Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MGA-da1gole123
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 199L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paulo762
Cu Chulainn
Level 122
God Stats
50W - 47L
1,482 SR
Queue Stats
354W - 384L
1,460 Elo+
Solo
Hera
Hera
inakicd
Hera
Level 117
God Stats
26W - 22L
1,570 SR
Queue Stats
215W - 232L
1,451 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,450 Elo+

VS

Team Averages
Level 124
1,484 SR
1,539 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlvaRøck
Cernunnos
Level 105
God Stats
14W - 19L
1,472 SR
Queue Stats
292W - 306L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Matatias
Ne Zha
Level 142
God Stats
3W - 6L
1,407 SR
Queue Stats
267W - 280L
1,533 Elo+
Solo
Athena
Athena
Sweneey
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Da Ji
Da Ji
elNic0-_
Da Ji
Level 129
God Stats
6W - 4L
1,540 SR
Queue Stats
404W - 426L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
10 / 4 / 10
11,420
571
21,218
21,090
10,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
15
3 / 1 / 13
10,343
517
12,643
16,047
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
MGA-da1gole123
Heimdallr
15
3 / 2 / 7
9,695
485
12,532
14,900
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Paulo762
Cu Chulainn
14
1 / 3 / 2
9,589
479
12,309
16,483
14,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
inakicd
Hera
16
9 / 3 / 13
10,778
539
18,990
11,405
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 9 / 2
9,030
452
12,170
14,624
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
AlvaRøck
Cernunnos
13
2 / 2 / 4
8,428
421
11,362
19,450
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Matatias
Ne Zha
15
5 / 3 / 1
9,478
474
14,684
22,773
17,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Sweneey
Athena
12
1 / 4 / 6
8,485
424
6,058
21,038
28,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
elNic0-_
Da Ji
14
1 / 8 / 5
9,036
452
9,102
21,522
10,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
26
Kills
13
13
Deaths
26
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
4
10
3.75
W
Kuzenbo
 
Kuzenbo
3
1
13
9.5
L
Hera
 
Hera
4
9
2
0.56
L
Cernunnos
AlvaRøck
Cernunnos
2
2
4
2
W
Heimdallr
MGA-da1gole123
Heimdallr
3
2
7
3.25
L
Ne Zha
Matatias
Ne Zha
5
3
1
1.83
W
Cu Chulainn
Paulo762
Cu Chulainn
1
3
2
0.67
L
Athena
Sweneey
Athena
1
4
6
1
L
Da Ji
elNic0-_
Da Ji
1
8
5
0.44
W
Hera
inakicd
Hera
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,692
Damage
53,376
79,925
Taken
99,407
60,959
Mitigated
72,389
23,495
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,218
4,356
427
8,047
21,090
10,295
472
2,477
18,548
0
74,627
W
Kuzenbo
 
Kuzenbo
12,643
4,247
0
2,810
16,047
24,669
171
3,806
12,053
43,384
2,191
L
Hera
 
Hera
12,170
3,392
0
1,320
14,624
6,206
855
4,801
9,822
59,457
0
L
Cernunnos
AlvaRøck
Cernunnos
11,362
4,779
0
7,554
19,450
9,872
201
7,842
11,608
0
67,855
W
Heimdallr
MGA-da1gole123
Heimdallr
12,532
4,582
0
5,817
14,900
6,962
502
4,017
10,823
0
68,248
L
Ne Zha
Matatias
Ne Zha
14,684
4,993
0
9,199
22,773
17,151
345
5,187
17,586
0
78,301
W
Cu Chulainn
Paulo762
Cu Chulainn
12,309
2,040
0
3,452
16,483
14,242
0
3,193
13,182
3,243
74,114
L
Athena
Sweneey
Athena
6,058
1,723
0
2,874
21,038
28,432
106
7,597
13,441
20,331
0
L
Da Ji
elNic0-_
Da Ji
9,102
3,217
0
2,528
21,522
10,728
0
6,498
15,024
0
74,176
W
Hera
inakicd
Hera
18,990
5,868
0
2,942
11,405
4,791
434
4,017
7,091
77,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
44,457
470
Minions Killed
465
0
Camps Cleared
0
1,985,519
Distance Traveled
1,952,170
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,420
571
91
5
0
426,312
0
W
Kuzenbo
10,343
517
45
2
0
427,794
9
L
Hera
9,030
452
83
4
0
361,469
9
L
Cernunnos
8,428
421
114
6
0
368,111
3
W
Heimdallr
9,695
485
95
5
0
384,495
6
L
Ne Zha
9,478
474
125
6
0
451,319
4
W
Cu Chulainn
9,589
479
124
6
0
351,689
3
L
Athena
8,485
424
28
1
0
428,315
2
L
Da Ji
9,036
452
115
6
0
342,956
0
W
Hera
10,778
539
115
6
0
395,229
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role