Player Matchup

Chaac
Chaac
Fushu8
Chaac
Level 124
God Stats
3W - 1L
1,250 SR
Queue Stats
69W - 56L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
JohnDeereDuwer
Nu Wa
Level 25
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 4L
1,704 Elo+
Party 1
Medusa
Medusa
LazyPerch
Medusa
Level 122
God Stats
2W - 0L
1,608 SR
Queue Stats
118W - 89L
1,586 Elo+
Party 1
Artemis
Artemis
Polysome
Artemis
Level 87
God Stats
2W - 2L
1,472 SR
Queue Stats
94W - 71L
1,571 Elo+
Party 3
Yemoja
Yemoja
martincooooo
Yemoja
Level 124
God Stats
4W - 1L
1,505 SR
Queue Stats
179W - 131L
1,554 Elo+
Party 3
Team Averages
Level 96
1,507 SR
1,581 Elo+

VS

Team Averages
Level 51
1,500 SR
1,432 Elo+
Vamana
Vamana
Hypôcrites
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,496 Elo+
Party 2
Hel
Hel
IdeeJevrejMrtvi
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 84L
1,599 Elo+
Party 2
Cliodhna
Cliodhna
MaliNene
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,658 Elo+
Party 2
Charybdis
Charybdis
Teleboyy
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,124 Elo+
Solo
Poseidon
Poseidon
peka9999
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fushu8
Chaac
19
2 / 3 / 22
11,957
629
14,792
27,466
29,332
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 5 / 19
13,543
713
34,515
22,294
11,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
LazyPerch
Medusa
20
12 / 6 / 15
14,775
778
42,033
28,432
16,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Polysome
Artemis
20
9 / 4 / 16
13,352
703
31,163
21,063
12,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
20
1 / 1 / 28
13,042
686
4,619
11,276
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 6 / 7
13,211
695
30,296
45,993
66,276
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 6
12,454
655
17,624
30,257
24,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
MaliNene
Cliodhna
20
5 / 9 / 9
12,815
674
26,055
27,378
20,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Teleboyy
Charybdis
17
3 / 8 / 4
11,151
587
13,969
21,927
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
peka9999
Poseidon
18
0 / 5 / 5
10,796
568
7,025
14,527
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
50
32
Kills
19
19
Deaths
32
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
Fushu8
Chaac
2
3
22
4.33
L
Vamana
5
6
7
1.42
L
6
4
6
2.25
W
8
5
19
3.5
W
Medusa
LazyPerch
Medusa
12
6
15
3.25
L
Cliodhna
MaliNene
Cliodhna
5
9
9
1.06
W
Artemis
Polysome
Artemis
9
4
16
4.25
L
Charybdis
Teleboyy
Charybdis
3
8
4
0.63
W
Yemoja
1
1
28
15
L
Poseidon
peka9999
Poseidon
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,122
Damage
94,969
110,531
Taken
140,082
84,259
Mitigated
132,303
62,867
Healing
61,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Fushu8
Chaac
14,792
1,124
3,566
10,712
27,466
29,332
1,009
4,240
22,550
0
39,896
L
Vamana
30,296
11,601
3,287
14,578
45,993
66,276
1,581
14,776
31,217
4,152
54,230
L
17,624
638
19,677
15,856
30,257
24,999
205
4,930
25,327
33,460
0
W
34,515
7,882
2,592
4,085
22,294
11,990
2,237
5,580
16,477
55,685
0
W
Medusa
LazyPerch
Medusa
42,033
25,913
2,307
9,594
28,432
16,624
1,559
7,868
20,247
0
77,573
L
Cliodhna
MaliNene
Cliodhna
26,055
1,839
926
3,071
27,378
20,989
0
8,250
19,128
0
45,230
W
Artemis
Polysome
Artemis
31,163
10,500
1,102
4,207
21,063
12,617
2,223
5,662
14,976
0
47,753
L
Charybdis
Teleboyy
Charybdis
13,969
4,265
1,070
2,880
21,927
11,588
0
7,562
14,365
0
33,696
W
Yemoja
4,619
887
20,449
4,253
11,276
13,696
791
3,491
7,593
10,676
0
L
Poseidon
peka9999
Poseidon
7,025
589
147
139
14,527
8,451
244
3,616
10,911
30,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,669
Gold Earned
60,427
207
Minions Killed
198
0
Camps Cleared
0
1,802,935
Distance Traveled
1,644,415
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,957
629
32
2
0
406,872
2
L
Vamana
13,211
695
35
2
0
347,230
0
L
Hel
12,454
655
41
2
0
363,845
0
W
Nu Wa
13,543
713
45
2
0
316,681
0
W
Medusa
14,775
778
88
5
0
364,610
0
L
Cliodhna
12,815
674
31
2
0
320,202
0
W
Artemis
13,352
703
34
2
0
330,523
0
L
Charybdis
11,151
587
40
2
0
290,110
1
W
Yemoja
13,042
686
8
0
0
384,249
0
L
Poseidon
10,796
568
51
3
0
323,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role