Player Matchup

Medusa
Medusa
MetalblaydX8
Medusa
Level 158
God Stats
17W - 12L
1,675 SR
Queue Stats
624W - 511L
1,554 Elo+
Party 1
Xing Tian
Xing Tian
Scr33ching
Xing Tian
Level 127
God Stats
0W - 1L
1,791 SR
Queue Stats
20W - 16L
1,618 Elo+
Party 1
Hercules
Hercules
SenseiJumanji
Hercules
Level 129
God Stats
1W - 4L
1,507 SR
Queue Stats
50W - 44L
1,537 Elo+
Party 1
Ravana
Ravana
V4mpireSl4yer
Ravana
Level 124
God Stats
2W - 1L
1,766 SR
Queue Stats
37W - 51L
1,419 Elo+
Party 1
Merlin
Merlin
thebaddest98
Merlin
Level 147
God Stats
38W - 61L
1,455 SR
Queue Stats
649W - 893L
1,539 Elo+
Party 1
Team Averages
Level 137
1,639 SR
1,534 Elo+

VS

Team Averages
Level 135
1,595 SR
1,538 Elo+
Nike
Nike
CaptnRagingClue
Nike
Level 157
God Stats
6W - 2L
1,585 SR
Queue Stats
240W - 242L
1,550 Elo+
Solo
Hachiman
Hachiman
Ilikepeach69
Hachiman
Level 160
God Stats
7W - 1L
1,796 SR
Queue Stats
156W - 135L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Josh2473
Gilgamesh
Level 108
God Stats
20W - 14L
1,575 SR
Queue Stats
280W - 272L
1,548 Elo+
Solo
Bacchus
Bacchus
SYN BAMF
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
salinas2127
Aphrodite
Level 141
God Stats
11W - 14L
1,523 SR
Queue Stats
306W - 293L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 0
8,665
510
11,881
14,681
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Scr33ching
Xing Tian
12
0 / 1 / 1
7,557
445
6,523
14,085
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SenseiJumanji
Hercules
15
3 / 1 / 0
9,220
542
8,071
14,421
12,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 0
7,669
451
8,345
13,407
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
0 / 3 / 0
7,036
414
5,759
9,644
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,917
525
8,911
14,517
17,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Ilikepeach69
Hachiman
15
4 / 2 / 1
9,227
543
7,559
12,922
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Josh2473
Gilgamesh
16
8 / 0 / 4
9,640
567
12,679
14,832
9,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SYN BAMF
Bacchus
12
0 / 1 / 12
8,386
493
9,103
15,557
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
salinas2127
Aphrodite
15
2 / 0 / 5
9,217
542
9,829
10,316
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
15
15
Deaths
6
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Hachiman
Ilikepeach69
Hachiman
4
2
1
2.25
W
Gilgamesh
Josh2473
Gilgamesh
8
0
4
10
L
Medusa
3
5
0
0.6
W
Bacchus
SYN BAMF
Bacchus
0
1
12
6
L
Xing Tian
Scr33ching
Xing Tian
0
1
1
0.5
L
Hercules
SenseiJumanji
Hercules
3
1
0
3
L
0
5
0
0
W
Aphrodite
salinas2127
Aphrodite
2
0
5
4.5
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,579
Damage
48,081
66,238
Taken
68,144
43,157
Mitigated
53,321
14,021
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
2,456
0
3,675
14,517
17,466
155
103
14,414
46
66,421
W
Hachiman
Ilikepeach69
Hachiman
7,559
4,004
0
4,649
12,922
4,814
1,163
248
12,674
0
63,979
W
Gilgamesh
Josh2473
Gilgamesh
12,679
4,915
0
1,328
14,832
9,152
0
2,125
12,707
25
82,171
L
Medusa
11,881
4,942
0
3,466
14,681
5,496
462
2,348
12,333
0
69,018
W
Bacchus
SYN BAMF
Bacchus
9,103
1,743
0
3,072
15,557
16,510
0
4,817
10,740
23,461
1,750
L
Xing Tian
Scr33ching
Xing Tian
6,523
737
391
3,277
14,085
15,150
0
4,957
9,128
25,707
0
L
Hercules
SenseiJumanji
Hercules
8,071
4,995
0
5,660
14,421
12,225
688
1,551
12,870
0
67,905
L
8,345
3,021
0
438
13,407
6,048
0
4,436
8,971
0
65,029
W
Aphrodite
salinas2127
Aphrodite
9,829
141
5,867
9,099
10,316
5,379
759
4,989
5,327
93,843
0
L
Merlin
5,759
197
0
789
9,644
4,238
0
5,121
4,523
53,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
45,387
464
Minions Killed
550
0
Camps Cleared
0
1,594,332
Distance Traveled
1,799,178
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,917
525
131
8
0
328,693
1
W
Hachiman
9,227
543
99
6
0
332,369
4
W
Gilgamesh
9,640
567
102
6
0
394,237
5
L
Medusa
8,665
510
113
7
0
290,881
7
W
Bacchus
8,386
493
28
2
0
378,576
5
L
Xing Tian
7,557
445
34
2
0
335,930
2
L
Hercules
9,220
542
121
7
0
314,616
2
L
Ravana
7,669
451
102
6
0
357,080
2
W
Aphrodite
9,217
542
190
11
0
365,303
8
L
Merlin
7,036
414
94
6
0
295,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role