Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Sidriall
Baron Samedi
Level 96
God Stats
0W - 1L
1,560 SR
Queue Stats
28W - 29L
1,489 Elo+
Solo
Mulan
Mulan
tinynad
Mulan
Level 107
God Stats
20W - 33L
1,434 SR
Queue Stats
20W - 39L
1,377 Elo+
Party 3
Team Averages
Level 99
1,499 SR
1,473 Elo+

VS

Team Averages
Level 82
1,400 SR
1,427 Elo+
Cernunnos
Cernunnos
AFiF7
Cernunnos
Level 66
God Stats
4W - 4L
1,421 SR
Queue Stats
190W - 268L
1,414 Elo+
Party 2
Vamana
Vamana
CihanBEEY
Vamana
Level 62
God Stats
54W - 59L
1,488 SR
Queue Stats
166W - 205L
1,415 Elo+
Party 2
Nike
Nike
FrozenYokai
Nike
Level 143
God Stats
1W - 2L
1,185 SR
Queue Stats
77W - 93L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
SwordslEMRE
Ao Kuang
Level 69
God Stats
4W - 9L
1,357 SR
Queue Stats
190W - 231L
1,452 Elo+
Party 2
Vulcan
Vulcan
SwordslMETİN
Vulcan
Level 70
God Stats
15W - 13L
1,551 SR
Queue Stats
228W - 262L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 2
9,403
522
9,209
9,762
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
 
Fenrir
13
2 / 6 / 1
8,025
446
6,744
17,836
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
13
1 / 4 / 3
7,934
441
5,917
11,248
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Sidriall
Baron Samedi
16
1 / 3 / 0
9,356
520
5,963
8,564
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
tinynad
Mulan
13
0 / 0 / 4
8,418
468
7,430
14,755
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AFiF7
Cernunnos
14
0 / 3 / 3
8,100
450
10,315
11,427
4,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
CihanBEEY
Vamana
18
2 / 0 / 0
10,905
606
6,763
12,006
9,043
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 2
7,228
402
6,911
10,310
8,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ao Kuang
SwordslEMRE
Ao Kuang
17
9 / 2 / 1
10,252
570
10,857
19,349
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 4
10,439
580
6,497
7,262
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
14
14
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
2
4
L
Fenrir
 
Fenrir
2
6
1
0.42
L
Skadi
 
Skadi
1
4
3
0.63
W
Cernunnos
AFiF7
Cernunnos
0
3
3
0.5
W
Vamana
CihanBEEY
Vamana
2
0
0
2
W
1
1
2
2
L
Baron Samedi
Sidriall
Baron Samedi
1
3
0
0.33
W
Ao Kuang
SwordslEMRE
Ao Kuang
9
2
1
4.75
W
2
1
4
4
L
Mulan
tinynad
Mulan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
41,343
62,165
Taken
60,354
40,478
Mitigated
34,898
15,111
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,209
310
0
2,682
9,762
4,007
0
3,892
5,738
82,854
0
L
Fenrir
 
Fenrir
6,744
1,880
0
1,215
17,836
7,661
0
8,170
9,578
0
68,724
L
Skadi
 
Skadi
5,917
2,385
0
3,012
11,248
4,768
398
2,652
8,596
0
64,990
W
Cernunnos
AFiF7
Cernunnos
10,315
4,771
0
2,484
11,427
4,928
0
1,934
9,493
0
72,635
W
Vamana
CihanBEEY
Vamana
6,763
4,315
0
4,479
12,006
9,043
1,284
4,746
6,765
0
102,188
W
6,911
744
0
981
10,310
8,320
0
734
9,576
0
37,946
L
Baron Samedi
Sidriall
Baron Samedi
5,963
828
187
2,225
8,564
6,358
0
1,044
7,520
60,854
0
W
Ao Kuang
SwordslEMRE
Ao Kuang
10,857
2,990
0
10,650
19,349
9,023
0
4,115
15,226
73,634
0
W
6,497
837
0
1,932
7,262
3,584
747
3,140
4,122
93,422
0
L
Mulan
tinynad
Mulan
7,430
377
422
5,368
14,755
17,684
0
1,296
13,379
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
46,924
564
Minions Killed
640
0
Camps Cleared
0
1,660,171
Distance Traveled
1,847,171
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,403
522
163
9
0
340,943
5
L
Fenrir
8,025
446
97
5
0
349,614
0
L
Skadi
7,934
441
107
6
0
282,524
6
W
Cernunnos
8,100
450
100
6
0
339,094
1
W
Vamana
10,905
606
201
11
0
377,542
0
W
Nike
7,228
402
45
3
0
339,990
5
L
Baron Samedi
9,356
520
122
7
0
324,954
4
W
Ao Kuang
10,252
570
114
6
0
406,466
1
W
Vulcan
10,439
580
180
10
0
384,079
2
L
Mulan
8,418
468
75
4
0
362,136
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role