Player Matchup

Raijin
Raijin
BeardBelly
Raijin
Level 84
God Stats
0W - 2L
1,278 SR
Queue Stats
136W - 102L
1,575 Elo+
Party 2
Sol
Sol
Maladox
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,563 Elo+
Party 2
Chang'e
Chang'e
Mortfred
Chang'e
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,537 Elo+
Party 1
Odin
Odin
skejtan
Odin
Level 76
God Stats
1W - 1L
1,804 SR
Queue Stats
60W - 67L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
spacepyro
Xbalanque
Level 46
God Stats
3W - 2L
1,726 SR
Queue Stats
75W - 49L
1,676 Elo+
Party 1
Team Averages
Level 68
1,562 SR
1,561 Elo+

VS

Team Averages
Level 134
1,589 SR
1,496 Elo+
Tiamat
Tiamat
AkinnFenwa
Tiamat
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 3
Artemis
Artemis
AnniXDattack
Artemis
Level 125
God Stats
2W - 1L
1,442 SR
Queue Stats
78W - 66L
1,580 Elo+
Solo
Bacchus
Bacchus
Arm1nVanKuzin
Bacchus
Level 140
God Stats
2W - 0L
1,816 SR
Queue Stats
33W - 21L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
FabHS_97
Zhong Kui
Level 138
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
semo007
Sylvanus
Level 134
God Stats
5W - 1L
1,746 SR
Queue Stats
213W - 234L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeardBelly
Raijin
20
6 / 5 / 13
12,691
793
27,123
16,538
7,584
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
17
1 / 8 / 13
10,803
675
12,383
18,431
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mortfred
Chang'e
18
3 / 4 / 16
11,637
727
14,416
19,604
8,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
skejtan
Odin
18
2 / 5 / 15
11,621
726
8,582
23,726
25,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
spacepyro
Xbalanque
19
10 / 4 / 8
12,522
783
28,369
17,502
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkinnFenwa
Tiamat
19
5 / 3 / 13
11,639
727
13,755
16,700
14,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
AnniXDattack
Artemis
20
10 / 4 / 13
13,179
824
24,509
20,483
13,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
19
3 / 7 / 20
11,683
730
14,222
26,213
37,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
FabHS_97
Zhong Kui
19
7 / 5 / 18
12,548
784
22,843
22,469
20,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
semo007
Sylvanus
17
1 / 3 / 16
11,673
730
7,128
18,588
23,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
106
22
Kills
26
26
Deaths
22
65
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AkinnFenwa
Tiamat
5
3
13
3.83
W
Artemis
AnniXDattack
Artemis
10
4
13
4.13
W
Bacchus
3
7
20
1.86
L
Raijin
BeardBelly
Raijin
6
5
13
2.5
W
Zhong Kui
FabHS_97
Zhong Kui
7
5
18
3.2
L
Sol
1
8
13
0.94
L
Chang'e
Mortfred
Chang'e
3
4
16
2.75
W
Sylvanus
semo007
Sylvanus
1
3
16
3
L
Odin
skejtan
Odin
2
5
15
1.9
L
Xbalanque
spacepyro
Xbalanque
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,873
Damage
82,457
95,801
Taken
104,453
57,348
Mitigated
108,888
34,896
Healing
43,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AkinnFenwa
Tiamat
13,755
1,761
2,462
4,017
16,700
14,491
1,546
9,213
7,487
31,173
0
W
Artemis
AnniXDattack
Artemis
24,509
10,892
2,575
4,031
20,483
13,326
4,014
11,579
8,904
0
52,266
W
Bacchus
14,222
1,395
2,413
4,764
26,213
37,468
544
9,590
16,623
31,354
0
L
Raijin
BeardBelly
Raijin
27,123
2,816
3,021
2,452
16,538
7,584
1,441
10,531
6,007
56,347
0
W
Zhong Kui
FabHS_97
Zhong Kui
22,843
1,348
1,622
7,048
22,469
20,323
2,852
14,177
8,292
47,121
0
L
Sol
12,383
852
597
1,483
18,431
7,168
0
11,677
6,754
25,569
0
L
Chang'e
Mortfred
Chang'e
14,416
729
9,005
6,309
19,604
8,761
1,707
12,190
7,414
29,987
0
W
Sylvanus
semo007
Sylvanus
7,128
1,312
9,555
5,103
18,588
23,280
1,153
9,363
9,225
12,345
0
L
Odin
skejtan
Odin
8,582
2,200
3,489
4,951
23,726
25,723
346
12,817
10,909
0
14,499
L
Xbalanque
spacepyro
Xbalanque
28,369
12,805
929
2,660
17,502
8,112
4,786
10,733
6,769
0
42,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
60,722
200
Minions Killed
177
0
Camps Cleared
0
1,382,667
Distance Traveled
1,325,822
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,639
727
37
2
0
292,987
1
W
Artemis
13,179
824
43
3
0
230,092
0
W
Bacchus
11,683
730
26
2
0
255,949
1
L
Raijin
12,691
793
60
4
0
259,690
2
W
Zhong Kui
12,548
784
60
4
0
273,380
0
L
Sol
10,803
675
42
3
0
259,254
0
L
Chang'e
11,637
727
41
3
0
297,364
1
W
Sylvanus
11,673
730
11
1
0
273,414
0
L
Odin
11,621
726
22
1
0
296,472
0
L
Xbalanque
12,522
783
35
2
0
269,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role