Player Matchup

Chang'e
Chang'e
GoldenClaws
Chang'e
Level 124
God Stats
4W - 2L
1,618 SR
Queue Stats
175W - 164L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Iaialopsy
Gilgamesh
Level 69
God Stats
20W - 13L
1,643 SR
Queue Stats
73W - 78L
1,487 Elo+
Party 2
Tyr
Tyr
oskardinho
Tyr
Level 46
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 5L
1,413 Elo+
Solo
Team Averages
Level 80
1,658 SR
1,454 Elo+

VS

Team Averages
Level 88
1,422 SR
1,349 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Pederson
Vamana
Level 89
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 13L
1,372 Elo+
Party 1
Loki
Loki
TKaxe
Loki
Level 63
God Stats
1W - 5L
1,492 SR
Queue Stats
3W - 7L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoldenClaws
Chang'e
16
6 / 2 / 5
10,444
803
13,908
11,225
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Iaialopsy
Gilgamesh
14
2 / 4 / 9
10,175
783
6,920
15,155
12,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 7
9,914
763
12,459
16,397
14,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 4 / 7
9,433
726
16,663
14,063
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Pederson
Vamana
14
4 / 2 / 5
9,775
752
4,569
14,173
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
TKaxe
Loki
13
3 / 5 / 4
8,924
686
6,375
10,699
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
11
Kills
9
10
Deaths
11
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
7
1.38
W
Chang'e
GoldenClaws
Chang'e
6
2
5
4.25
W
Gilgamesh
Iaialopsy
Gilgamesh
2
4
9
1.63
L
Vamana
Pederson
Vamana
4
2
5
3.25
L
Loki
TKaxe
Loki
3
5
4
1
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
27,607
42,777
Taken
38,935
31,868
Mitigated
22,068
13,679
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,663
6,978
0
5,771
14,063
5,613
1,338
4,977
9,086
58,814
0
W
Chang'e
GoldenClaws
Chang'e
13,908
2,180
3,219
4,210
11,225
4,948
1,624
4,414
6,811
53,133
0
W
Gilgamesh
Iaialopsy
Gilgamesh
6,920
1,841
2,304
1,505
15,155
12,623
916
4,247
10,908
0
16,288
L
Vamana
Pederson
Vamana
4,569
1,796
1,910
5,289
14,173
12,442
0
5,143
9,030
0
19,841
L
Loki
TKaxe
Loki
6,375
1,909
0
659
10,699
4,013
0
4,603
6,096
0
26,528
W
12,459
1,290
0
2,441
16,397
14,297
676
8,069
8,328
1,309
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
28,132
142
Minions Killed
147
0
Camps Cleared
0
725,347
Distance Traveled
664,800
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,433
726
81
6
0
206,958
2
W
Chang'e
10,444
803
66
5
0
219,711
3
W
Gilgamesh
10,175
783
13
1
0
246,573
0
L
Vamana
9,775
752
29
2
0
234,539
2
L
Loki
8,924
686
37
3
0
223,303
4
W
Tyr
9,914
763
63
5
0
259,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role