Player Matchup

Arachne
Arachne
derods_nugg
Arachne
Level 154
God Stats
12W - 23L
1,385 SR
Queue Stats
258W - 329L
1,395 Elo+
Solo
Hera
Hera
hollow8000
Hera
Level 107
God Stats
6W - 5L
1,358 SR
Queue Stats
261W - 238L
1,507 Elo+
Party 1
Ravana
Ravana
lord_orochi_2000
Ravana
Level 104
God Stats
3W - 0L
1,745 SR
Queue Stats
99W - 87L
1,499 Elo+
Party 1
Team Averages
Level 122
1,496 SR
1,467 Elo+

VS

Team Averages
Level 85
1,636 SR
1,372 Elo+
Chiron
Chiron
J3 SHIESTY
Chiron
Level 139
God Stats
2W - 1L
1,646 SR
Queue Stats
52W - 33L
1,654 Elo+
Solo
Zeus
Zeus
Nemesis 0X
Zeus
Level 14
God Stats
0W - 4L
1,664 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 2
Bellona
Bellona
PresidenteLeche
Bellona
Level 101
God Stats
0W - 1L
1,599 SR
Queue Stats
8W - 10L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
derods_nugg
Arachne
12
1 / 1 / 5
7,402
740
7,099
9,889
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 2 / 5
7,497
750
6,701
6,950
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 1
8,602
860
12,287
8,582
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
J3 SHIESTY
Chiron
12
2 / 4 / 2
7,633
763
10,806
13,358
5,496
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
6,958
696
4,288
7,914
2,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
6,783
678
2,516
11,476
9,038
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
J3 SHIESTY
Chiron
2
4
2
0.75
L
0
3
3
0.5
L
2
2
0
1
W
Arachne
derods_nugg
Arachne
1
1
5
3.5
W
1
2
5
1.75
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
17,610
25,421
Taken
32,748
15,264
Mitigated
17,227
8,513
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
J3 SHIESTY
Chiron
10,806
4,431
753
2,626
13,358
5,496
0
1,038
11,978
0
37,701
L
4,288
1,498
0
0
7,914
2,693
52
2,398
5,195
20,679
0
L
2,516
901
171
798
11,476
9,038
0
2,745
8,323
0
10,175
W
Arachne
derods_nugg
Arachne
7,099
4,824
392
5,378
9,889
5,669
229
1,435
8,454
0
18,469
W
6,701
1,044
0
0
6,950
2,694
148
980
5,970
34,996
0
W
12,287
3,587
0
2,743
8,582
6,901
497
1,930
6,652
0
28,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
21,374
127
Minions Killed
127
0
Camps Cleared
0
585,318
Distance Traveled
508,908
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,633
763
65
7
0
172,188
1
L
Zeus
6,958
696
48
5
0
161,028
1
L
Bellona
6,783
678
14
1
0
175,692
0
W
Arachne
7,402
740
34
3
0
211,450
1
W
Hera
7,497
750
60
6
0
167,988
1
W
Ravana
8,602
860
33
3
0
205,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role