Player Matchup

Fenrir
Fenrir
DedCHG
Fenrir
Level 66
God Stats
13W - 18L
1,333 SR
Queue Stats
227W - 225L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hop4K
Ah Muzen Cab
Level 87
God Stats
4W - 2L
1,213 SR
Queue Stats
79W - 73L
1,404 Elo+
Party 2
Discordia
Discordia
Marigguk
Discordia
Level 34
God Stats
3W - 11L
1,317 SR
Queue Stats
144W - 183L
1,441 Elo+
Party 3
Horus
Horus
MathewParis
Horus
Level 44
God Stats
1W - 2L
1,302 SR
Queue Stats
68W - 66L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
camilo1342
Baron Samedi
Level 69
God Stats
16W - 5L
1,796 SR
Queue Stats
363W - 400L
1,493 Elo+
Party 3
Team Averages
Level 60
1,392 SR
1,422 Elo+

VS

Team Averages
Level 35
1,551 SR
1,504 Elo+
Ymir
Ymir
LemonLaser
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 1
Odin
Odin
Mylife4Auir
Odin
Level 39
God Stats
3W - 4L
1,690 SR
Queue Stats
47W - 46L
1,524 Elo+
Solo
Nox
Nox
Ramptom
Nox
Level 42
God Stats
9W - 11L
1,519 SR
Queue Stats
37W - 29L
1,564 Elo+
Solo
Cupid
Cupid
RaspberryRampage
Cupid
Level 46
God Stats
39W - 27L
1,598 SR
Queue Stats
47W - 48L
1,478 Elo+
Party 1
Skadi
Skadi
Taro1
Skadi
Level 41
God Stats
19W - 21L
1,448 SR
Queue Stats
68W - 84L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DedCHG
Fenrir
12
3 / 2 / 6
7,444
1,241
4,275
6,583
5,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Hop4K
Ah Muzen Cab
11
3 / 0 / 5
7,092
1,182
4,577
4,355
1,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Marigguk
Discordia
12
1 / 1 / 8
6,812
1,135
8,958
3,123
1,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
7,135
1,189
3,790
9,203
8,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
camilo1342
Baron Samedi
12
2 / 0 / 7
7,000
1,167
4,349
3,149
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

357

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,537
1,090
3,200
6,947
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 2
6,443
1,074
4,569
8,119
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
11
1 / 2 / 1
6,657
1,110
7,360
6,000
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,629
938
1,040
1,101
309
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Taro1
Skadi
11
1 / 4 / 1
6,608
1,101
4,834
7,064
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
11
Kills
3
3
Deaths
11
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DedCHG
Fenrir
3
2
6
3
W
Ah Muzen Cab
Hop4K
Ah Muzen Cab
3
0
5
5.5
L
0
2
2
0.5
W
Discordia
Marigguk
Discordia
1
1
8
5
W
2
0
5
4.5
L
1
3
2
0.67
L
Nox
1
2
1
0.75
L
0
0
1
0.5
L
Skadi
Taro1
Skadi
1
4
1
0.38
W
Baron Samedi
camilo1342
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
21,003
26,413
Taken
29,231
18,565
Mitigated
19,148
9,995
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DedCHG
Fenrir
4,275
842
1,067
911
6,583
5,072
0
2,422
4,034
0
6,213
W
Ah Muzen Cab
Hop4K
Ah Muzen Cab
4,577
3,058
0
387
4,355
1,972
0
2,326
1,940
0
17,134
L
3,200
458
0
735
6,947
6,296
0
3,294
3,653
8,617
0
W
Discordia
Marigguk
Discordia
8,958
968
279
217
3,123
1,259
0
692
2,300
18,451
0
W
3,790
2,006
1,459
3,861
9,203
8,524
0
3,879
5,080
94
12,423
L
4,569
1,586
0
684
8,119
6,958
0
3,112
5,007
0
7,820
L
Nox
7,360
1,233
0
250
6,000
2,711
0
2,877
3,123
26,323
0
L
1,040
604
20
321
1,101
309
0
152
949
0
2,151
L
Skadi
Taro1
Skadi
4,834
1,603
0
0
7,064
2,874
0
3,966
3,098
0
19,875
W
Baron Samedi
camilo1342
Baron Samedi
4,349
370
732
1,082
3,149
1,738
0
1,241
1,908
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
31,874
101
Minions Killed
115
3
Camps Cleared
4
565,356
Distance Traveled
426,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,444
1,241
9
2
1
121,923
0
W
Ah Muzen Cab
7,092
1,182
32
5
0
102,534
0
L
Ymir
6,537
1,090
5
1
2
90,696
1
W
Discordia
6,812
1,135
20
3
1
105,581
0
W
Horus
7,135
1,189
25
4
0
125,228
0
L
Odin
6,443
1,074
15
3
0
116,859
1
L
Nox
6,657
1,110
59
10
0
106,884
0
L
Cupid
5,629
938
8
1
0
15,891
0
L
Skadi
6,608
1,101
28
5
2
96,418
0
W
Baron Samedi
7,000
1,167
15
3
1
110,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role