Player Matchup

Anhur
Anhur
Malefic918
Anhur
Level 30
God Stats
0W - 2L
1,293 SR
Queue Stats
20W - 29L
1,155 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nitro415
Tsukuyomi
Level 46
God Stats
1W - 3L
1,344 SR
Queue Stats
96W - 114L
1,483 Elo+
Solo
Agni
Agni
SlupeeKid
Agni
Level 62
God Stats
7W - 6L
1,595 SR
Queue Stats
30W - 32L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
facundizio
Gilgamesh
Level 65
God Stats
70W - 68L
1,605 SR
Queue Stats
190W - 191L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
trusty-duck2
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Team Averages
Level 46
1,467 SR
1,346 Elo+

VS

Team Averages
Level 144
1,801 SR
1,809 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Chisatо
Freya
Level 160
God Stats
25W - 4L
2,042 SR
Queue Stats
2,516W - 370L
1,893 Elo+
Party 2
Yemoja
Yemoja
Finana
Yemoja
Level 132
God Stats
4W - 0L
1,890 SR
Queue Stats
428W - 24L
2,043 Elo+
Party 2
Charybdis
Charybdis
Zyon
Charybdis
Level 160
God Stats
38W - 3L
2,070 SR
Queue Stats
460W - 19L
2,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 14 / 0
6,878
983
4,264
24,725
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Nitro415
Tsukuyomi
12
0 / 8 / 0
6,871
982
4,996
16,774
5,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
0 / 11 / 0
6,857
980
8,096
19,336
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
facundizio
Gilgamesh
12
0 / 10 / 0
7,031
1,004
6,537
23,113
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
trusty-duck2
Kumbhakarna
12
0 / 6 / 0
7,310
1,044
1,993
19,835
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 0 / 33
9,219
1,317
16,096
11,658
17,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
 
Zeus
16
8 / 0 / 25
9,105
1,301
25,372
2,416
1,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Chisatо
Freya
16
14 / 0 / 23
10,115
1,445
25,103
6,488
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Finana
Yemoja
16
5 / 0 / 39
10,659
1,523
7,826
5,588
7,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Zyon
Charybdis
17
19 / 0 / 20
10,482
1,497
26,839
6,062
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
189
0
Kills
49
49
Deaths
0
0
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
33
19.5
W
Zeus
 
Zeus
8
0
25
20.5
W
Freya
Chisatо
Freya
14
0
23
25.5
W
Yemoja
Finana
Yemoja
5
0
39
24.5
L
Anhur
0
14
0
0
L
Tsukuyomi
Nitro415
Tsukuyomi
0
8
0
0
L
Agni
0
11
0
0
W
Charybdis
Zyon
Charybdis
19
0
20
29
L
Gilgamesh
facundizio
Gilgamesh
0
10
0
0
L
Kumbhakarna
trusty-duck2
Kumbhakarna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
101,236
103,783
Taken
32,212
42,352
Mitigated
33,064
3,099
Healing
22,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,096
2,131
3,408
5,068
11,658
17,587
0
3,721
7,937
0
25,416
W
Zeus
 
Zeus
25,372
1,827
0
1,029
2,416
1,173
0
636
1,780
36,316
0
W
Freya
Chisatо
Freya
25,103
9,475
0
3,820
6,488
4,202
0
1,499
4,989
34,775
2,917
W
Yemoja
Finana
Yemoja
7,826
2,463
4,495
1,725
5,588
7,054
0
2,591
2,997
12,548
0
L
Anhur
4,264
2,228
0
606
24,725
6,325
0
14,216
10,379
0
11,172
L
Tsukuyomi
Nitro415
Tsukuyomi
4,996
1,219
0
158
16,774
5,506
0
9,397
7,116
0
17,455
L
Agni
8,096
1,192
0
214
19,336
4,310
0
9,620
9,512
14,580
0
W
Charybdis
Zyon
Charybdis
26,839
16,306
0
3,030
6,062
3,048
0
1,774
4,288
0
48,571
L
Gilgamesh
facundizio
Gilgamesh
6,537
1,498
632
796
23,113
11,361
0
11,841
10,975
132
12,632
L
Kumbhakarna
trusty-duck2
Kumbhakarna
1,993
346
0
693
19,835
14,850
0
11,196
8,393
5,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
49,580
69
Minions Killed
143
3
Camps Cleared
7
623,323
Distance Traveled
707,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,219
1,317
20
3
1
166,113
0
W
Zeus
9,105
1,301
31
4
0
143,112
0
W
Freya
10,115
1,445
24
3
4
131,259
0
W
Yemoja
10,659
1,523
10
1
2
144,318
1
L
Anhur
6,878
983
18
3
1
108,736
0
L
Tsukuyomi
6,871
982
17
2
2
137,389
2
L
Agni
6,857
980
17
2
0
116,657
1
W
Charybdis
10,482
1,497
58
8
0
122,854
0
L
Gilgamesh
7,031
1,004
9
1
0
130,642
0
L
Kumbhakarna
7,310
1,044
8
1
0
129,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role