Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Butcherihno98
Horus
Level 129
God Stats
3W - 2L
1,707 SR
Queue Stats
90W - 85L
1,466 Elo+
Party 2
Vulcan
Vulcan
Irоny
Vulcan
Level 160
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Maliсe
Sylvanus
Level 160
God Stats
2W - 2L
1,259 SR
Queue Stats
109W - 60L
1,731 Elo+
Party 3
Chiron
Chiron
MrRedd11
Chiron
Level 88
God Stats
1W - 2L
1,421 SR
Queue Stats
26W - 26L
1,483 Elo+
Party 2
Team Averages
Level 113
1,521 SR
1,536 Elo+

VS

Team Averages
Level 47
1,405 SR
1,422 Elo+
Bellona
Bellona
BADLG
Bellona
Level 128
God Stats
1W - 1L
1,630 SR
Queue Stats
14W - 17L
1,495 Elo+
Party 1
Thanatos
Thanatos
LeThAlViBe
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Masos
Jormungandr
Level 23
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Rauldauderup
Zeus
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
SuntBGD
Hachiman
Level 51
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 2 / 4
8,586
660
14,852
14,946
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 2 / 3
6,201
477
2,768
9,673
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Irоny
Vulcan
14
6 / 0 / 4
8,493
653
14,283
3,930
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Maliсe
Sylvanus
15
9 / 2 / 4
9,292
715
10,419
13,770
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MrRedd11
Chiron
13
3 / 0 / 1
7,365
567
5,751
7,678
3,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BADLG
Bellona
9
1 / 7 / 2
5,657
435
6,306
17,596
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
LeThAlViBe
Thanatos
8
1 / 8 / 1
5,929
456
3,474
13,097
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Masos
Jormungandr
7
1 / 3 / 0
5,023
386
4,948
10,693
3,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 7 / 1
5,275
406
3,928
7,430
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SuntBGD
Hachiman
9
3 / 5 / 2
6,494
500
6,533
10,185
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
30
Kills
6
6
Deaths
30
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
4
6.5
L
Bellona
BADLG
Bellona
1
7
2
0.29
W
1
2
3
1.25
W
Vulcan
Irоny
Vulcan
6
0
4
8
L
Thanatos
LeThAlViBe
Thanatos
1
8
1
0.19
W
Sylvanus
Maliсe
Sylvanus
9
2
4
5.5
L
Jormungandr
Masos
Jormungandr
1
3
0
0.33
W
Chiron
MrRedd11
Chiron
3
0
1
3.5
L
0
7
1
0.07
L
Hachiman
SuntBGD
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
25,189
49,997
Taken
59,001
29,255
Mitigated
20,899
30,913
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,852
5,264
0
13,637
14,946
7,968
395
1,881
13,065
0
59,656
L
Bellona
BADLG
Bellona
6,306
2,729
406
2,458
17,596
9,979
0
9,392
8,204
0
21,644
W
2,768
1,466
1,207
2,905
9,673
6,567
140
1,635
8,038
0
14,041
W
Vulcan
Irоny
Vulcan
14,283
3,778
0
679
3,930
1,590
0
543
3,387
79,533
0
L
Thanatos
LeThAlViBe
Thanatos
3,474
659
0
4,280
13,097
3,924
0
5,647
7,450
0
21,815
W
Sylvanus
Maliсe
Sylvanus
10,419
2,457
1,601
6,754
13,770
9,951
120
1,557
12,213
63,981
11,241
L
Jormungandr
Masos
Jormungandr
4,948
2,207
0
1,482
10,693
3,221
0
1,911
8,782
26,454
0
W
Chiron
MrRedd11
Chiron
5,751
3,061
75
4,055
7,678
3,179
636
3,260
4,418
0
53,456
L
3,928
984
0
90
7,430
1,421
0
3,216
4,214
17,249
0
L
Hachiman
SuntBGD
Hachiman
6,533
4,297
0
697
10,185
2,354
30
3,836
6,349
0
23,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
28,378
475
Minions Killed
160
0
Camps Cleared
0
1,192,928
Distance Traveled
1,138,351
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,586
660
94
7
0
273,718
0
L
Bellona
5,657
435
27
2
0
256,170
6
W
Horus
6,201
477
24
2
0
215,112
3
W
Vulcan
8,493
653
131
10
0
293,160
1
L
Thanatos
5,929
456
40
3
0
216,905
0
W
Sylvanus
9,292
715
134
10
0
196,058
0
L
Jormungandr
5,023
386
45
3
0
231,244
2
W
Chiron
7,365
567
92
7
0
214,880
2
L
Zeus
5,275
406
25
2
0
209,259
1
L
Hachiman
6,494
500
23
2
0
224,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role