Player Matchup

Mercury
Mercury
Azmea
Mercury
Level 55
God Stats
4W - 3L
1,477 SR
Queue Stats
122W - 109L
1,526 Elo+
Solo
Geb
Geb
DuhovnyLider92
Geb
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 1
Thor
Thor
Letsplayshik
Thor
Level 60
God Stats
7W - 1L
1,726 SR
Queue Stats
88W - 74L
1,507 Elo+
Solo
Persephone
Persephone
gutherzig
Persephone
Level 85
God Stats
1W - 0L
1,837 SR
Queue Stats
42W - 32L
1,447 Elo+
Solo
Chronos
Chronos
iphoma
Chronos
Level 68
God Stats
1W - 1L
1,150 SR
Queue Stats
3W - 2L
1,456 Elo+
Party 1
Team Averages
Level 64
1,538 SR
1,465 Elo+

VS

Team Averages
Level 102
1,486 SR
1,469 Elo+
Zeus
Zeus
Khaarth
Zeus
Level 149
God Stats
49W - 47L
1,533 SR
Queue Stats
160W - 157L
1,558 Elo+
Solo
Hun Batz
Hun Batz
SzczurWPiwnicy
Hun Batz
Level 66
God Stats
7W - 11L
1,428 SR
Queue Stats
57W - 64L
1,462 Elo+
Solo
Bellona
Bellona
VladTheOne
Bellona
Level 89
God Stats
7W - 5L
1,477 SR
Queue Stats
29W - 34L
1,411 Elo+
Solo
Artemis
Artemis
pepopint
Artemis
Level 98
God Stats
2W - 2L
1,517 SR
Queue Stats
156W - 165L
1,449 Elo+
Solo
Hel
Hel
roberto2001
Hel
Level 109
God Stats
19W - 19L
1,476 SR
Queue Stats
202W - 192L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azmea
Mercury
19
5 / 1 / 1
11,850
593
7,128
15,052
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 3
9,733
487
5,498
17,957
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 5
10,564
528
11,240
18,859
12,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
gutherzig
Persephone
17
2 / 4 / 2
10,956
548
6,632
9,633
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
iphoma
Chronos
16
4 / 3 / 1
9,806
490
13,856
14,910
6,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Khaarth
Zeus
16
4 / 4 / 1
10,427
521
14,501
11,156
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
16
1 / 3 / 3
9,993
500
7,571
14,605
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
VladTheOne
Bellona
7
0 / 3 / 0
6,765
338
5,111
6,864
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
pepopint
Artemis
16
3 / 4 / 3
10,199
510
12,438
19,971
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 2
10,200
510
8,135
19,087
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
11
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azmea
Mercury
5
1
1
5.5
W
1
2
3
1.25
L
Zeus
Khaarth
Zeus
4
4
1
1.13
W
3
1
5
5.5
L
Hun Batz
1
3
3
0.83
L
Bellona
VladTheOne
Bellona
0
3
0
0
W
Persephone
gutherzig
Persephone
2
4
2
0.75
W
Chronos
iphoma
Chronos
4
3
1
1.5
L
Artemis
pepopint
Artemis
3
4
3
1.13
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,354
Damage
47,756
76,411
Taken
71,683
49,002
Mitigated
43,968
21,127
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azmea
Mercury
7,128
3,121
0
2,525
15,052
6,778
0
1,929
13,123
0
124,361
W
5,498
817
0
3,625
17,957
19,174
438
2,990
14,967
38,977
0
L
Zeus
Khaarth
Zeus
14,501
899
0
1,722
11,156
4,489
92
4,587
6,569
94,348
0
W
11,240
2,297
0
8,597
18,859
12,534
703
5,319
13,540
0
68,491
L
Hun Batz
7,571
1,898
0
4,950
14,605
6,207
538
3,666
10,939
0
70,174
L
Bellona
VladTheOne
Bellona
5,111
2,125
0
2,358
6,864
5,473
0
0
6,864
0
25,575
W
Persephone
gutherzig
Persephone
6,632
82
0
1,743
9,633
4,095
816
7,011
2,618
71,316
0
W
Chronos
iphoma
Chronos
13,856
4,806
0
4,637
14,910
6,421
3,588
4,146
10,764
71,213
0
L
Artemis
pepopint
Artemis
12,438
6,186
0
9,141
19,971
9,798
759
9,843
10,128
0
85,747
L
8,135
745
1,668
6,155
19,087
18,001
813
7,890
10,849
51,629
4,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
47,584
601
Minions Killed
541
0
Camps Cleared
0
1,879,045
Distance Traveled
1,566,928
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,850
593
183
9
0
475,439
3
W
Geb
9,733
487
66
3
0
363,483
2
L
Zeus
10,427
521
180
9
0
347,939
2
W
Thor
10,564
528
104
5
0
362,580
3
L
Hun Batz
9,993
500
115
6
0
404,829
2
L
Bellona
6,765
338
36
2
0
157,839
0
W
Persephone
10,956
548
149
7
0
362,295
1
W
Chronos
9,806
490
99
5
0
315,248
2
L
Artemis
10,199
510
121
6
0
309,293
4
L
Hel
10,200
510
89
4
0
347,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role