Player Matchup

Artio
Artio
GhostlyLife
Artio
Level 79
God Stats
2W - 4L
1,078 SR
Queue Stats
178W - 200L
1,453 Elo+
Party 1
Izanami
Izanami
JewishPickle
Izanami
Level 83
God Stats
6W - 3L
1,724 SR
Queue Stats
239W - 263L
1,433 Elo+
Party 1
Achilles
Achilles
UniversalShard
Achilles
Level 66
God Stats
6W - 2L
1,673 SR
Queue Stats
28W - 18L
1,561 Elo+
Solo
Nike
Nike
YourLocalWiz
Nike
Level 102
God Stats
8W - 6L
1,496 SR
Queue Stats
71W - 89L
1,345 Elo+
Party 3
Kukulkan
Kukulkan
YourLocalWolffe
Kukulkan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,343 Elo+
Party 3
Team Averages
Level 81
1,494 SR
1,427 Elo+

VS

Team Averages
Level 66
1,396 SR
1,381 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
BIgDenile
Anubis
Level 41
God Stats
6W - 4L
1,488 SR
Queue Stats
37W - 68L
1,255 Elo+
Solo
Cernunnos
Cernunnos
Gasmask492
Cernunnos
Level 64
God Stats
14W - 16L
1,513 SR
Queue Stats
157W - 194L
1,434 Elo+
Party 2
Sol
Sol
Reediat
Sol
Level 7
God Stats
0W - 5L
1,182 SR
Queue Stats
4W - 18L
1,267 Elo+
Party 4
Nemesis
Nemesis
ZombieManI37
Nemesis
Level 98
God Stats
1W - 5L
1,297 SR
Queue Stats
401W - 394L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
8,214
513
3,819
15,469
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JewishPickle
Izanami
11
4 / 1 / 2
7,767
485
5,957
6,578
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
12
4 / 1 / 8
8,198
512
10,966
8,529
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 0 / 6
9,548
597
9,720
11,022
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
4 / 2 / 4
9,643
603
9,521
8,033
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
5,735
358
1,879
11,288
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
BIgDenile
Anubis
13
3 / 5 / 0
7,845
490
7,080
12,757
7,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Gasmask492
Cernunnos
10
0 / 6 / 1
6,661
416
5,628
12,249
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sol
9
0 / 5 / 1
6,122
383
1,436
9,530
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ZombieManI37
Nemesis
13
1 / 3 / 2
7,880
493
9,207
14,316
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Anubis
BIgDenile
Anubis
3
5
0
0.6
L
Cernunnos
Gasmask492
Cernunnos
0
6
1
0.08
W
3
0
5
5.5
W
Izanami
JewishPickle
Izanami
4
1
2
5
L
Sol
0
5
1
0.1
W
Achilles
4
1
8
8
W
6
0
6
9
W
Kukulkan
4
2
4
3
L
Nemesis
ZombieManI37
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
25,230
49,631
Taken
60,140
30,646
Mitigated
26,519
11,362
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,879
263
0
1,170
11,288
6,674
0
1,937
9,305
19,033
0
L
Anubis
BIgDenile
Anubis
7,080
324
0
4,171
12,757
7,392
547
6,775
5,889
53,083
0
L
Cernunnos
Gasmask492
Cernunnos
5,628
2,821
0
1,710
12,249
4,325
996
929
10,832
0
35,103
W
3,819
513
980
3,543
15,469
14,340
647
3,829
11,640
20,295
6,346
W
Izanami
JewishPickle
Izanami
5,957
3,778
0
3,331
6,578
2,535
2,131
1,025
5,553
0
58,967
L
Sol
1,436
782
0
2,424
9,530
2,277
552
648
8,833
28,400
0
W
Achilles
10,966
3,959
0
1,273
8,529
3,473
949
1,856
6,673
0
30,257
W
9,720
2,032
0
1,908
11,022
7,159
402
1,190
9,832
0
51,019
W
Kukulkan
9,521
1,847
0
327
8,033
3,139
1,038
3,475
4,558
78,107
0
L
Nemesis
ZombieManI37
Nemesis
9,207
3,407
0
1,078
14,316
5,851
0
2,039
11,989
0
64,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
34,243
371
Minions Killed
326
0
Camps Cleared
0
1,551,884
Distance Traveled
1,263,205
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,735
358
35
2
0
212,361
2
L
Anubis
7,845
490
78
5
0
234,022
0
L
Cernunnos
6,661
416
59
4
0
241,950
0
W
Artio
8,214
513
29
2
0
322,467
0
W
Izanami
7,767
485
83
5
0
272,669
3
L
Sol
6,122
383
48
3
0
227,712
1
W
Achilles
8,198
512
36
2
0
341,452
1
W
Nike
9,548
597
93
6
0
329,412
0
W
Kukulkan
9,643
603
130
8
0
285,884
4
L
Nemesis
7,880
493
106
7
0
347,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role