Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chopkins
Ymir
Level 147
God Stats
11W - 8L
1,563 SR
Queue Stats
284W - 257L
1,523 Elo+
Party 2
Artemis
Artemis
LemursAreCool
Artemis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,198 Elo+
Party 2
Mercury
Mercury
PapiiChullo
Mercury
Level 141
God Stats
5W - 5L
1,539 SR
Queue Stats
196W - 140L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
namechanged9985
Baron Samedi
Level 89
God Stats
31W - 19L
1,566 SR
Queue Stats
382W - 399L
1,491 Elo+
Solo
Team Averages
Level 129
1,533 SR
1,455 Elo+

VS

Team Averages
Level 134
1,533 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrazyyGodd
Mercury
Level 123
God Stats
4W - 3L
1,603 SR
Queue Stats
173W - 179L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
JerkingTurkey
Xbalanque
Level 145
God Stats
10W - 13L
1,498 SR
Queue Stats
251W - 247L
1,548 Elo+
Party 1
Maui
Maui
Xaltedd
Maui
Level 160
God Stats
4W - 3L
1,565 SR
Queue Stats
253W - 259L
1,570 Elo+
Solo
Achilles
Achilles
serg1218
Achilles
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 1
8,484
566
6,806
3,485
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ymir
15
5 / 0 / 2
9,430
629
12,459
8,014
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
12
0 / 2 / 1
7,244
483
6,115
11,944
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
PapiiChullo
Mercury
14
4 / 1 / 2
8,533
569
3,781
10,251
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
namechanged9985
Baron Samedi
11
0 / 2 / 4
6,990
466
2,466
10,091
6,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 0
8,264
551
1,223
7,500
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
CrazyyGodd
Mercury
13
1 / 1 / 2
7,376
492
2,431
10,563
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
JerkingTurkey
Xbalanque
15
2 / 2 / 3
8,703
580
11,285
11,199
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Xaltedd
Maui
9
2 / 1 / 2
7,015
468
2,600
9,587
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
serg1218
Achilles
11
0 / 5 / 0
6,645
443
3,759
14,588
10,087
Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Merlin
 
Merlin
0
1
0
0
W
Ymir
5
0
2
6
L
Mercury
CrazyyGodd
Mercury
1
1
2
2
L
Xbalanque
JerkingTurkey
Xbalanque
2
2
3
1.75
W
Artemis
0
2
1
0.25
W
Mercury
PapiiChullo
Mercury
4
1
2
5
L
Maui
Xaltedd
Maui
2
1
2
3
W
Baron Samedi
namechanged9985
Baron Samedi
0
2
4
1
L
Achilles
serg1218
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
21,298
43,785
Taken
53,437
21,041
Mitigated
28,474
14,452
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,806
1,757
0
2,122
3,485
1,274
0
301
3,184
77,834
0
L
Merlin
 
Merlin
1,223
0
13
2,120
7,500
3,457
0
5,662
1,838
70,333
0
W
Ymir
12,459
4,202
0
665
8,014
4,910
427
243
7,771
74,770
1,642
L
Mercury
CrazyyGodd
Mercury
2,431
1,112
0
5,106
10,563
4,111
0
2,355
8,130
0
55,027
L
Xbalanque
JerkingTurkey
Xbalanque
11,285
4,503
0
3,459
11,199
4,628
1,014
629
10,570
0
84,832
W
Artemis
6,115
3,022
0
7,248
11,944
4,627
393
734
11,210
0
52,898
W
Mercury
PapiiChullo
Mercury
3,781
2,095
0
351
10,251
3,677
41
859
9,392
0
63,867
L
Maui
Xaltedd
Maui
2,600
679
0
2,355
9,587
6,191
0
3,574
5,133
13,099
3,443
W
Baron Samedi
namechanged9985
Baron Samedi
2,466
440
527
3,539
10,091
6,553
12
1,252
8,839
19,639
0
L
Achilles
serg1218
Achilles
3,759
469
0
3,575
14,588
10,087
45
8,852
5,366
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
38,003
514
Minions Killed
495
0
Camps Cleared
0
1,507,243
Distance Traveled
1,462,687
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,484
566
153
10
0
314,408
7
L
Merlin
8,264
551
156
10
0
279,024
3
W
Ymir
9,430
629
152
10
0
287,029
6
L
Mercury
7,376
492
96
6
0
340,165
5
L
Xbalanque
8,703
580
145
10
0
267,482
0
W
Artemis
7,244
483
90
6
0
260,559
2
W
Mercury
8,533
569
95
6
0
350,468
2
L
Maui
7,015
468
23
2
0
317,298
6
W
Baron Samedi
6,990
466
24
2
0
294,779
6
L
Achilles
6,645
443
75
5
0
258,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role