Player Matchup

Thoth
Thoth
Grantation
Thoth
Level 156
God Stats
0W - 1L
1,314 SR
Queue Stats
10W - 5L
1,636 Elo+
Party 1
Chernobog
Chernobog
HoodISH
Chernobog
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,737 Elo+
Party 1
Nox
Nox
Ill0us10n
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Try Hard BANG
Kukulkan
Level 160
God Stats
7W - 10L
1,390 SR
Queue Stats
785W - 815L
1,437 Elo+
Solo
Chronos
Chronos
lianther
Chronos
Level 160
God Stats
0W - 1L
1,263 SR
Queue Stats
15W - 9L
1,600 Elo+
Party 1
Team Averages
Level 140
1,394 SR
1,586 Elo+

VS

Team Averages
Level 105
1,584 SR
1,452 Elo+
Jormungandr
Jormungandr
DarkSoulKeeper3
Jormungandr
Level 89
God Stats
4W - 0L
1,808 SR
Queue Stats
240W - 224L
1,482 Elo+
Solo
Arachne
Arachne
DazZdiLLusION
Arachne
Level 107
God Stats
2W - 0L
1,689 SR
Queue Stats
366W - 383L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Johan_D3F4lt
Hun Batz
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
588W - 642L
1,429 Elo+
Solo
Merlin
Merlin
Meteion
Merlin
Level 99
God Stats
3W - 3L
1,375 SR
Queue Stats
143W - 149L
1,516 Elo+
Solo
Kukulkan
Kukulkan
TheCleansing321
Kukulkan
Level 102
God Stats
2W - 0L
1,550 SR
Queue Stats
6W - 8L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
5 / 10 / 6
12,967
720
14,049
19,950
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
HoodISH
Chernobog
19
2 / 9 / 11
11,312
628
5,919
22,804
11,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 7 / 7
11,680
649
8,985
17,296
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Try Hard BANG
Kukulkan
18
0 / 5 / 5
10,940
608
12,364
13,176
5,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
lianther
Chronos
20
6 / 6 / 6
12,341
686
10,009
28,165
20,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkSoulKeeper3
Jormungandr
20
8 / 5 / 18
12,892
716
17,171
22,595
30,251
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
20
9 / 4 / 14
12,966
720
14,060
18,327
19,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Johan_D3F4lt
Hun Batz
20
11 / 5 / 16
13,704
761
23,154
19,207
10,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Meteion
Merlin
20
6 / 2 / 14
13,236
735
21,820
13,911
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
3 / 3 / 15
12,547
697
15,893
8,962
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
114
16
Kills
37
37
Deaths
19
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkSoulKeeper3
Jormungandr
8
5
18
3.4
W
Arachne
9
4
14
4
L
Thoth
5
10
6
0.8
L
Chernobog
HoodISH
Chernobog
2
9
11
0.83
L
3
7
7
0.93
W
Hun Batz
Johan_D3F4lt
Hun Batz
11
5
16
3.8
W
Merlin
Meteion
Merlin
6
2
14
6.5
W
Kukulkan
3
3
15
3.5
L
Kukulkan
Try Hard BANG
Kukulkan
0
5
5
0.5
L
Chronos
lianther
Chronos
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,326
Damage
92,098
101,391
Taken
83,002
53,656
Mitigated
73,438
26,069
Healing
28,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkSoulKeeper3
Jormungandr
17,171
3,149
3,652
2,553
22,595
30,251
1,138
10,699
11,896
37,256
0
W
Arachne
14,060
10,640
1,955
4,342
18,327
19,219
2,136
9,796
8,531
0
26,020
L
Thoth
14,049
656
1,121
2,460
19,950
8,262
93
9,895
10,055
27,015
0
L
Chernobog
HoodISH
Chernobog
5,919
3,508
1,502
4,896
22,804
11,082
258
11,586
11,218
0
22,517
L
8,985
170
628
1,260
17,296
8,079
587
8,056
9,240
27,167
0
W
Hun Batz
Johan_D3F4lt
Hun Batz
23,154
1,476
2,106
3,234
19,207
10,749
699
11,676
7,531
0
41,245
W
Merlin
Meteion
Merlin
21,820
994
4,018
4,865
13,911
8,444
438
9,018
4,893
46,408
0
W
Kukulkan
15,893
289
1,092
1,004
8,962
4,775
3,163
4,218
4,744
41,573
0
L
Kukulkan
Try Hard BANG
Kukulkan
12,364
489
2,923
3,163
13,176
5,927
702
7,649
5,527
43,171
0
L
Chronos
lianther
Chronos
10,009
1,357
598
7,518
28,165
20,306
0
17,698
10,467
30,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
65,345
232
Minions Killed
194
0
Camps Cleared
0
1,426,170
Distance Traveled
1,772,804
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,892
716
26
1
0
347,153
4
W
Arachne
12,966
720
16
1
0
361,414
1
L
Thoth
12,967
720
31
2
0
281,106
0
L
Chernobog
11,312
628
31
2
0
231,404
1
L
Nox
11,680
649
54
3
0
294,603
0
W
Hun Batz
13,704
761
32
2
0
343,242
3
W
Merlin
13,236
735
53
3
0
356,785
7
W
Kukulkan
12,547
697
67
4
0
364,210
0
L
Kukulkan
10,940
608
73
4
0
309,675
0
L
Chronos
12,341
686
43
2
0
309,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role