Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrazyFish444
Merlin
Level 67
God Stats
1W - 2L
1,138 SR
Queue Stats
64W - 65L
1,535 Elo+
Solo
Odin
Odin
TheLegendaryOdin
Odin
Level 148
God Stats
385W - 399L
1,572 SR
Queue Stats
386W - 402L
1,528 Elo+
Solo
Izanami
Izanami
campp
Izanami
Level 3
God Stats
2W - 5L
1,699 SR
Queue Stats
3W - 6L
1,676 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,548 Elo+

VS

Team Averages
Level 138
1,639 SR
1,648 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HllaScorp
Artemis
Level 160
God Stats
7W - 2L
1,714 SR
Queue Stats
450W - 181L
1,829 Elo+
Party 2
Kukulkan
Kukulkan
KnightWolf68
Kukulkan
Level 134
God Stats
502W - 476L
1,619 SR
Queue Stats
591W - 597L
1,572 Elo+
Solo
Cabrakan
Cabrakan
StαRkÖ
Cabrakan
Level 79
God Stats
10W - 3L
1,742 SR
Queue Stats
257W - 88L
1,760 Elo+
Party 2
Aphrodite
Aphrodite
WhatFish
Aphrodite
Level 159
God Stats
162W - 117L
1,621 SR
Queue Stats
266W - 248L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 5 / 0
5,375
1,075
1,452
6,687
2,770
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
 
Mercury
9
0 / 0 / 0
5,229
1,046
0
0
0
Merlin
9
0 / 2 / 0
5,469
1,094
4,462
6,318
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,413
1,083
1,009
4,672
1,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
campp
Izanami
9
0 / 3 / 0
5,345
1,069
2,663
7,972
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

212

VS

Team 2 Tickets

472

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 0 / 9
7,264
1,453
8,586
5,443
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
HllaScorp
Artemis
12
5 / 0 / 8
7,075
1,415
8,074
3,224
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
KnightWolf68
Kukulkan
11
0 / 0 / 10
5,991
1,198
2,952
1,833
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
StαRkÖ
Cabrakan
12
2 / 0 / 11
6,985
1,397
2,007
4,924
5,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
WhatFish
Aphrodite
12
2 / 0 / 11
6,725
1,345
2,838
2,500
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
14
14
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
0
0
L
Mercury
 
Mercury
0
0
0
0
W
Osiris
 
Osiris
5
0
9
9.5
L
Merlin
0
2
0
0
W
Artemis
HllaScorp
Artemis
5
0
8
9
W
Kukulkan
KnightWolf68
Kukulkan
0
0
10
5
W
Cabrakan
StαRkÖ
Cabrakan
2
0
11
7.5
L
0
4
0
0
W
Aphrodite
WhatFish
Aphrodite
2
0
11
7.5
L
Izanami
campp
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
24,457
25,649
Taken
17,924
9,572
Mitigated
13,761
370
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,452
475
0
208
6,687
2,770
0
1,720
4,749
0
3,434
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
 
Osiris
8,586
2,550
0
701
5,443
3,659
0
1,186
2,934
0
15,923
L
Merlin
4,462
106
0
0
6,318
2,510
0
2,604
3,500
12,871
0
W
Artemis
HllaScorp
Artemis
8,074
3,926
0
1,410
3,224
1,714
0
955
2,269
0
18,823
W
Kukulkan
KnightWolf68
Kukulkan
2,952
201
0
41
1,833
963
0
700
1,133
13,981
0
W
Cabrakan
StαRkÖ
Cabrakan
2,007
373
537
699
4,924
5,906
0
1,034
3,404
6,433
0
L
1,009
0
0
0
4,672
1,566
0
1,476
3,015
0
3,621
W
Aphrodite
WhatFish
Aphrodite
2,838
769
3,643
1,759
2,500
1,519
0
587
1,913
15,414
0
L
Izanami
campp
Izanami
2,663
1,747
0
162
7,972
2,726
0
1,997
5,752
0
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
34,040
36
Minions Killed
121
2
Camps Cleared
5
283,223
Distance Traveled
581,208
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,375
1,075
3
1
0
83,513
0
L
Mercury
5,229
1,046
0
0
0
0
0
W
Osiris
7,264
1,453
15
3
0
133,009
0
L
Merlin
5,469
1,094
20
4
0
70,258
0
W
Artemis
7,075
1,415
40
8
2
105,692
1
W
Kukulkan
5,991
1,198
25
5
0
110,554
1
W
Cabrakan
6,985
1,397
5
1
0
114,056
5
L
Odin
5,413
1,083
4
1
0
41,577
0
W
Aphrodite
6,725
1,345
36
7
3
117,897
1
L
Izanami
5,345
1,069
9
2
2
87,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role