level 110
1,456 SR
1,670 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathlyShriek
Gilgamesh
Level 141
God Stats
3W - 5L
1,522 SR
Queue Stats
324W - 249L
1,668 Elo+
Party 1
Ne Zha
Ne Zha
GhostRyder62
Ne Zha
Level 122
God Stats
3W - 4L
1,327 SR
Queue Stats
274W - 237L
1,633 Elo+
Party 1
Medusa
Medusa
ifreakoutt
Medusa
Level 158
God Stats
6W - 4L
1,645 SR
Queue Stats
514W - 389L
1,775 Elo+
Party 1
Sobek
Sobek
thebfd
Sobek
Level 29
God Stats
5W - 1L
1,286 SR
Queue Stats
84W - 24L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaiimeManger
Izanami
11
0 / 4 / 1
7,588
399
3,276
11,205
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Koatzy
Awilix
12
1 / 2 / 5
8,427
444
4,658
12,198
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MisTragedy
Baron Samedi
15
4 / 5 / 3
9,349
492
9,433
14,823
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
16
2 / 3 / 4
10,107
532
11,243
17,535
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 6 / 1
8,546
450
6,962
12,525
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 5 / 7
9,987
526
7,625
10,566
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
DeathlyShriek
Gilgamesh
18
1 / 2 / 4
11,661
614
7,821
17,320
14,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
16
2 / 3 / 3
10,403
548
8,609
15,653
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
ifreakoutt
Medusa
20
9 / 0 / 5
13,170
693
14,552
10,937
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
thebfd
Sobek
16
7 / 1 / 10
11,698
616
8,493
21,082
25,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
20
20
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
5
7
0.9
W
Gilgamesh
DeathlyShriek
Gilgamesh
1
2
4
1.5
W
Ne Zha
2
3
3
1.17
L
Izanami
JaiimeManger
Izanami
0
4
1
0.13
L
Awilix
Koatzy
Awilix
1
2
5
1.75
L
Baron Samedi
MisTragedy
Baron Samedi
4
5
3
1.1
L
Chang'e
2
3
4
1.33
L
3
6
1
0.58
W
Medusa
ifreakoutt
Medusa
9
0
5
11.5
W
Sobek
thebfd
Sobek
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
47,100
68,286
Taken
75,558
25,977
Mitigated
57,585
18,382
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,625
798
0
1,684
10,566
5,235
1,137
6,796
3,770
76,734
0
W
Gilgamesh
DeathlyShriek
Gilgamesh
7,821
2,472
0
5,719
17,320
14,994
2,314
8,505
7,106
0
92,149
W
Ne Zha
8,609
1,582
0
8,205
15,653
7,099
912
3,019
12,634
0
81,000
L
Izanami
JaiimeManger
Izanami
3,276
2,189
0
2,769
11,205
3,547
0
1,297
9,908
0
45,695
L
Awilix
Koatzy
Awilix
4,658
2,011
0
822
12,198
4,931
48
2,416
9,782
0
57,007
L
Baron Samedi
MisTragedy
Baron Samedi
9,433
1,480
345
5,007
14,823
6,148
382
5,701
9,122
71,104
0
L
Chang'e
11,243
1,253
587
7,475
17,535
7,127
493
1,861
15,674
80,267
0
L
6,962
1,578
0
1,377
12,525
4,224
979
4,668
7,857
52,556
0
W
Medusa
ifreakoutt
Medusa
14,552
5,985
0
7,528
10,937
5,051
5,271
2,990
7,947
0
137,452
W
Sobek
thebfd
Sobek
8,493
808
287
7,483
21,082
25,206
688
8,708
10,549
24,242
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
56,919
549
Minions Killed
644
0
Camps Cleared
0
1,450,912
Distance Traveled
1,908,207
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,987
526
127
7
0
338,308
4
W
Gilgamesh
11,661
614
162
9
0
334,177
2
W
Ne Zha
10,403
548
131
7
0
431,476
12
L
Izanami
7,588
399
88
5
0
170,061
3
L
Awilix
8,427
444
101
5
0
310,706
4
L
Baron Samedi
9,349
492
124
7
0
311,715
7
L
Chang'e
10,107
532
154
8
0
358,767
8
L
Zeus
8,546
450
82
4
0
299,663
2
W
Medusa
13,170
693
197
10
0
415,098
5
W
Sobek
11,698
616
27
1
0
389,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role