Player Matchup

Bacchus
Bacchus
ItsJulii23
Bacchus
Level 88
God Stats
7W - 14L
1,313 SR
Queue Stats
207W - 233L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrWombloid
Morgan Le Fay
Level 125
God Stats
5W - 8L
1,455 SR
Queue Stats
598W - 621L
1,378 Elo+
Party 2
Skadi
Skadi
Pegaso452002
Skadi
Level 87
God Stats
3W - 0L
1,756 SR
Queue Stats
205W - 221L
1,450 Elo+
Party 1
Sobek
Sobek
TPlusHC
Sobek
Level 86
God Stats
5W - 12L
1,263 SR
Queue Stats
276W - 272L
1,438 Elo+
Solo
Ne Zha
Ne Zha
snugglebea__r
Ne Zha
Level 127
God Stats
2W - 1L
1,313 SR
Queue Stats
408W - 447L
1,403 Elo+
Party 2
Team Averages
Level 103
1,420 SR
1,419 Elo+

VS

Team Averages
Level 81
1,476 SR
1,433 Elo+
Apollo
Apollo
AngelDieci9
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 318L
1,482 Elo+
Solo
Pele
Pele
Azempt EU
Pele
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 143L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
JAMMIN95
Erlang Shen
Level 98
God Stats
11W - 13L
1,445 SR
Queue Stats
447W - 471L
1,455 Elo+
Solo
Atlas
Atlas
fabio230101
Atlas
Level 97
God Stats
18W - 19L
1,449 SR
Queue Stats
48W - 50L
1,376 Elo+
Party 3
Baron Samedi
Baron Samedi
fibatani
Baron Samedi
Level 66
God Stats
59W - 63L
1,488 SR
Queue Stats
255W - 267L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsJulii23
Bacchus
14
1 / 1 / 2
8,600
410
7,527
13,768
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MrWombloid
Morgan Le Fay
18
2 / 2 / 4
10,851
517
16,623
13,987
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 2 / 1
8,884
423
17,620
12,277
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TPlusHC
Sobek
15
3 / 1 / 4
9,792
466
9,522
18,736
18,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 3
9,638
459
7,811
19,450
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 1 / 1
9,240
440
7,658
19,312
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
5 / 2 / 2
10,703
510
14,103
20,487
10,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Erlang Shen
JAMMIN95
Erlang Shen
9
0 / 1 / 0
7,347
350
1,940
7,082
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 4
9,456
450
8,010
17,368
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
fibatani
Baron Samedi
15
2 / 3 / 0
9,277
442
10,621
17,745
10,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
9
9
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
1
1
1.5
L
Pele
5
2
2
3
W
Bacchus
ItsJulii23
Bacchus
1
1
2
2
L
Erlang Shen
JAMMIN95
Erlang Shen
0
1
0
0
W
Morgan Le Fay
MrWombloid
Morgan Le Fay
2
2
4
2
W
0
2
1
0.25
W
Sobek
TPlusHC
Sobek
3
1
4
5
L
1
1
4
3
L
Baron Samedi
fibatani
Baron Samedi
2
3
0
0.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
42,332
78,218
Taken
81,994
54,401
Mitigated
50,888
19,790
Healing
27,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,658
5,378
0
10,039
19,312
8,053
122
3,938
15,330
0
87,678
L
Pele
14,103
2,977
0
2,940
20,487
10,513
0
7,169
13,122
0
106,402
W
Bacchus
ItsJulii23
Bacchus
7,527
787
0
3,825
13,768
14,708
334
3,540
10,228
32,971
0
L
Erlang Shen
JAMMIN95
Erlang Shen
1,940
1,173
0
3,346
7,082
2,927
0
3,276
3,443
0
30,873
W
Morgan Le Fay
MrWombloid
Morgan Le Fay
16,623
1,650
153
5,705
13,987
7,300
0
8,335
5,652
108,033
0
W
17,620
4,575
0
500
12,277
4,535
219
731
11,546
0
96,006
W
Sobek
TPlusHC
Sobek
9,522
1,603
0
7,532
18,736
18,954
713
3,241
15,495
58,419
0
L
8,010
3,895
658
4,961
17,368
18,662
56
5,084
12,138
30,036
738
L
Baron Samedi
fibatani
Baron Samedi
10,621
95
880
4,975
17,745
10,733
192
13,351
4,289
70,853
0
W
7,811
689
0
2,075
19,450
8,904
0
2,728
16,722
0
100,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
46,023
577
Minions Killed
536
0
Camps Cleared
0
1,997,795
Distance Traveled
1,768,670
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,240
440
139
7
0
399,814
1
L
Pele
10,703
510
141
7
0
423,124
3
W
Bacchus
8,600
410
35
2
0
437,882
5
L
Erlang Shen
7,347
350
68
3
0
147,784
0
W
Morgan Le Fay
10,851
517
181
9
0
397,784
7
W
Skadi
8,884
423
137
7
0
377,074
7
W
Sobek
9,792
466
88
4
0
372,124
5
L
Atlas
9,456
450
56
3
0
418,483
5
L
Baron Samedi
9,277
442
132
6
0
379,465
5
W
Ne Zha
9,638
459
136
6
0
412,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role