Player Matchup

Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AlexxF7
Vamana
Level 157
God Stats
0W - 1L
1,910 SR
Queue Stats
28W - 15L
1,653 Elo+
Party 2
Olorun
Olorun
TheCoxx
Olorun
Level 140
God Stats
1W - 2L
1,586 SR
Queue Stats
88W - 97L
1,516 Elo+
Party 2
Chaac
Chaac
demigod997
Chaac
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 10L
1,379 Elo+
Party 3
Hun Batz
Hun Batz
krivudavi
Hun Batz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,261 Elo+
Party 3
Team Averages
Level 95
1,562 SR
1,462 Elo+

VS

Team Averages
Level 133
1,490 SR
1,512 Elo+
Skadi
Skadi
Bubaluu24
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,409 Elo+
Solo
Cthulhu
Cthulhu
CyanNeon
Cthulhu
Level 140
God Stats
5W - 3L
1,576 SR
Queue Stats
264W - 240L
1,511 Elo+
Party 1
Awilix
Awilix
OnyxNeon
Awilix
Level 141
God Stats
3W - 2L
1,359 SR
Queue Stats
363W - 341L
1,540 Elo+
Party 1
Hercules
Hercules
OrangeNeon
Hercules
Level 160
God Stats
9W - 3L
1,645 SR
Queue Stats
336W - 317L
1,519 Elo+
Party 1
Vulcan
Vulcan
PurpleNeon
Vulcan
Level 160
God Stats
2W - 2L
1,369 SR
Queue Stats
272W - 248L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 8 / 3
10,613
425
9,063
20,770
9,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
AlexxF7
Vamana
20
11 / 6 / 3
14,098
564
21,616
30,370
24,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
TheCoxx
Olorun
19
3 / 6 / 3
11,856
474
12,240
21,274
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
0 / 5 / 0
8,211
328
2,198
16,247
9,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
krivudavi
Hun Batz
19
5 / 7 / 5
12,512
500
12,802
25,013
11,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bubaluu24
Skadi
20
5 / 4 / 6
13,420
537
14,570
16,742
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
CyanNeon
Cthulhu
20
6 / 5 / 10
14,072
563
24,092
24,443
17,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
OnyxNeon
Awilix
19
3 / 8 / 9
12,562
502
10,261
26,842
12,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OrangeNeon
Hercules
19
7 / 1 / 20
13,416
537
10,236
32,108
46,757
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
PurpleNeon
Vulcan
20
11 / 3 / 14
14,789
592
27,509
12,687
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
21
Kills
32
32
Deaths
21
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
3
0.44
L
Vamana
AlexxF7
Vamana
11
6
3
2.08
W
Skadi
Bubaluu24
Skadi
5
4
6
2
W
Cthulhu
CyanNeon
Cthulhu
6
5
10
2.2
W
Awilix
OnyxNeon
Awilix
3
8
9
0.94
W
Hercules
OrangeNeon
Hercules
7
1
20
17
W
Vulcan
PurpleNeon
Vulcan
11
3
14
6
L
Olorun
TheCoxx
Olorun
3
6
3
0.75
L
Chaac
0
5
0
0
L
Hun Batz
krivudavi
Hun Batz
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
86,668
113,674
Taken
112,822
62,907
Mitigated
92,924
31,622
Healing
34,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,063
213
0
7,010
20,770
9,187
0
13,526
7,244
91,182
0
L
Vamana
AlexxF7
Vamana
21,616
13,030
0
9,596
30,370
24,237
0
17,546
12,824
0
97,321
W
Skadi
Bubaluu24
Skadi
14,570
4,758
0
600
16,742
8,410
2,676
3,439
13,303
0
117,728
W
Cthulhu
CyanNeon
Cthulhu
24,092
1,498
751
6,597
24,443
17,828
33
6,907
17,536
102,515
0
W
Awilix
OnyxNeon
Awilix
10,261
4,144
0
6,157
26,842
12,947
0
3,608
23,234
0
110,213
W
Hercules
OrangeNeon
Hercules
10,236
2,750
1,094
16,514
32,108
46,757
65
4,077
27,707
0
36,657
W
Vulcan
PurpleNeon
Vulcan
27,509
7,937
0
2,405
12,687
6,982
1,300
3,525
9,162
136,370
0
L
Olorun
TheCoxx
Olorun
12,240
6,822
0
6,756
21,274
8,604
1,312
7,820
13,454
80,570
0
L
Chaac
2,198
586
0
3,131
16,247
9,750
0
5,272
10,975
0
38,686
L
Hun Batz
krivudavi
Hun Batz
12,802
3,986
0
5,129
25,013
11,129
1,440
7,437
17,576
0
95,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
68,259
652
Minions Killed
700
0
Camps Cleared
0
2,138,593
Distance Traveled
2,425,464
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,613
425
160
6
0
396,267
3
L
Vamana
14,098
564
166
7
0
480,879
3
W
Skadi
13,420
537
155
6
0
448,254
4
W
Cthulhu
14,072
563
165
7
0
489,465
1
W
Awilix
12,562
502
140
6
0
482,937
1
W
Hercules
13,416
537
36
1
0
519,808
7
W
Vulcan
14,789
592
204
8
0
485,000
10
L
Olorun
11,856
474
131
5
0
398,731
7
L
Chaac
8,211
328
58
2
0
401,393
3
L
Hun Batz
12,512
500
137
5
0
461,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role