Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BabyJokerKR
He Bo
Level 27
God Stats
0W - 1L
1,243 SR
Queue Stats
14W - 14L
1,699 Elo+
Party 2
Bacchus
Bacchus
Modrim
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,699 Elo+
Party 2
Team Averages
Level 58
1,414 SR
1,633 Elo+

VS

Team Averages
Level 122
1,586 SR
1,534 Elo+
Atlas
Atlas
TheAnoyer
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,649 Elo+
Party 1
Anubis
Anubis
cyborguin
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,461 Elo+
Party 1
Vamana
Vamana
klxz
Vamana
Level 119
God Stats
2W - 1L
1,759 SR
Queue Stats
11W - 15L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 3 / 0
6,405
582
6,284
8,410
3,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,483
589
2,862
8,417
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Modrim
Bacchus
12
0 / 2 / 0
7,085
644
3,712
10,334
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
TheAnoyer
Atlas
13
3 / 0 / 7
8,913
810
5,370
9,495
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
cyborguin
Anubis
14
5 / 0 / 4
8,883
808
9,648
4,784
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
klxz
Vamana
13
2 / 0 / 8
8,410
765
6,294
8,711
6,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
L
0
5
0
0
L
Bacchus
Modrim
Bacchus
0
2
0
0
W
Atlas
TheAnoyer
Atlas
3
0
7
6.5
W
Anubis
cyborguin
Anubis
5
0
4
7
W
Vamana
klxz
Vamana
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
21,312
27,161
Taken
22,990
16,716
Mitigated
20,304
3,912
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,284
3,180
515
1,865
8,410
3,099
0
4,305
4,105
0
18,830
L
2,862
132
0
730
8,417
2,996
0
4,450
3,967
28,175
0
L
Bacchus
Modrim
Bacchus
3,712
426
0
802
10,334
10,621
0
6,286
4,048
12,819
0
W
Atlas
TheAnoyer
Atlas
5,370
1,564
0
2,030
9,495
10,690
378
3,262
6,233
19,147
0
W
Anubis
cyborguin
Anubis
9,648
478
0
2,284
4,784
2,977
948
1,526
3,258
41,631
0
W
Vamana
klxz
Vamana
6,294
3,490
1,612
3,129
8,711
6,637
367
1,820
6,891
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
26,206
99
Minions Killed
145
0
Camps Cleared
0
569,645
Distance Traveled
612,855
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,405
582
34
3
0
185,238
2
L
He Bo
6,483
589
51
5
0
172,092
3
L
Bacchus
7,085
644
14
1
0
212,315
4
W
Atlas
8,913
810
16
1
0
215,610
2
W
Anubis
8,883
808
91
8
0
190,368
0
W
Vamana
8,410
765
38
3
0
206,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role