Player Matchup

Danzaburou
Danzaburou
C4PIT0_ML
Danzaburou
Level 69
God Stats
2W - 3L
1,535 SR
Queue Stats
350W - 345L
1,489 Elo+
Solo
Chaac
Chaac
Zargus01
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
crosbol1
Ao Kuang
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
169W - 208L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
juisaa
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 126L
1,375 Elo+
Solo
Hera
Hera
vNoHxpezz7
Hera
Level 86
God Stats
30W - 34L
1,533 SR
Queue Stats
199W - 256L
1,423 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,448 Elo+

VS

Team Averages
Level 104
1,440 SR
1,398 Elo+
Anubis
Anubis
CJfullGamer
Anubis
Level 126
God Stats
3W - 0L
1,368 SR
Queue Stats
93W - 85L
1,430 Elo+
Party 3
Ares
Ares
FRBOTAFOGO
Ares
Level 24
God Stats
6W - 10L
1,492 SR
Queue Stats
13W - 27L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
NaiLL7A
Heimdallr
Level 154
God Stats
4W - 0L
1,534 SR
Queue Stats
76W - 63L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
RebelAngels
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 277L
1,377 Elo+
Solo
Awilix
Awilix
edalmfre
Awilix
Level 94
God Stats
3W - 7L
1,307 SR
Queue Stats
44W - 75L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4PIT0_ML
Danzaburou
15
0 / 4 / 2
9,137
415
9,563
18,733
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Zargus01
Chaac
17
1 / 5 / 2
10,705
487
13,054
25,261
19,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
crosbol1
Ao Kuang
17
4 / 7 / 0
10,720
487
8,963
23,882
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
juisaa
Cthulhu
13
0 / 6 / 2
8,828
401
7,134
16,219
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 7 / 1
9,237
420
5,902
11,095
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 0 / 10
12,706
578
11,797
12,204
7,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 15
11,440
520
6,859
16,073
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
NaiLL7A
Heimdallr
20
8 / 1 / 9
13,435
611
17,178
16,584
8,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
RebelAngels
Zhong Kui
19
3 / 2 / 1
12,849
584
15,970
19,066
23,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
edalmfre
Awilix
18
9 / 2 / 6
12,263
557
14,397
17,764
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
29
29
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C4PIT0_ML
Danzaburou
0
4
2
0.25
W
Anubis
6
0
10
11
W
3
0
15
10.5
W
Heimdallr
NaiLL7A
Heimdallr
8
1
9
12.5
W
Zhong Kui
RebelAngels
Zhong Kui
3
2
1
1.75
L
Chaac
Zargus01
Chaac
1
5
2
0.4
L
Ao Kuang
crosbol1
Ao Kuang
4
7
0
0.57
W
Awilix
edalmfre
Awilix
9
2
6
6
L
Cthulhu
juisaa
Cthulhu
0
6
2
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,616
Damage
66,201
95,190
Taken
81,691
56,802
Mitigated
64,178
29,634
Healing
40,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C4PIT0_ML
Danzaburou
9,563
3,483
0
8,242
18,733
6,793
0
4,627
14,106
0
66,963
W
Anubis
11,797
994
0
10,890
12,204
7,758
1,039
5,194
7,010
117,990
0
W
6,859
141
345
5,006
16,073
16,794
98
5,878
10,195
34,722
4,712
W
Heimdallr
NaiLL7A
Heimdallr
17,178
8,479
0
9,879
16,584
8,469
4,077
5,619
10,965
0
130,991
W
Zhong Kui
RebelAngels
Zhong Kui
15,970
2,531
0
12,247
19,066
23,004
1,095
3,147
15,919
96,935
0
L
Chaac
Zargus01
Chaac
13,054
4,174
0
9,547
25,261
19,621
1,251
14,607
10,654
0
83,325
L
Ao Kuang
crosbol1
Ao Kuang
8,963
2,597
0
9,305
23,882
10,639
0
6,093
17,789
61,846
14,759
W
Awilix
edalmfre
Awilix
14,397
5,613
0
2,125
17,764
8,153
339
4,628
13,136
0
95,799
L
Cthulhu
juisaa
Cthulhu
7,134
424
178
1,870
16,219
16,507
154
6,383
9,836
45,676
0
L
5,902
1,838
0
492
11,095
3,242
511
2,224
8,871
72,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
62,693
544
Minions Killed
669
0
Camps Cleared
0
2,023,115
Distance Traveled
2,048,998
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,137
415
92
4
0
466,843
8
W
Anubis
12,706
578
180
8
0
373,742
8
W
Ares
11,440
520
52
2
0
436,707
2
W
Heimdallr
13,435
611
166
8
0
387,262
6
W
Zhong Kui
12,849
584
172
8
0
399,970
3
L
Chaac
10,705
487
138
6
0
402,432
2
L
Ao Kuang
10,720
487
112
5
0
466,627
1
W
Awilix
12,263
557
99
5
0
451,317
8
L
Cthulhu
8,828
401
73
3
0
358,797
6
L
Hera
9,237
420
129
6
0
328,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role