Player Matchup

Discordia
Discordia
Bloody-Loki
Discordia
Level 127
God Stats
6W - 6L
1,582 SR
Queue Stats
502W - 524L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
art_steppa
Ah Muzen Cab
Level 121
God Stats
3W - 8L
1,324 SR
Queue Stats
528W - 551L
1,432 Elo+
Solo
Pele
Pele
imusiT
Pele
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 61L
1,385 Elo+
Solo
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 109
God Stats
184W - 192L
1,459 SR
Queue Stats
184W - 192L
1,395 Elo+
Solo
Loki
Loki
sierro20
Loki
Level 69
God Stats
14W - 13L
1,604 SR
Queue Stats
129W - 148L
1,441 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,421 Elo+

VS

Team Averages
Level 89
1,428 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DRK_pepos
Nike
Level 36
God Stats
2W - 2L
1,688 SR
Queue Stats
15W - 24L
1,278 Elo+
Solo
Charybdis
Charybdis
FrankTheEmperor
Charybdis
Level 78
God Stats
9W - 6L
1,500 SR
Queue Stats
302W - 312L
1,390 Elo+
Solo
Bellona
Bellona
YaVuZ-_-AmCa
Bellona
Level 124
God Stats
6W - 0L
1,238 SR
Queue Stats
83W - 89L
1,390 Elo+
Solo
Set
Set
esman623
Set
Level 120
God Stats
5W - 18L
1,215 SR
Queue Stats
368W - 397L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bloody-Loki
Discordia
8
0 / 3 / 0
4,943
449
3,046
5,145
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
art_steppa
Ah Muzen Cab
9
0 / 5 / 0
5,374
489
5,508
10,763
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
imusiT
Pele
9
0 / 4 / 0
5,738
522
5,738
10,412
4,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
megayuman
Nu Wa
9
0 / 1 / 0
5,314
483
3,900
3,522
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
8
0 / 2 / 0
4,889
444
2,565
6,134
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 2
6,986
635
5,521
4,556
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
2 / 0 / 5
6,112
556
4,073
6,715
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FrankTheEmperor
Charybdis
11
5 / 0 / 2
6,887
626
4,412
6,153
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
YaVuZ-_-AmCa
Bellona
11
4 / 0 / 1
6,780
616
7,714
9,937
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 3
7,078
643
3,933
8,410
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Discordia
Bloody-Loki
Discordia
0
3
0
0
W
Nike
2
0
5
4.5
W
Charybdis
FrankTheEmperor
Charybdis
5
0
2
6
W
Bellona
YaVuZ-_-AmCa
Bellona
4
0
1
4.5
L
Ah Muzen Cab
art_steppa
Ah Muzen Cab
0
5
0
0
W
4
0
3
5.5
L
Pele
imusiT
Pele
0
4
0
0
L
Nu Wa
megayuman
Nu Wa
0
1
0
0
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
25,653
35,976
Taken
35,771
11,215
Mitigated
20,340
9,107
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,521
3,298
0
1,500
4,556
1,800
634
3,075
1,201
56,240
0
L
Discordia
Bloody-Loki
Discordia
3,046
68
86
1,079
5,145
1,305
231
2,750
2,165
29,925
0
W
Nike
4,073
649
0
2,522
6,715
2,882
950
1,591
5,042
0
29,740
W
Charybdis
FrankTheEmperor
Charybdis
4,412
2,555
0
2,172
6,153
1,980
2,572
430
5,723
0
43,182
W
Bellona
YaVuZ-_-AmCa
Bellona
7,714
3,436
0
5,109
9,937
9,871
0
383
9,554
0
39,943
L
Ah Muzen Cab
art_steppa
Ah Muzen Cab
5,508
2,827
0
2,931
10,763
3,199
840
91
10,385
0
40,029
W
3,933
1,742
0
1,563
8,410
3,807
0
1,037
7,305
0
44,940
L
Pele
imusiT
Pele
5,738
2,121
0
2,838
10,412
4,252
0
91
10,254
0
38,147
L
Nu Wa
megayuman
Nu Wa
3,900
1,165
63
898
3,522
745
849
1,876
1,476
35,139
0
L
Loki
2,565
751
0
1,212
6,134
1,714
683
347
5,721
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
33,843
295
Minions Killed
422
0
Camps Cleared
0
998,009
Distance Traveled
1,083,562
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,986
635
112
10
0
210,799
5
L
Discordia
4,943
449
47
4
0
206,099
1
W
Nike
6,112
556
47
4
0
225,322
3
W
Charybdis
6,887
626
102
9
0
197,167
0
W
Bellona
6,780
616
76
7
0
224,338
2
L
Ah Muzen Cab
5,374
489
58
5
0
177,874
3
W
Set
7,078
643
85
8
0
225,936
5
L
Pele
5,738
522
68
6
0
193,670
6
L
Nu Wa
5,314
483
77
7
0
203,063
0
L
Loki
4,889
444
45
4
0
217,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role