Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akkianu
Thoth
Level 43
God Stats
5W - 19L
1,232 SR
Queue Stats
19W - 39L
1,337 Elo+
Solo
Bellona
Bellona
AlexXhH
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
RQPLYS300
Ishtar
Level 32
God Stats
2W - 5L
1,346 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 2
Yemoja
Yemoja
gidze
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,416 SR
1,443 Elo+

VS

Team Averages
Level 76
1,544 SR
1,480 Elo+
Ares
Ares
Lperkal
Ares
Level 98
God Stats
1W - 0L
1,448 SR
Queue Stats
54W - 40L
1,520 Elo+
Party 1
Sol
Sol
Luciafv
Sol
Level 107
God Stats
23W - 23L
1,446 SR
Queue Stats
100W - 120L
1,388 Elo+
Party 1
Ymir
Ymir
MrD1219
Ymir
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,425 Elo+
Party 1
Hera
Hera
SkarrQ
Hera
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,370 Elo+
Solo
Pele
Pele
ogzib
Pele
Level 44
God Stats
5W - 0L
1,826 SR
Queue Stats
82W - 42L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 5 / 0
8,817
464
10,341
18,293
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Akkianu
Thoth
11
0 / 16 / 1
7,516
396
5,281
22,027
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
AlexXhH
Bellona
13
0 / 4 / 1
8,178
430
5,458
15,571
12,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
RQPLYS300
Ishtar
14
3 / 9 / 0
8,856
466
12,997
22,587
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
gidze
Yemoja
11
0 / 8 / 1
7,960
419
5,043
20,022
17,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lperkal
Ares
14
3 / 0 / 11
10,524
554
13,722
17,020
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
17
9 / 1 / 5
11,092
584
14,854
14,614
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
MrD1219
Ymir
18
5 / 1 / 6
11,843
623
13,074
18,455
11,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
SkarrQ
Hera
16
3 / 2 / 1
10,901
574
8,202
10,693
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
ogzib
Pele
20
22 / 2 / 0
14,850
782
30,546
24,211
11,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
42
42
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
0
0.6
L
Thoth
Akkianu
Thoth
0
16
1
0.03
L
Bellona
AlexXhH
Bellona
0
4
1
0.13
W
Ares
Lperkal
Ares
3
0
11
8.5
W
Sol
9
1
5
11.5
W
Ymir
MrD1219
Ymir
5
1
6
8
L
Ishtar
RQPLYS300
Ishtar
3
9
0
0.33
W
Hera
SkarrQ
Hera
3
2
1
1.75
L
Yemoja
gidze
Yemoja
0
8
1
0.06
W
Pele
ogzib
Pele
22
2
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
80,398
98,500
Taken
84,993
53,754
Mitigated
54,329
15,172
Healing
38,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,341
3,182
0
4,041
18,293
7,957
0
8,203
10,090
0
59,186
L
Thoth
Akkianu
Thoth
5,281
295
0
965
22,027
7,834
0
3,129
18,898
46,978
0
L
Bellona
AlexXhH
Bellona
5,458
1,254
0
1,932
15,571
12,125
518
4,993
10,578
0
49,927
W
Ares
Lperkal
Ares
13,722
2,384
0
2,880
17,020
20,413
0
2,692
14,328
42,771
2,500
W
Sol
14,854
7,226
0
9,977
14,614
6,585
3,906
1,830
12,784
92,257
4,327
W
Ymir
MrD1219
Ymir
13,074
3,723
0
8,906
18,455
11,688
481
2,373
16,082
107,537
0
L
Ishtar
RQPLYS300
Ishtar
12,997
8,463
0
4,460
22,587
8,418
0
15,312
7,275
0
60,979
W
Hera
SkarrQ
Hera
8,202
3,638
0
3,566
10,693
3,947
1,084
0
10,693
75,073
0
L
Yemoja
gidze
Yemoja
5,043
2,217
2,439
1,335
20,022
17,420
63
17,380
2,642
22,974
0
W
Pele
ogzib
Pele
30,546
11,853
0
12,867
24,211
11,696
5,987
4,351
19,860
0
164,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
59,210
365
Minions Killed
721
0
Camps Cleared
0
1,512,550
Distance Traveled
1,882,986
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,817
464
96
5
0
360,972
2
L
Thoth
7,516
396
72
4
0
263,845
4
L
Bellona
8,178
430
70
4
0
338,889
2
W
Ares
10,524
554
52
3
0
382,895
10
W
Sol
11,092
584
131
7
0
368,036
0
W
Ymir
11,843
623
155
8
0
386,376
2
L
Ishtar
8,856
466
90
5
0
268,962
1
W
Hera
10,901
574
133
7
0
334,747
2
L
Yemoja
7,960
419
37
2
0
279,882
0
W
Pele
14,850
782
250
13
0
410,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role