Player Matchup

Maui
Maui
AsaP_MadE-
Maui
Level 59
God Stats
5W - 5L
1,554 SR
Queue Stats
26W - 42L
1,332 Elo+
Party 3
Chaac
Chaac
Max2212
Chaac
Level 68
God Stats
7W - 6L
1,496 SR
Queue Stats
52W - 68L
1,391 Elo+
Party 4
Thanatos
Thanatos
RR I Flush
Thanatos
Level 68
God Stats
4W - 3L
1,855 SR
Queue Stats
50W - 66L
1,392 Elo+
Party 4
Ra
Ra
Ruffy19955349
Ra
Level 22
God Stats
2W - 1L
1,770 SR
Queue Stats
28W - 31L
1,411 Elo+
Party 4
Danzaburou
Danzaburou
Xx-Jok3Rs
Danzaburou
Level 126
God Stats
1W - 4L
1,201 SR
Queue Stats
90W - 93L
1,380 Elo+
Party 3
Team Averages
Level 69
1,575 SR
1,381 Elo+

VS

Team Averages
Level 77
1,456 SR
1,330 Elo+
Izanami
Izanami
FranziskaFranzii
Izanami
Level 104
God Stats
28W - 30L
1,430 SR
Queue Stats
680W - 922L
1,406 Elo+
Party 1
Thanatos
Thanatos
KkPandaPo
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
StaRDuSt NL9623
Baron Samedi
Level 156
God Stats
10W - 3L
1,590 SR
Queue Stats
116W - 135L
1,429 Elo+
Party 2
Mulan
Mulan
Teixeira91
Mulan
Level 109
God Stats
14W - 16L
1,478 SR
Queue Stats
798W - 1,076L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
TrygonNL
Sylvanus
Level 7
God Stats
17W - 21L
1,283 SR
Queue Stats
34W - 45L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,727
442
7,488
19,091
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
Max2212
Chaac
18
2 / 1 / 0
11,386
518
15,086
22,420
15,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
RR I Flush
Thanatos
16
2 / 6 / 1
10,442
475
9,199
20,714
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 7 / 2
10,120
460
8,167
16,353
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Xx-Jok3Rs
Danzaburou
17
5 / 6 / 2
10,449
475
22,422
27,549
12,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
10,875
494
13,342
19,353
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KkPandaPo
Thanatos
16
3 / 1 / 2
10,516
478
3,799
15,132
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
StaRDuSt NL9623
Baron Samedi
20
11 / 3 / 4
13,691
622
22,433
19,500
11,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
20
3 / 2 / 2
12,501
568
19,741
22,357
24,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TrygonNL
Sylvanus
17
3 / 3 / 9
11,361
516
16,695
24,312
32,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
22
22
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
2
3
8
2
W
Thanatos
KkPandaPo
Thanatos
3
1
2
4
L
Chaac
Max2212
Chaac
2
1
0
2
L
Thanatos
RR I Flush
Thanatos
2
6
1
0.42
L
1
7
2
0.29
W
Baron Samedi
StaRDuSt NL9623
Baron Samedi
11
3
4
4.33
W
Mulan
3
2
2
2
W
Sylvanus
TrygonNL
Sylvanus
3
3
9
2.5
L
Danzaburou
Xx-Jok3Rs
Danzaburou
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,362
Damage
76,010
106,127
Taken
100,654
68,461
Mitigated
84,173
42,266
Healing
59,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
2,784
0
1,997
19,091
22,718
243
8,339
10,752
30,894
0
W
13,342
9,390
0
7,462
19,353
7,700
1,481
2,919
16,146
0
102,445
W
Thanatos
KkPandaPo
Thanatos
3,799
1,409
0
13,141
15,132
7,726
0
614
14,518
0
82,043
L
Chaac
Max2212
Chaac
15,086
3,207
0
10,918
22,420
15,243
564
368
20,753
0
99,178
L
Thanatos
RR I Flush
Thanatos
9,199
3,730
0
13,951
20,714
10,922
0
7,318
13,286
0
92,902
L
8,167
368
231
2,860
16,353
7,372
0
10,337
5,906
75,672
0
W
Baron Samedi
StaRDuSt NL9623
Baron Samedi
22,433
1,370
724
7,215
19,500
11,921
874
6,350
13,150
132,056
0
W
Mulan
19,741
2,582
0
14,079
22,357
24,096
1,296
371
21,986
0
104,774
W
Sylvanus
TrygonNL
Sylvanus
16,695
5,565
3,506
13,605
24,312
32,730
177
5,401
18,911
55,217
0
L
Danzaburou
Xx-Jok3Rs
Danzaburou
22,422
10,647
0
12,309
27,549
12,206
1,197
12,766
14,783
0
113,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
58,944
591
Minions Killed
755
0
Camps Cleared
0
1,941,382
Distance Traveled
2,075,094
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,727
442
37
2
0
405,628
3
W
Izanami
10,875
494
192
9
0
404,333
4
W
Thanatos
10,516
478
115
5
0
513,257
0
L
Chaac
11,386
518
168
8
0
403,609
7
L
Thanatos
10,442
475
140
6
0
394,973
0
L
Ra
10,120
460
101
5
0
390,173
11
W
Baron Samedi
13,691
622
194
9
0
378,849
3
W
Mulan
12,501
568
207
9
0
386,544
5
W
Sylvanus
11,361
516
47
2
0
392,111
3
L
Danzaburou
10,449
475
145
7
0
346,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role