Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
BraXonSC
Rama
Gold III
Level 105
God Stats
1W - 1L
1,746 SR
Queue Stats
35W - 50L
1,533 MMR
Solo
Janus
Janus
Gold II
ElPitudo09
Janus
Gold II
Level 156
God Stats
37W - 24L
1,678 SR
Queue Stats
415W - 413L
1,550 MMR
Solo
Cabrakan
Cabrakan
Platinum V
GANADORGAMER
Cabrakan
Platinum V
Level 160
God Stats
66W - 34L
1,747 SR
Queue Stats
585W - 589L
1,613 MMR
Party 1
Bellona
Bellona
Gold I
captainwaffles2
Bellona
Gold I
Level 144
God Stats
5W - 6L
1,567 SR
Queue Stats
132W - 120L
1,540 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,648 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,600 SR
1,532 MMR
Cernunnos
Cernunnos
Silver I
DrKevorkian
Cernunnos
Silver I
Level 159
God Stats
8W - 3L
1,642 SR
Queue Stats
33W - 36L
1,493 MMR
Solo
Ra
Ra
Gold V
LifeInColors
Ra
Gold V
Level 97
God Stats
4W - 3L
1,508 SR
Queue Stats
14W - 14L
1,547 MMR
Solo
Mercury
Mercury
Gold I
cjpole
Mercury
Gold I
Level 137
God Stats
9W - 9L
1,642 SR
Queue Stats
101W - 96L
1,530 MMR
Solo
Ganesha
Ganesha
Gold II
kopalex
Ganesha
Gold II
Level 158
God Stats
19W - 9L
1,690 SR
Queue Stats
555W - 572L
1,522 MMR
Solo
Tyr
Tyr
Gold II
monaxi
Tyr
Gold II
Level 68
God Stats
12W - 10L
1,517 SR
Queue Stats
149W - 136L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 4 / 2
9,583
436
6,577
25,725
36,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
15
0 / 6 / 1
9,416
428
5,329
21,989
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
1 / 8 / 1
9,432
429
14,561
20,624
9,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
GANADORGAMER
Cabrakan
16
3 / 7 / 2
10,531
479
9,048
26,977
24,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 0
9,599
436
13,145
20,496
21,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ShivaKing ArthurHou YiGeb

VS

Bans
ThorSusanoLancelotNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrKevorkian
Cernunnos
20
6 / 0 / 12
13,972
635
27,444
15,978
8,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 10
13,376
608
21,937
18,101
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
cjpole
Mercury
20
11 / 2 / 8
14,037
638
19,247
20,617
10,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
kopalex
Ganesha
16
0 / 2 / 17
12,092
550
6,437
22,365
26,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
monaxi
Tyr
20
5 / 1 / 7
14,164
644
16,927
26,643
39,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
6
Kills
27
29
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
2
0.75
L
Rama
0
6
1
0.08
W
Cernunnos
DrKevorkian
Cernunnos
6
0
12
12
L
Janus
1
8
1
0.19
L
Cabrakan
GANADORGAMER
Cabrakan
3
7
2
0.57
W
5
1
10
10
L
0
4
0
0
W
Mercury
cjpole
Mercury
11
2
8
7.5
W
Ganesha
kopalex
Ganesha
0
2
17
4.25
W
Tyr
monaxi
Tyr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,660
Damage
91,992
115,811
Taken
103,704
99,716
Mitigated
95,330
25,507
Healing
50,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,577
2,047
0
2,019
25,725
36,724
0
7,202
18,523
24,924
0
L
Rama
5,329
4,096
0
7,069
21,989
7,484
0
3,044
18,945
0
82,253
W
Cernunnos
DrKevorkian
Cernunnos
27,444
15,878
0
7,904
15,978
8,088
11,740
6,425
9,553
0
140,656
L
Janus
14,561
897
124
2,496
20,624
9,366
40
8,423
12,201
96,192
0
L
Cabrakan
GANADORGAMER
Cabrakan
9,048
713
0
7,822
26,977
24,366
0
6,046
20,931
73,311
0
W
21,937
3,484
6,223
9,929
18,101
10,175
2,901
8,864
9,237
128,435
0
L
13,145
3,515
0
5,977
20,496
21,776
0
3,659
16,837
0
83,171
W
Mercury
cjpole
Mercury
19,247
12,165
0
4,960
20,617
10,855
5,168
7,005
13,612
0
129,034
W
Ganesha
kopalex
Ganesha
6,437
662
0
7,638
22,365
26,599
498
5,512
16,853
29,753
0
W
Tyr
monaxi
Tyr
16,927
3,099
0
14,215
26,643
39,613
124
3,474
22,164
0
115,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
67,641
595
Minions Killed
743
0
Camps Cleared
0
1,981,905
Distance Traveled
2,405,606
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,583
436
22
1
0
441,697
6
L
Rama
9,416
428
138
6
0
380,263
5
W
Cernunnos
13,972
635
202
9
0
435,029
4
L
Janus
9,432
429
174
8
0
403,868
1
L
Cabrakan
10,531
479
113
5
0
426,549
5
W
Ra
13,376
608
184
8
0
475,101
10
L
Bellona
9,599
436
148
7
0
329,528
1
W
Mercury
14,037
638
156
7
0
538,544
3
W
Ganesha
12,092
550
12
1
0
470,638
11
W
Tyr
14,164
644
189
9
0
486,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role