Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RainbowPaprica
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,149 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shunami
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,149 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,266 Elo+

VS

Team Averages
Level 68
1,522 SR
1,686 Elo+
Baron Samedi
Baron Samedi
DEC94
Baron Samedi
Level 65
God Stats
3W - 5L
1,557 SR
Queue Stats
237W - 441L
1,330 Elo+
Solo
Mulan
Mulan
EchoTeN
Mulan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 12L
1,964 Elo+
Party 1
Shiva
Shiva
cloud-snake92
Shiva
Level 126
God Stats
5W - 2L
1,510 SR
Queue Stats
318W - 178L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 7 / 1
8,707
622
5,278
14,074
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 2 / 1
8,525
609
4,668
14,592
14,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Morgan Le Fay
Shunami
Morgan Le Fay
15
2 / 4 / 2
9,937
710
12,919
13,105
6,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEC94
Baron Samedi
6
0 / 1 / 0
7,729
552
0
1,900
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
EchoTeN
Mulan
18
5 / 2 / 8
11,520
823
18,692
16,216
18,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
8 / 1 / 5
11,932
852
19,105
18,354
21,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
7
1
0.21
L
Baron Samedi
DEC94
Baron Samedi
0
1
0
0
L
Mulan
EchoTeN
Mulan
5
2
8
4.5
W
1
2
1
0.75
W
Morgan Le Fay
Shunami
Morgan Le Fay
2
4
2
0.75
L
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
37,797
41,771
Taken
36,470
26,712
Mitigated
41,053
3,496
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,278
3,077
0
2,083
14,074
5,888
450
0
13,320
0
31,005
L
Baron Samedi
DEC94
Baron Samedi
0
0
0
407
1,900
788
0
734
1,166
11,118
3,441
L
Mulan
EchoTeN
Mulan
18,692
1,843
0
4,266
16,216
18,803
1,535
6,002
10,214
138
61,061
W
4,668
860
0
490
14,592
14,639
212
138
13,452
0
10,760
W
Morgan Le Fay
Shunami
Morgan Le Fay
12,919
1,461
0
923
13,105
6,185
480
46
12,455
50,541
0
L
19,105
1,501
82
1,623
18,354
21,462
603
6,334
12,020
0
53,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
31,181
135
Minions Killed
162
0
Camps Cleared
0
669,068
Distance Traveled
614,234
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,707
622
49
4
0
188,703
1
L
Baron Samedi
7,729
552
15
1
0
57,376
0
L
Mulan
11,520
823
85
6
0
265,412
1
W
Bellona
8,525
609
16
1
0
259,753
0
W
Morgan Le Fay
9,937
710
70
5
0
220,612
2
L
Shiva
11,932
852
62
4
0
291,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role