Player Matchup

Merlin
Merlin
JimmyJames56
Merlin
Level 106
God Stats
3W - 2L
1,575 SR
Queue Stats
100W - 72L
1,607 Elo+
Solo
Heimdallr
Heimdallr
Rino_Smoke
Heimdallr
Level 149
God Stats
10W - 14L
1,373 SR
Queue Stats
436W - 415L
1,552 Elo+
Solo
Cliodhna
Cliodhna
Sodiumsaurus
Cliodhna
Level 129
God Stats
3W - 8L
1,310 SR
Queue Stats
342W - 334L
1,560 Elo+
Party 1
Serqet
Serqet
TTV_MetriqSaberZ
Serqet
Level 157
God Stats
13W - 7L
1,617 SR
Queue Stats
299W - 279L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Toffee125
Jormungandr
Level 102
God Stats
91W - 82L
1,620 SR
Queue Stats
370W - 368L
1,576 Elo+
Solo
Team Averages
Level 129
1,499 SR
1,572 Elo+

VS

Team Averages
Level 135
1,572 SR
1,598 Elo+
Maui
Maui
AETHOS2
Maui
Level 114
God Stats
1W - 1L
1,518 SR
Queue Stats
2W - 2L
1,814 Elo+
Solo
Ne Zha
Ne Zha
Blinkstaa
Ne Zha
Level 159
God Stats
6W - 6L
1,569 SR
Queue Stats
140W - 135L
1,609 Elo+
Solo
Nu Wa
Nu Wa
EmerytosSpoconoS
Nu Wa
Level 147
God Stats
6W - 4L
1,649 SR
Queue Stats
38W - 33L
1,542 Elo+
Solo
Thanatos
Thanatos
JAMMIN95
Thanatos
Level 98
God Stats
3W - 6L
1,459 SR
Queue Stats
447W - 471L
1,453 Elo+
Solo
Apollo
Apollo
iiZeuXx
Apollo
Level 157
God Stats
10W - 4L
1,664 SR
Queue Stats
253W - 218L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 1 / 2
12,360
562
16,944
11,125
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rino_Smoke
Heimdallr
18
3 / 3 / 2
11,418
519
15,650
22,071
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
Sodiumsaurus
Cliodhna
20
9 / 3 / 2
12,836
583
16,618
24,129
11,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
0 / 6 / 6
11,327
515
8,799
20,866
8,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Toffee125
Jormungandr
16
2 / 0 / 10
10,297
468
13,282
18,592
18,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AETHOS2
Maui
12
0 / 0 / 4
8,527
388
2,350
16,044
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Blinkstaa
Ne Zha
18
7 / 4 / 3
12,195
554
23,404
24,576
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 7
10,072
458
20,466
11,387
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
JAMMIN95
Thanatos
15
2 / 7 / 2
9,877
449
4,168
22,123
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
iiZeuXx
Apollo
19
4 / 4 / 1
11,596
527
14,990
27,645
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
19
Kills
13
13
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
AETHOS2
Maui
0
0
4
2
L
Ne Zha
Blinkstaa
Ne Zha
7
4
3
2.13
L
0
4
7
0.88
L
Thanatos
JAMMIN95
Thanatos
2
7
2
0.43
W
Merlin
5
1
2
6
W
Heimdallr
Rino_Smoke
Heimdallr
3
3
2
1.33
W
Cliodhna
Sodiumsaurus
Cliodhna
9
3
2
3.33
W
0
6
6
0.5
W
Jormungandr
Toffee125
Jormungandr
2
0
10
7
L
Apollo
iiZeuXx
Apollo
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,293
Damage
65,378
96,783
Taken
101,775
53,903
Mitigated
66,053
34,670
Healing
43,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
AETHOS2
Maui
2,350
370
427
5,281
16,044
17,396
0
5,739
10,065
22,253
0
L
Ne Zha
Blinkstaa
Ne Zha
23,404
6,714
0
9,515
24,576
19,852
0
6,656
16,797
150
108,762
L
20,466
7,279
0
2,344
11,387
4,475
214
3,409
7,978
97,038
0
L
Thanatos
JAMMIN95
Thanatos
4,168
953
0
14,001
22,123
11,381
0
6,968
15,035
0
70,992
W
Merlin
16,944
664
421
2,967
11,125
4,874
0
5,050
5,972
128,040
389
W
Heimdallr
Rino_Smoke
Heimdallr
15,650
8,135
0
10,354
22,071
10,822
878
2,735
19,284
0
101,702
W
Cliodhna
Sodiumsaurus
Cliodhna
16,618
2,461
0
14,242
24,129
11,168
346
6,251
17,430
42
125,155
W
8,799
1,228
0
3,824
20,866
8,444
960
3,331
16,723
0
78,559
W
Jormungandr
Toffee125
Jormungandr
13,282
5,410
660
2,202
18,592
18,595
436
6,927
11,311
66,330
3,911
L
Apollo
iiZeuXx
Apollo
14,990
8,618
0
11,699
27,645
12,949
0
6,608
21,037
35
110,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
52,267
793
Minions Killed
590
0
Camps Cleared
0
2,122,686
Distance Traveled
2,132,492
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,527
388
28
1
0
443,929
7
L
Ne Zha
12,195
554
165
8
0
443,489
1
L
Nu Wa
10,072
458
138
6
0
367,673
3
L
Thanatos
9,877
449
106
5
0
417,089
0
W
Merlin
12,360
562
216
10
0
426,723
11
W
Heimdallr
11,418
519
143
7
0
389,379
5
W
Cliodhna
12,836
583
180
8
0
452,475
5
W
Serqet
11,327
515
155
7
0
436,393
5
W
Jormungandr
10,297
468
99
5
0
417,716
4
L
Apollo
11,596
527
153
7
0
460,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role