Player Matchup

Da Ji
Da Ji
CylosTreh
Da Ji
Level 127
God Stats
32W - 32L
1,522 SR
Queue Stats
363W - 360L
1,489 Elo+
Solo
Yemoja
Yemoja
ForeverDarkwayz
Yemoja
Level 158
God Stats
3W - 1L
1,809 SR
Queue Stats
289W - 302L
1,423 Elo+
Solo
Danzaburou
Danzaburou
UnDeadBlaZe9
Danzaburou
Level 78
God Stats
3W - 1L
1,656 SR
Queue Stats
12W - 5L
1,589 Elo+
Solo
Hel
Hel
a1Daddy1Son
Hel
Level 149
God Stats
33W - 44L
1,441 SR
Queue Stats
272W - 293L
1,385 Elo+
Solo
Bacchus
Bacchus
phantomkholdone
Bacchus
Level 87
God Stats
1W - 1L
1,238 SR
Queue Stats
45W - 34L
1,463 Elo+
Solo
Team Averages
Level 120
1,533 SR
1,470 Elo+

VS

Team Averages
Level 96
1,389 SR
1,436 Elo+
Baron Samedi
Baron Samedi
BekPrz
Baron Samedi
Level 67
God Stats
28W - 35L
1,467 SR
Queue Stats
308W - 367L
1,432 Elo+
Party 1
Vamana
Vamana
CyevertKoltanz
Vamana
Level 86
God Stats
3W - 8L
1,338 SR
Queue Stats
370W - 427L
1,405 Elo+
Solo
Medusa
Medusa
DARIKAD
Medusa
Level 101
God Stats
16W - 17L
1,473 SR
Queue Stats
386W - 438L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
The AZ Assassin
Jormungandr
Level 124
God Stats
0W - 3L
1,220 SR
Queue Stats
25W - 33L
1,449 Elo+
Solo
Cliodhna
Cliodhna
Xicanox100pre
Cliodhna
Level 100
God Stats
7W - 9L
1,444 SR
Queue Stats
292W - 312L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CylosTreh
Da Ji
16
17 / 1 / 6
11,608
1,451
19,881
10,022
5,014
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 14
9,150
1,144
4,889
4,324
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
UnDeadBlaZe9
Danzaburou
15
4 / 2 / 11
8,941
1,118
13,933
9,046
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 2 / 11
8,657
1,082
5,217
8,826
3,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 9
8,217
1,027
6,676
3,725
2,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

322

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BekPrz
Baron Samedi
13
1 / 6 / 3
7,938
992
6,509
11,556
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 4
7,698
962
8,173
17,599
10,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
DARIKAD
Medusa
13
2 / 8 / 2
8,182
1,023
10,717
13,832
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
The AZ Assassin
Jormungandr
13
1 / 0 / 0
7,809
976
1,165
2,310
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Xicanox100pre
Cliodhna
13
1 / 4 / 2
7,844
981
5,670
11,533
4,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
23
Kills
5
5
Deaths
24
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BekPrz
Baron Samedi
1
6
3
0.42
L
0
6
4
0.33
W
Da Ji
CylosTreh
Da Ji
17
1
6
20
L
Medusa
DARIKAD
Medusa
2
8
2
0.38
W
1
0
14
8
L
Jormungandr
The AZ Assassin
Jormungandr
1
0
0
1
W
Danzaburou
UnDeadBlaZe9
Danzaburou
4
2
11
4.75
L
Cliodhna
Xicanox100pre
Cliodhna
1
4
2
0.5
W
0
2
11
2.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
32,234
35,943
Taken
56,830
20,927
Mitigated
29,344
9,104
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BekPrz
Baron Samedi
6,509
466
1,117
2,056
11,556
5,875
0
4,268
7,288
20,631
0
L
8,173
4,402
46
1,873
17,599
10,450
0
5,570
12,029
0
18,739
W
Da Ji
CylosTreh
Da Ji
19,881
6,882
0
987
10,022
5,014
0
1,372
8,650
0
30,095
L
Medusa
DARIKAD
Medusa
10,717
4,000
0
626
13,832
6,966
0
2,875
10,957
0
23,214
W
4,889
879
1,891
1,226
4,324
5,552
0
1,531
2,793
9,253
0
L
Jormungandr
The AZ Assassin
Jormungandr
1,165
99
0
584
2,310
1,379
0
614
1,696
11,562
0
W
Danzaburou
UnDeadBlaZe9
Danzaburou
13,933
6,847
0
2,583
9,046
4,070
0
1,677
7,369
0
22,813
L
Cliodhna
Xicanox100pre
Cliodhna
5,670
521
0
1,171
11,533
4,674
0
3,455
8,078
0
17,303
W
5,217
1,848
0
2,080
8,826
3,651
0
2,005
6,821
37,265
0
W
6,676
153
88
249
3,725
2,640
0
1,089
2,636
8,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
39,471
137
Minions Killed
131
6
Camps Cleared
4
727,069
Distance Traveled
611,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,938
992
35
4
0
118,789
0
L
Vamana
7,698
962
20
3
1
143,565
3
W
Da Ji
11,608
1,451
21
3
3
171,632
1
L
Medusa
8,182
1,023
29
4
2
139,665
0
W
Yemoja
9,150
1,144
3
0
1
127,274
0
L
Jormungandr
7,809
976
25
3
0
46,893
0
W
Danzaburou
8,941
1,118
33
4
0
151,939
0
L
Cliodhna
7,844
981
22
3
1
162,897
1
W
Hel
8,657
1,082
71
9
1
126,838
4
W
Bacchus
8,217
1,027
9
1
1
149,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role