Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Leozer0
Hou Yi
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 49L
1,523 Elo+
Party 1
Horus
Horus
Pedrivo
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 108L
1,467 Elo+
Party 1
Team Averages
Level 139
1,543 SR
1,498 Elo+

VS

Team Averages
Level 134
1,518 SR
1,435 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
NicosGrays
Achilles
Level 147
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 2
Baba Yaga
Baba Yaga
StrowberryDuck
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,250 Elo+
Party 2
Terra
Terra
dUhh
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 4 / 6
10,589
815
12,289
12,532
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
18
4 / 5 / 7
10,514
809
13,177
18,033
8,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
 
Raijin
16
5 / 5 / 6
10,382
799
10,174
11,754
4,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Leozer0
Hou Yi
17
2 / 5 / 8
10,081
775
17,426
15,943
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Pedrivo
Horus
17
1 / 4 / 12
10,429
802
4,712
22,988
28,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 6 / 12
10,573
813
18,709
16,867
7,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
16
3 / 5 / 13
9,835
757
8,547
15,499
14,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
NicosGrays
Achilles
17
7 / 5 / 11
10,261
789
14,384
20,503
15,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Baba Yaga
StrowberryDuck
Baba Yaga
17
3 / 3 / 13
9,525
733
13,901
14,662
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
dUhh
Terra
15
3 / 1 / 10
8,946
688
5,696
9,426
7,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
17
Kills
23
23
Deaths
20
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
6
2
W
Cernunnos
 
Cernunnos
4
5
7
1.5
W
Raijin
 
Raijin
5
5
6
1.6
L
Susano
 
Susano
7
6
12
2.17
L
Fenrir
 
Fenrir
3
5
13
1.9
W
Hou Yi
Leozer0
Hou Yi
2
5
8
1.2
L
Achilles
NicosGrays
Achilles
7
5
11
2.5
W
Horus
Pedrivo
Horus
1
4
12
1.75
L
Baba Yaga
StrowberryDuck
Baba Yaga
3
3
13
3.17
L
Terra
dUhh
Terra
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,778
Damage
61,237
81,250
Taken
76,957
56,609
Mitigated
51,943
25,092
Healing
31,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,289
338
877
934
12,532
5,908
1,964
3,176
9,079
28,582
0
W
Cernunnos
 
Cernunnos
13,177
3,898
498
825
18,033
8,705
3,824
4,315
13,303
0
32,022
W
Raijin
 
Raijin
10,174
1,340
2,227
906
11,754
4,960
1,427
1,812
9,438
29,234
0
L
Susano
 
Susano
18,709
2,619
281
1,271
16,867
7,390
826
6,684
10,183
0
31,015
L
Fenrir
 
Fenrir
8,547
1,413
1,892
1,557
15,499
14,320
806
4,422
11,077
0
12,384
W
Hou Yi
Leozer0
Hou Yi
17,426
6,653
1,613
2,252
15,943
8,377
560
4,883
10,598
0
31,570
L
Achilles
NicosGrays
Achilles
14,384
3,215
1,659
6,991
20,503
15,106
1,263
5,318
15,185
0
26,755
W
Horus
Pedrivo
Horus
4,712
2,456
6,448
8,512
22,988
28,659
168
5,411
17,109
0
7,497
L
Baba Yaga
StrowberryDuck
Baba Yaga
13,901
896
352
4,410
14,662
7,647
934
4,249
10,413
32,909
0
L
Terra
dUhh
Terra
5,696
393
8,957
4,452
9,426
7,480
787
1,790
7,636
8,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
49,140
130
Minions Killed
119
0
Camps Cleared
0
1,105,018
Distance Traveled
1,132,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,589
815
26
2
0
228,989
0
W
Cernunnos
10,514
809
37
3
0
219,213
3
W
Raijin
10,382
799
35
3
0
210,659
0
L
Susano
10,573
813
29
2
0
249,264
1
L
Fenrir
9,835
757
6
0
0
250,483
1
W
Hou Yi
10,081
775
27
2
0
217,542
1
L
Achilles
10,261
789
28
2
0
229,817
0
W
Horus
10,429
802
5
0
0
228,615
0
L
Baba Yaga
9,525
733
50
4
0
210,609
0
L
Terra
8,946
688
6
0
0
192,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role