Player Matchup

Hachiman
Hachiman
SCVB
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,550 Elo+
Solo
Athena
Athena
composer927
Athena
Level 129
God Stats
0W - 3L
1,374 SR
Queue Stats
100W - 180L
1,388 Elo+
Solo
Freya
Freya
Рорхан
Freya
Level 139
God Stats
0W - 3L
1,170 SR
Queue Stats
9W - 13L
1,468 Elo+
Solo
Team Averages
Level 112
1,348 SR
1,469 Elo+

VS

Team Averages
Level 42
1,428 SR
1,302 Elo+
Da Ji
Da Ji
CreperBOOM4ik228
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
GrafZorall
Baron Samedi
Level 49
God Stats
2W - 3L
1,303 SR
Queue Stats
90W - 155L
1,313 Elo+
Party 1
Ymir
Ymir
woofwoofdaze
Ymir
Level 28
God Stats
3W - 5L
1,482 SR
Queue Stats
55W - 105L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SCVB
Hachiman
13
0 / 3 / 3
7,615
635
6,357
11,836
4,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 1 / 0
6,637
553
1,187
6,140
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 0
8,367
697
11,928
9,859
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,186
682
8,730
10,364
4,546
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GrafZorall
Baron Samedi
15
5 / 1 / 1
9,467
789
10,992
8,317
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 4
8,264
689
3,371
14,125
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Baron Samedi
GrafZorall
Baron Samedi
5
1
1
5.5
L
Hachiman
SCVB
Hachiman
0
3
3
0.5
L
Athena
0
1
0
0
W
0
2
4
1
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
23,093
27,835
Taken
32,806
12,716
Mitigated
20,682
5,668
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,730
2,206
0
250
10,364
4,546
543
2,840
7,524
0
46,844
W
Baron Samedi
GrafZorall
Baron Samedi
10,992
742
2,497
2,815
8,317
4,375
482
3,511
4,806
35,223
0
L
Hachiman
SCVB
Hachiman
6,357
4,222
0
2,443
11,836
4,842
0
7,670
4,166
0
25,799
L
Athena
1,187
317
0
330
6,140
3,504
0
1,752
4,388
3,646
0
W
3,371
573
479
3,473
14,125
11,761
138
7,547
6,578
15,665
0
L
11,928
4,533
0
2,895
9,859
4,370
0
4,966
4,893
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
25,917
102
Minions Killed
128
0
Camps Cleared
0
484,377
Distance Traveled
646,501
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,186
682
64
5
0
228,131
0
W
Baron Samedi
9,467
789
55
5
0
195,567
0
L
Hachiman
7,615
635
36
3
0
199,896
6
L
Athena
6,637
553
6
1
0
87,716
0
W
Ymir
8,264
689
9
1
0
222,803
0
L
Freya
8,367
697
60
5
0
196,765
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role