Player Matchup

Izanami
Izanami
FunnelXBL
Izanami
Level 94
God Stats
2W - 5L
1,490 SR
Queue Stats
37W - 40L
1,524 Elo+
Party 1
Lancelot
Lancelot
Jabrielx
Lancelot
Level 109
God Stats
3W - 7L
1,366 SR
Queue Stats
56W - 55L
1,536 Elo+
Party 1
Atlas
Atlas
LavaFC
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 1
Hel
Hel
SPONGEBOB12876
Hel
Level 128
God Stats
5W - 1L
1,854 SR
Queue Stats
430W - 405L
1,622 Elo+
Solo
Hera
Hera
xEl_Chicano209
Hera
Level 86
God Stats
0W - 2L
1,304 SR
Queue Stats
218W - 196L
1,586 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,582 Elo+

VS

Team Averages
Level 144
1,572 SR
1,568 Elo+
Zhong Kui
Zhong Kui
BR0T3IN SHAKE
Zhong Kui
Level 158
God Stats
6W - 7L
1,465 SR
Queue Stats
500W - 481L
1,636 Elo+
Solo
Sol
Sol
Dragon_Elite9
Sol
Level 160
God Stats
6W - 4L
1,665 SR
Queue Stats
266W - 296L
1,503 Elo+
Solo
Ravana
Ravana
HeadbustaX
Ravana
Level 155
God Stats
2W - 2L
1,538 SR
Queue Stats
21W - 17L
1,601 Elo+
Solo
Ra
Ra
Manuels919
Ra
Level 110
God Stats
7W - 1L
1,681 SR
Queue Stats
221W - 183L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
xL3gendx3
Gilgamesh
Level 139
God Stats
9W - 6L
1,513 SR
Queue Stats
289W - 278L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunnelXBL
Izanami
16
1 / 4 / 1
9,853
448
9,905
16,482
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Jabrielx
Lancelot
17
6 / 4 / 1
10,577
481
13,948
20,171
10,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
LavaFC
Atlas
14
1 / 2 / 4
9,894
450
8,022
16,795
24,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 3
9,656
439
9,232
20,182
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 4 / 3
9,701
441
13,016
9,666
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BR0T3IN SHAKE
Zhong Kui
17
3 / 4 / 5
12,174
553
15,519
19,871
16,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 2 / 6
11,773
535
15,451
21,662
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
HeadbustaX
Ravana
15
3 / 0 / 10
11,249
511
7,956
16,400
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 1 / 6
12,378
563
10,490
14,000
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xL3gendx3
Gilgamesh
20
8 / 1 / 6
13,816
628
13,990
23,302
11,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
20
20
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BR0T3IN SHAKE
Zhong Kui
3
4
5
1.38
W
1
2
6
2
L
Izanami
FunnelXBL
Izanami
1
4
1
0.38
W
Ravana
HeadbustaX
Ravana
3
0
10
8
L
Lancelot
Jabrielx
Lancelot
6
4
1
1.63
L
Atlas
LavaFC
Atlas
1
2
4
1.5
W
5
1
6
8
L
0
6
3
0.25
L
0
4
3
0.38
W
Gilgamesh
xL3gendx3
Gilgamesh
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
63,406
83,296
Taken
95,235
64,095
Mitigated
60,779
28,936
Healing
41,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BR0T3IN SHAKE
Zhong Kui
15,519
2,840
0
10,405
19,871
16,895
241
5,773
13,317
87,135
13,308
W
15,451
4,903
0
13,656
21,662
8,618
2,266
8,346
13,234
122,860
4,131
L
Izanami
FunnelXBL
Izanami
9,905
7,040
0
6,695
16,482
7,913
0
6,504
9,900
0
99,181
W
Ravana
HeadbustaX
Ravana
7,956
2,119
0
3,809
16,400
17,309
0
6,542
9,614
0
42,458
L
Lancelot
Jabrielx
Lancelot
13,948
4,485
0
4,176
20,171
10,944
0
8,132
11,905
0
83,900
L
Atlas
LavaFC
Atlas
8,022
2,964
0
3,410
16,795
24,727
0
9,696
6,917
28,670
2,370
W
10,490
765
4,273
5,680
14,000
6,549
460
7,438
6,562
107,279
0
L
9,232
336
3,251
9,864
20,182
15,383
0
9,796
10,314
75,102
0
L
13,016
3,271
0
1,540
9,666
5,128
0
4,901
4,602
97,048
0
W
Gilgamesh
xL3gendx3
Gilgamesh
13,990
4,972
0
3,740
23,302
11,408
334
4,400
18,776
0
126,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
61,390
648
Minions Killed
721
0
Camps Cleared
0
2,086,098
Distance Traveled
2,077,713
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,174
553
159
7
0
335,733
5
W
Sol
11,773
535
173
8
0
371,563
1
L
Izanami
9,853
448
180
8
0
368,296
2
W
Ravana
11,249
511
50
2
0
431,782
8
L
Lancelot
10,577
481
116
5
0
486,482
1
L
Atlas
9,894
450
40
2
0
422,211
2
W
Ra
12,378
563
174
8
0
458,512
6
L
Hel
9,656
439
144
7
0
383,155
3
L
Hera
9,701
441
168
8
0
425,954
7
W
Gilgamesh
13,816
628
165
8
0
480,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role