Player Matchup

Artemis
Artemis
Aesthix
Artemis
Level 90
God Stats
4W - 2L
1,735 SR
Queue Stats
204W - 182L
1,574 Elo+
Solo
Janus
Janus
Smarpey
Janus
Level 115
God Stats
2W - 9L
1,314 SR
Queue Stats
115W - 127L
1,426 Elo+
Solo
Amaterasu
Amaterasu
YourBiySin
Amaterasu
Level 22
God Stats
2W - 1L
1,847 SR
Queue Stats
12W - 18L
1,426 Elo+
Party 2
Bacchus
Bacchus
fackof831
Bacchus
Level 42
God Stats
0W - 1L
1,531 SR
Queue Stats
22W - 41L
1,350 Elo+
Solo
Loki
Loki
öLUXö
Loki
Level 41
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 2
Team Averages
Level 62
1,537 SR
1,439 Elo+

VS

Team Averages
Level 126
1,573 SR
1,530 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Barbamath
Chiron
Level 140
God Stats
53W - 44L
1,617 SR
Queue Stats
109W - 98L
1,627 Elo+
Party 3
Agni
Agni
Glordfyndel
Agni
Level 135
God Stats
3W - 0L
1,719 SR
Queue Stats
148W - 147L
1,601 Elo+
Party 3
Ao Kuang
Ao Kuang
ceccthebest
Ao Kuang
Level 108
God Stats
4W - 1L
1,611 SR
Queue Stats
52W - 40L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
masterpesta
Cu Chulainn
Level 122
God Stats
3W - 6L
1,418 SR
Queue Stats
279W - 275L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aesthix
Artemis
11
0 / 5 / 0
6,416
428
5,874
13,241
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Smarpey
Janus
13
5 / 4 / 0
7,764
518
7,919
9,513
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YourBiySin
Amaterasu
14
1 / 1 / 3
8,398
560
7,016
14,620
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
fackof831
Bacchus
10
1 / 3 / 3
6,651
443
4,159
10,164
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
öLUXö
Loki
11
1 / 4 / 2
6,568
438
2,186
10,914
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 7
8,630
575
4,109
8,230
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Barbamath
Chiron
17
8 / 0 / 1
10,271
685
12,194
8,382
3,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 3
8,032
535
9,051
10,382
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ceccthebest
Ao Kuang
12
1 / 3 / 2
7,194
480
5,386
13,390
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
masterpesta
Cu Chulainn
14
2 / 2 / 0
8,850
590
9,142
12,171
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
L
Artemis
Aesthix
Artemis
0
5
0
0
W
Chiron
Barbamath
Chiron
8
0
1
8.5
W
3
3
3
1.5
L
Janus
Smarpey
Janus
5
4
0
1.25
L
Amaterasu
YourBiySin
Amaterasu
1
1
3
2.5
W
Ao Kuang
ceccthebest
Ao Kuang
1
3
2
0.67
L
Bacchus
fackof831
Bacchus
1
3
3
0.83
W
Cu Chulainn
masterpesta
Cu Chulainn
2
2
0
1
L
Loki
öLUXö
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
39,882
58,452
Taken
52,555
33,414
Mitigated
31,706
15,145
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,109
1,809
2,135
4,660
8,230
7,585
0
2,673
5,557
0
19,402
L
Artemis
Aesthix
Artemis
5,874
2,806
0
4,625
13,241
4,697
726
632
12,609
0
50,628
W
Chiron
Barbamath
Chiron
12,194
5,248
164
3,584
8,382
3,708
2,124
569
7,813
0
92,023
W
9,051
766
0
2,391
10,382
4,578
60
6,083
4,299
63,319
0
L
Janus
Smarpey
Janus
7,919
427
0
1,111
9,513
4,267
0
6,172
3,341
62,530
0
L
Amaterasu
YourBiySin
Amaterasu
7,016
3,408
0
5,351
14,620
10,505
0
2,583
11,258
0
75,159
W
Ao Kuang
ceccthebest
Ao Kuang
5,386
1,904
0
3,144
13,390
5,049
0
2,122
11,268
51,049
0
L
Bacchus
fackof831
Bacchus
4,159
834
0
903
10,164
10,320
0
3,848
6,277
19,613
0
W
Cu Chulainn
masterpesta
Cu Chulainn
9,142
1,610
0
5,005
12,171
10,786
224
631
11,540
0
71,231
L
Loki
öLUXö
Loki
2,186
340
0
3,155
10,914
3,625
224
1,202
9,627
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
42,977
415
Minions Killed
513
0
Camps Cleared
0
1,315,824
Distance Traveled
1,489,447
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,630
575
23
2
0
330,002
6
L
Artemis
6,416
428
65
4
0
234,186
3
W
Chiron
10,271
685
156
10
0
278,322
6
W
Agni
8,032
535
119
8
0
278,947
2
L
Janus
7,764
518
89
6
0
258,508
4
L
Amaterasu
8,398
560
159
11
0
279,686
2
W
Ao Kuang
7,194
480
77
5
0
332,844
6
L
Bacchus
6,651
443
29
2
0
253,809
0
W
Cu Chulainn
8,850
590
138
9
0
269,332
4
L
Loki
6,568
438
73
5
0
289,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role