Player Matchup

Fafnir
Fafnir
Gold III
Axoatl
Fafnir
Gold III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,748 MMR
Party 2
Artemis
Artemis
Platinum III
BzSebas
Artemis
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
2,173 MMR
Party 2
Athena
Athena
Gold III
edwinedil
Athena
Gold III
Level 156
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 10L
1,710 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,428 SR
1,877 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,534 SR
1,825 MMR
Ao Kuang
Ao Kuang
Platinum III
Melapelas12
Ao Kuang
Platinum III
Level 156
God Stats
1W - 2L
1,451 SR
Queue Stats
156W - 159L
1,845 MMR
Party 1
Osiris
Osiris
Platinum III
Roodriigoo550
Osiris
Platinum III
Level 145
God Stats
1W - 3L
1,590 SR
Queue Stats
300W - 264L
1,848 MMR
Party 1
Ishtar
Ishtar
Gold V
SpartAzul
Ishtar
Gold V
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
17W - 17L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Axoatl
Fafnir
17
1 / 0 / 4
12,961
762
10,013
18,207
35,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
BzSebas
Artemis
19
4 / 2 / 0
12,376
728
29,889
15,372
10,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
edwinedil
Athena
16
0 / 0 / 5
12,001
706
14,267
18,940
24,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabAtlasNe ZhaGuan YuSobek

VS

Bans
ThothScyllaPersephoneBaron SamediAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Melapelas12
Ao Kuang
16
2 / 2 / 0
11,413
671
11,311
23,400
33,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 2
11,045
650
11,432
22,685
25,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SpartAzul
Ishtar
17
0 / 1 / 2
10,583
623
19,149
17,674
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Axoatl
Fafnir
1
0
4
3
W
Artemis
BzSebas
Artemis
4
2
0
2
L
Ao Kuang
Melapelas12
Ao Kuang
2
2
0
1
L
0
2
2
0.5
L
Ishtar
SpartAzul
Ishtar
0
1
2
1
W
Athena
edwinedil
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,169
Damage
41,892
52,519
Taken
63,759
69,317
Mitigated
67,395
28,439
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Axoatl
Fafnir
10,013
3,764
0
9,167
18,207
35,145
662
4,054
14,153
27,554
0
W
Artemis
BzSebas
Artemis
29,889
14,554
0
7,955
15,372
10,062
3,048
3,607
11,765
0
113,229
L
Ao Kuang
Melapelas12
Ao Kuang
11,311
3,881
2,059
7,102
23,400
33,100
0
9,434
13,578
48,052
0
L
11,432
3,580
2,559
2,666
22,685
25,230
0
7,280
14,631
0
38,097
L
Ishtar
SpartAzul
Ishtar
19,149
10,657
0
6,670
17,674
9,065
384
6,546
11,128
0
74,761
W
Athena
edwinedil
Athena
14,267
2,999
2,484
8,833
18,940
24,110
449
3,989
14,951
35,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
33,041
207
Minions Killed
214
0
Camps Cleared
0
994,746
Distance Traveled
933,704
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,961
762
17
1
0
339,226
3
W
Artemis
12,376
728
137
8
0
296,093
6
L
Ao Kuang
11,413
671
52
3
0
309,479
2
L
Osiris
11,045
650
48
3
0
328,166
1
L
Ishtar
10,583
623
114
7
0
296,059
7
W
Athena
12,001
706
53
3
0
359,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role